Skyrim se a quality world map

Skyrim se a quality world map

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A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Карта всех дорог (SE-АЕ) | A Quality World Map

Этот мод улучшает игровую карту мира и дороги на карте в игре Skyrim SE-АЕ, на которую теперь можно смотреть с удовольствием. Карта имеет более улучшенные текстуры и представляет более подробные данные о дорогах. Я старалась изо всех сил, чтобы выделить каждую дорогу, но если я пропустил хоть одну, пожалуйста, дайте мне знать! (я почти уверен, что все дороги отображены на карте.) Также, дороги теперь стали более точные, то есть на карте будут отображены все существующие дороги, которых не было изначально на карте. Этот мод также поддерживает все DLC и добавляет дороги на карте острова Солстейм.

ВАЖНО:
Пожалуйста, прочтите все ниже для получения важной информации о том, что этот мод включает в себя, что вы получите и что ожидать.

Карты VIVID и CLASSIC
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
* Этот мод предоставляет новый набор высоко детализированных текстур карты мира, в комплекте с дорогами! Этот мод добавляет подробную карту Солстейма. Лучше всего в сочетании с аддоном «Clear Map Skies» (Чистое небо).
* Вариант мода «VIVID». Имеет обновленный внешний вид для карты мира и более детализированных текстур. Этот вариант включает в себя все дороги и подробную карту Солстейма. Вы можете выбрать между вариантами мода «Stone Roads» (некоторые дороги будут в виде булыжников на карте) и «Flat Roads» (более грязные плоские дороги).
* Вариант мода «CLASSIC». Классический стиль мода, который использовался в оригинальном варианте мода A Quality World Map 8.4 от классического Skyrim (апрель 2015 года) и включает в себя подробную карту Солстейма. Вы можете выбрать варианты мода между «All Roads» (Все дороги) или «Main Roads» (Главные дороги).

Аддон CLEAR MAP SKIES
* С помощью этого аддона (только для вариантов VIVID и CLASSIC), удаляются все облака из центра карты, предоставляя кристально четкое представление о мире. Облака по краям карты все еще присутствуют.
* Этот аддон также может быть использован сольно (без самого мода A Quality World Map), чтобы удалить облака у карты для ванильной игры.
* Это дополнение является улучшенным дополнением по сравнению с оригинальным вариантом «Clear» 8.4 который был для классической игры Skyrim, и ошибочно удалял облака из игрового мира.

СОВМЕСТИМОСТЬ
* Карты VIVID и CLASSIC: Совместимы почти со всем.
* Бумажная карта PAPER: НЕ используйте аддон CLEAR MAP SKIES или любой мод, который изменяет облака карты. Это несовместимо.
* Совместимость с другими модами изменяющими маркеры на карте.
* Мод может быть безопасно установлен и удален уже в процессе игры.

Требования:
Skyrim SE-АЕ

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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A Quality World Map

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Subscribe to My Channel : [url=steam://openurl/https://www.youtube.com/channel/UClYTDEhAW8z6rkVCVspHDIA?sub_confirmation=1]https://www.youtube.com/channel/UClYTDEhAW8z6rkVCVspHDIA?sub_confirmation=1[/url]

Showcasing my current mod-setup of roughly 80 mods. All these mods installed have a heavy emphasis on immersion. Fresh character role-playing as a huntress. Works really smooth, had little performance issues. The full modlist can be found below.

Tudo bom, hoje estou com este mod, que melhora a qualidade do mapa mundo do game.

SE GOSTOU DEIXA O LIKE E SE INSCREVA NO CANAL

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay Part 3 Nordic Female

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay Part 3 Nordic Female

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay Part 2

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay Part 2

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay Part 2

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay

The Elder Scrolls V Skyrim Special Edition Visual Graphic Mod Gameplay

The Elder Scrolls V: Skyrim Special Edition Visual Graphic Mod Gameplay

Beyond Skyrim Bruma NVT Gameplay

Beyond Skyrim Bruma NVT Gameplay

A short video of me walking around the Beyond Skyrim Bruma mod showcasing the beauty of the NVT ENB. Apologies that the video isn’t higher quality, I forgot about how badly the bitrate can mess up heavily grassed areas, should have increased the bitreate more, oh well.

5 Mods Skyrim SE SKSE64 SkyUI MessageBox Controls Dialogue Controls World Map

5 Mods Skyrim SE SKSE64 SkyUI MessageBox Controls Dialogue Controls World Map

5 Mods| Skyrim SE | SKSE64, SkyUI, Message, Dialogue, World Map

— I install my must have Top 10 Skyrim Special Edition mods with Vortex and show you how to do basic conflict resolution to get your game up and running fast!

— Vortex Info
— https://www.nexusmods.com/news/13411

— My Top 10 Mods
— https://www.nexusmods.com/skyrimspecialedition/mods/266
— https://www.nexusmods.com/skyrimspecialedition/mods/12604
— https://www.nexusmods.com/skyrimspecialedition/mods/5804
— https://www.nexusmods.com/skyrimspecialedition/mods/659
— https://www.nexusmods.com/skyrimspecialedition/mods/272
— https://www.nexusmods.com/skyrimspecialedition/mods/2182
— https://www.nexusmods.com/skyrimspecialedition/mods/2357
— https://www.nexusmods.com/skyrimspecialedition/mods/2154
— https://www.nexusmods.com/skyrimspecialedition/mods/2187
— https://www.nexusmods.com/skyrimspecialedition/mods/12440

— About the Special Edition Game
— Winner of more than 200 Game of the Year Awards, Skyrim Special Edition brings the epic fantasy to life in stunning detail. The Special Edition includes the critically acclaimed game and add-ons with all-new features like remastered art and effects, volumetric god rays, dynamic depth of field, screen-space reflections, and more. Skyrim Special Edition also brings the full power of mods to the PC and consoles. New quests, environments, characters, dialogue, armor, weapons and more – with Mods, there are no limits to what you can experience.

— About Skyrim
— The next chapter in the highly anticipated Elder Scrolls saga arrives from the makers of the 2006 and 2008 Games of the Year, Bethesda Game Studios. Skyrim re-imagines and revolutionizes the open-world fantasy epic, bringing to life a complete virtual world open for you to explore any way you choose.
— Play any type of character you can imagine, and do whatever you want; the legendary freedom of choice, storytelling, and adventure of The Elder Scrolls is realized like never before.

— Elder Scrolls V: Skyrim
— http://www.elderscrolls.com/skyrim/

— Buy The Game on Steam!
— http://store.steampowered.com/app/489830/

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A Quality World Map

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1412 comments

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

[repost with minor corrections]
Dearest noobs,
Here are the form44 converted ESP files. Created using Bethesda Launcher Creation Kit with CK64 fixes rev 2.8.
This likely does nothing beside getting rid of the annoying error prompt from your mod manager («not for this game version»). A user previously reported that this fixed their issue with the Anniversary Edition. If you have updated to AE, remember to update your generated patches (bash, zEdit, reProccer, etc.)

Colours appear weird:
Do the above conflict resolution. Also delete corresponding normal maps (.n) often generated by tools. Update graphics drivers. Disable any loaders /ENB/DirectX injectors. Check if video card is overheating.

No map search function:
Install SKY UI https://www.nexusmods.com/skyrimspecialedition/mods/12604. You need Skyrim Script Extender http://skse.silverlock.org/

Missing custom map markers
A user suggested installing Flat Map Markers SSE https://www.nexusmods.com/skyrimspecialedition/mods/22122 You might also try to remove the corresponding custom meshes (in the meshes folder)

Recommended to use «Classic» or «Classic-all roads» for maximum mod compatibility.
All mods that add new meshes to the «Tamriel» map are potential trouble makers.

-A previous version of the post suggested donations to someone who kept birds as pets. After due diligence it was discovered that the individual is unfit as a caretaker, therefore that made me complicit in animal abuse. I’m sorry.

STEP SSE can be found here https://wiki.step-project.com/STEP:0.3.0b This guide is newer and easier to use than Lexy’s https://lexyslotd.com/ modding guide.

Please do not upload these files to Nexus as a new mod unless you have Chesko’s written permission (because the mod permission list says so). This service is provided as courtesy to new users or for those that don’t want to bother with Bethesda’s Launcher.

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Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. Installer support for NMM, MO, and Wrye Bash. Version 9.0

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Translations available on the Nexus

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.1

Version 7.0

Version 6.0

Version 5.0

Version 4.0

Version 3.0

Version 2.0

Version 1.0

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between Stone Roads (which makes some roads appear cobblestone on the map), and Flat Roads (a more dirt-like style). The Vivid 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance.

The Classic style is the version used in A Quality World Map 8.4 (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads. Please use the 8.4 Installer for all included options.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

The Paper 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance. It also includes necessary changes in order to enforce certain camera restrictions in order for the mod to appear correctly.

Due to a chance that another mod can overwrite this mod’s necessary edits to the Tamriel worldspace, it is highly recommended to load this near the end of your plugin load order.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

(Thanks to Arsenalrobert for making this video review!)

Introduction:
This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.

Also be sure to take a look at the version 9.0 WIP thread: Click here.

Installing:
—NMM—
For NMM simply click «Download with Manager» button and activate the mod to initialize the installer.

—MO—
This is only if you have a previous version installed, otherwise, it will install normally. Mod Organizer will prompt the user to Rename/Merge/Replace the mod. Select Replace and the external installer will run to install the mod options.

—Wrye Bash—
For Wrye bash users use the «..download manually» link. Drop the downloaded zip file directly into your «..\Bash Installers» folder. Under the Bain Installers tab pick ONE package prefixed by the word «Map». If you would like to use the optional «Clear Map Add-on» select this package, too.

—Manual Install—
For manual install users, extract the zip file of the map option you have downloaded. Open the extracted folder and copy the Data folder. Next, locate the Skyrim directory on your computer, and paste the Data folder there. The file path should look like this:

It will ask you if you want to overwrite the Data folder. Say yes. This will merge the two Data folders together and place my mod with the correct file path within your Skyrim files. Here is what the full file path should look like:

—Uninstall—
Delete the files and folders associated with the mod. These are all the files this mod is capable of installing to the data folder across all versions.

..\Data\Textures\terrain\Tamriel\tamriel.32.0.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-64.dds
..\Data\Textures\terrain\Tamriel\objects\tamriel.objects.dds
..\Data\Textures\sky\skyrimcloudlut.dds
..\Data\Meshes\sky\skyrimworldmapcloudbank.nif
..\Data\Textures\terrain\dlc2solstheimworld\dlc2solstheimworld.32.0.0.dds

Version History:
v8.4 Updated the main installer to include the Solstheim map. Added a missing road in Solstheim, leading to Kagrumez point of interest. Also, made a few roads smoother and cleaner.
v8.3 Greatly increased the texture quality of the Solstheim map.
v8.2 Fixed a tiny road in Solstheim. It got over-looked before, and was a bit off position. All is good now! :p
v8.1 Added roads to the Soltheim map for the Dragonborn DLC.
v8.0 Added 15 missing minor roads. They are all very tiny and really hard to miss, haha. Thanks to those who sent me messages with roads I missed. Thank you all! I also fixed many, many roads. See change log for exact roads and locations. The BIGGEST part of this update is added support for NMM and Wrye Bash users. Big thanks goes to scrivener07 for all his hard work and volunteering to write a million lines of code to create an easy-to-use installer just for you! It really makes this mod 100 times easier to install. Be sure to give him a Kudos! 🙂 Lastly, I edited the worldmapcloudbank.nif, in the Clear Map add-on, so all 4 layers of clouds are closer together which makes them appear more dense around the edge of map.
v7.1 Included optional «Clear Map» add-on.
v7.0 Added seven missing roads. Fixed existing roads. Made both maps compatible with Ethatron’s Hi-Res map meshes.
v6.0 Added two missing roads. Re-drew every road to make them smoother. Main roads thicker, side roads thinner. Removed black textures on map.
v5.0 Created two new «Classic» maps, in the style of the popular paper map. (they are still 3D) Fine-tuned a few roads. Option for Hold borders.
v4.0 Compressed map files using DXT1. Improved a few roads for more fluid look. Extended road to Cyrodiil.
v3.0 Updated both maps. Added a missing road. Fixed a few roads to make them look nicer.
v2.0 Made a map with the main roads only.
v1.0 Initial release.

uLockedObjectMapLOD=8
(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)

fMapWorldYawRange=3600.0000
(able to rotate the camera 360 degrees)

fMapWorldInitialPitch=90.0000
(gives you a birds-eye view of the map, looking straight down instead of at an angle)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(changes min/max height of zooming in/out. change to your liking)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(these adjust the mouse speed and zoom speed. change to your liking)

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A Quality World Map

File information

Last updated

Original upload

Created by

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Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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A Quality World Map

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About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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File information

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About this mod

Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. Installer support for NMM, MO, and Wrye Bash. Version 9.0

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.1

Version 7.0

Version 6.0

Version 5.0

Version 4.0

Version 3.0

Version 2.0

Version 1.0

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between Stone Roads (which makes some roads appear cobblestone on the map), and Flat Roads (a more dirt-like style). The Vivid 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance.

The Classic style is the version used in A Quality World Map 8.4 (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads. Please use the 8.4 Installer for all included options.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

The Paper 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance. It also includes necessary changes in order to enforce certain camera restrictions in order for the mod to appear correctly.

Due to a chance that another mod can overwrite this mod’s necessary edits to the Tamriel worldspace, it is highly recommended to load this near the end of your plugin load order.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

(Thanks to Arsenalrobert for making this video review!)

Introduction:
This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.

Also be sure to take a look at the version 9.0 WIP thread: Click here.

Installing:
—NMM—
For NMM simply click «Download with Manager» button and activate the mod to initialize the installer.

—MO—
This is only if you have a previous version installed, otherwise, it will install normally. Mod Organizer will prompt the user to Rename/Merge/Replace the mod. Select Replace and the external installer will run to install the mod options.

—Wrye Bash—
For Wrye bash users use the «..download manually» link. Drop the downloaded zip file directly into your «..\Bash Installers» folder. Under the Bain Installers tab pick ONE package prefixed by the word «Map». If you would like to use the optional «Clear Map Add-on» select this package, too.

—Manual Install—
For manual install users, extract the zip file of the map option you have downloaded. Open the extracted folder and copy the Data folder. Next, locate the Skyrim directory on your computer, and paste the Data folder there. The file path should look like this:

It will ask you if you want to overwrite the Data folder. Say yes. This will merge the two Data folders together and place my mod with the correct file path within your Skyrim files. Here is what the full file path should look like:

—Uninstall—
Delete the files and folders associated with the mod. These are all the files this mod is capable of installing to the data folder across all versions.

..\Data\Textures\terrain\Tamriel\tamriel.32.0.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-64.dds
..\Data\Textures\terrain\Tamriel\objects\tamriel.objects.dds
..\Data\Textures\sky\skyrimcloudlut.dds
..\Data\Meshes\sky\skyrimworldmapcloudbank.nif
..\Data\Textures\terrain\dlc2solstheimworld\dlc2solstheimworld.32.0.0.dds

Version History:
v8.4 Updated the main installer to include the Solstheim map. Added a missing road in Solstheim, leading to Kagrumez point of interest. Also, made a few roads smoother and cleaner.
v8.3 Greatly increased the texture quality of the Solstheim map.
v8.2 Fixed a tiny road in Solstheim. It got over-looked before, and was a bit off position. All is good now! :p
v8.1 Added roads to the Soltheim map for the Dragonborn DLC.
v8.0 Added 15 missing minor roads. They are all very tiny and really hard to miss, haha. Thanks to those who sent me messages with roads I missed. Thank you all! I also fixed many, many roads. See change log for exact roads and locations. The BIGGEST part of this update is added support for NMM and Wrye Bash users. Big thanks goes to scrivener07 for all his hard work and volunteering to write a million lines of code to create an easy-to-use installer just for you! It really makes this mod 100 times easier to install. Be sure to give him a Kudos! 🙂 Lastly, I edited the worldmapcloudbank.nif, in the Clear Map add-on, so all 4 layers of clouds are closer together which makes them appear more dense around the edge of map.
v7.1 Included optional «Clear Map» add-on.
v7.0 Added seven missing roads. Fixed existing roads. Made both maps compatible with Ethatron’s Hi-Res map meshes.
v6.0 Added two missing roads. Re-drew every road to make them smoother. Main roads thicker, side roads thinner. Removed black textures on map.
v5.0 Created two new «Classic» maps, in the style of the popular paper map. (they are still 3D) Fine-tuned a few roads. Option for Hold borders.
v4.0 Compressed map files using DXT1. Improved a few roads for more fluid look. Extended road to Cyrodiil.
v3.0 Updated both maps. Added a missing road. Fixed a few roads to make them look nicer.
v2.0 Made a map with the main roads only.
v1.0 Initial release.

uLockedObjectMapLOD=8
(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)

fMapWorldYawRange=3600.0000
(able to rotate the camera 360 degrees)

fMapWorldInitialPitch=90.0000
(gives you a birds-eye view of the map, looking straight down instead of at an angle)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(changes min/max height of zooming in/out. change to your liking)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(these adjust the mouse speed and zoom speed. change to your liking)

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A Quality World Map

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Last updated

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Uploaded by

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1412 comments

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

[repost with minor corrections]
Dearest noobs,
Here are the form44 converted ESP files. Created using Bethesda Launcher Creation Kit with CK64 fixes rev 2.8.
This likely does nothing beside getting rid of the annoying error prompt from your mod manager («not for this game version»). A user previously reported that this fixed their issue with the Anniversary Edition. If you have updated to AE, remember to update your generated patches (bash, zEdit, reProccer, etc.)

Colours appear weird:
Do the above conflict resolution. Also delete corresponding normal maps (.n) often generated by tools. Update graphics drivers. Disable any loaders /ENB/DirectX injectors. Check if video card is overheating.

No map search function:
Install SKY UI https://www.nexusmods.com/skyrimspecialedition/mods/12604. You need Skyrim Script Extender http://skse.silverlock.org/

Missing custom map markers
A user suggested installing Flat Map Markers SSE https://www.nexusmods.com/skyrimspecialedition/mods/22122 You might also try to remove the corresponding custom meshes (in the meshes folder)

Recommended to use «Classic» or «Classic-all roads» for maximum mod compatibility.
All mods that add new meshes to the «Tamriel» map are potential trouble makers.

-A previous version of the post suggested donations to someone who kept birds as pets. After due diligence it was discovered that the individual is unfit as a caretaker, therefore that made me complicit in animal abuse. I’m sorry.

STEP SSE can be found here https://wiki.step-project.com/STEP:0.3.0b This guide is newer and easier to use than Lexy’s https://lexyslotd.com/ modding guide.

Please do not upload these files to Nexus as a new mod unless you have Chesko’s written permission (because the mod permission list says so). This service is provided as courtesy to new users or for those that don’t want to bother with Bethesda’s Launcher.

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A Quality World Map

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A Quality World Map
By IcePenguin, distributed with permission by Chesko

Version: 9.0 / 8.4 (dated 12/6/2016)

9.0 Vivid (All Stone Roads)
9.0 Vivid (All Flat Roads)
9.0 Paper
8.4 Classic (All Roads)
8.4 Classic (Main Roads)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Vivid and Classic Map: Compatible with nearly anything.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

A paper map for Solstheim is not included.

— A NOTE ABOUT MAP MARKERS AND THE PAPER MAP

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Skyrim SE — Улучшенная игровая карта / A Quality World Map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Этот мод заменяет оригинальную игровую карту на новую, более качественную и с большим количеством отображаемых дорог. Так же он включает в себя карту Солстхейма.

Есть 3 стиля новой карты:

Эта версия обладает более качественными текстурами и имеет больше отображаемых дорог. так же вы можете выбрать какие дороги отображать: каменные или проселочные.

Это классическая карта еще с 2015 года. Вы можете выбрать какие дороги отображать: все или только главные.

Это больше подойдет для любителей хардкора. На бумажной карте будет немного сложнее ориентироваться, но зато выглядит она очень атмосферно. Не включает в себя карту Солстхейма.

p.s. на бумажной карте есть проблемы с отображением маркеров

Дополнение убирающее облака

Так же в моде есть дополнение которое убирает облака с центра карты, но оставляет их по бокам (только для версий Vivid и Classic) Вы можете использовать это дополнение и без установки улучшенной карты.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Установка: Поместите содержимое папки с выбранной картой в Data

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A Quality World Map

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About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Карта всех дорог (SE-АЕ) | A Quality World Map

Этот мод улучшает игровую карту мира и дороги на карте в игре Skyrim SE-АЕ, на которую теперь можно смотреть с удовольствием. Карта имеет более улучшенные текстуры и представляет более подробные данные о дорогах. Я старалась изо всех сил, чтобы выделить каждую дорогу, но если я пропустил хоть одну, пожалуйста, дайте мне знать! (я почти уверен, что все дороги отображены на карте.) Также, дороги теперь стали более точные, то есть на карте будут отображены все существующие дороги, которых не было изначально на карте. Этот мод также поддерживает все DLC и добавляет дороги на карте острова Солстейм.

ВАЖНО:
Пожалуйста, прочтите все ниже для получения важной информации о том, что этот мод включает в себя, что вы получите и что ожидать.

Карты VIVID и CLASSIC
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
* Этот мод предоставляет новый набор высоко детализированных текстур карты мира, в комплекте с дорогами! Этот мод добавляет подробную карту Солстейма. Лучше всего в сочетании с аддоном «Clear Map Skies» (Чистое небо).
* Вариант мода «VIVID». Имеет обновленный внешний вид для карты мира и более детализированных текстур. Этот вариант включает в себя все дороги и подробную карту Солстейма. Вы можете выбрать между вариантами мода «Stone Roads» (некоторые дороги будут в виде булыжников на карте) и «Flat Roads» (более грязные плоские дороги).
* Вариант мода «CLASSIC». Классический стиль мода, который использовался в оригинальном варианте мода A Quality World Map 8.4 от классического Skyrim (апрель 2015 года) и включает в себя подробную карту Солстейма. Вы можете выбрать варианты мода между «All Roads» (Все дороги) или «Main Roads» (Главные дороги).

Аддон CLEAR MAP SKIES
* С помощью этого аддона (только для вариантов VIVID и CLASSIC), удаляются все облака из центра карты, предоставляя кристально четкое представление о мире. Облака по краям карты все еще присутствуют.
* Этот аддон также может быть использован сольно (без самого мода A Quality World Map), чтобы удалить облака у карты для ванильной игры.
* Это дополнение является улучшенным дополнением по сравнению с оригинальным вариантом «Clear» 8.4 который был для классической игры Skyrim, и ошибочно удалял облака из игрового мира.

СОВМЕСТИМОСТЬ
* Карты VIVID и CLASSIC: Совместимы почти со всем.
* Бумажная карта PAPER: НЕ используйте аддон CLEAR MAP SKIES или любой мод, который изменяет облака карты. Это несовместимо.
* Совместимость с другими модами изменяющими маркеры на карте.
* Мод может быть безопасно установлен и удален уже в процессе игры.

Требования:
Skyrim SE-АЕ

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Описание:
Этот мод улучшает игровую карту мира, на которую теперь можно смотреть с удовольствием. Карта имеет более улучшенные текстуры и представляет более подробные данные о дорогах. Я старалась изо всех сил, чтобы выделить каждую дорогу, но если я пропустил хоть одну, пожалуйста, дайте мне знать! (я почти уверен, что все дороги отображены на карте.) Также, дороги теперь стали более точные, то есть на карте будут отображены все существующие дороги которых не было изначально на карте. Этот мод также поддерживает DLC Dragonborn и добавляет дороги на карте Солстейма.

Обновление:8.4
— Обновлен установщик, теперь в общем архиве включен модуль для Солстейма (Solstheim Map)
— Добавлены недостающие дороги на Солстейме ведущие к Кагрумез
— Также некоторые дороги стали более плавные
— Классические варианты бумажной карты (Map Classic All Roads и Map Classic Main Roads) были удалены из установщика, пока автор не завершит работу над ними

— Добавьте следующие строки в файл Skyrim.ini в разделе [MapMenu], только если вы хотите! Если у вас нет раздела [MapMenu], Вы можете создать его в самом низу в файле Skyrim.ini (Не в Skyrimprefs.в ini), файл Skyrim.ini обычно расположен по адресу: \Documents\My Games\Skyrim\

uLockedObjectMapLOD=8
(загружает объекты, такие как водопады, и т. д) (может не работать для некоторых людей) (не влияет на вариант мода «classic maps»)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(уменьшает размытость карты, очень тонкое различие)

fMapWorldYawRange=3600.0000
(возможность вращать камеру на 360 градусов)

fMapWorldInitialPitch=90.0000
(дает вам вид с высоты птичьего полета, глядя прямо вниз, а не под углом)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(изменения, мин/макс высота масштаба при увеличении/уменьшении. Изменяйте значения по своему вкусу)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(это регулировка скорости мыши и увеличение скорости. Изменяйте по своему вкусу)

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A Quality World Map

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1412 comments

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

[repost with minor corrections]
Dearest noobs,
Here are the form44 converted ESP files. Created using Bethesda Launcher Creation Kit with CK64 fixes rev 2.8.
This likely does nothing beside getting rid of the annoying error prompt from your mod manager («not for this game version»). A user previously reported that this fixed their issue with the Anniversary Edition. If you have updated to AE, remember to update your generated patches (bash, zEdit, reProccer, etc.)

Colours appear weird:
Do the above conflict resolution. Also delete corresponding normal maps (.n) often generated by tools. Update graphics drivers. Disable any loaders /ENB/DirectX injectors. Check if video card is overheating.

No map search function:
Install SKY UI https://www.nexusmods.com/skyrimspecialedition/mods/12604. You need Skyrim Script Extender http://skse.silverlock.org/

Missing custom map markers
A user suggested installing Flat Map Markers SSE https://www.nexusmods.com/skyrimspecialedition/mods/22122 You might also try to remove the corresponding custom meshes (in the meshes folder)

Recommended to use «Classic» or «Classic-all roads» for maximum mod compatibility.
All mods that add new meshes to the «Tamriel» map are potential trouble makers.

-A previous version of the post suggested donations to someone who kept birds as pets. After due diligence it was discovered that the individual is unfit as a caretaker, therefore that made me complicit in animal abuse. I’m sorry.

STEP SSE can be found here https://wiki.step-project.com/STEP:0.3.0b This guide is newer and easier to use than Lexy’s https://lexyslotd.com/ modding guide.

Please do not upload these files to Nexus as a new mod unless you have Chesko’s written permission (because the mod permission list says so). This service is provided as courtesy to new users or for those that don’t want to bother with Bethesda’s Launcher.

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

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By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


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This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Альтернативные текстуры внутриигровой карты с нанесенными на них дорогами.

Для установки извлеките содержимое выбранной папки в «Skyrim\Data», при необходимости таким же образом установите дополнительные файлы Clear Map. Также рекомендуется использовать улучшенные модели глобальной карты от Ethatron (HQ3DMap Meshes), т.к. все текстуры данного мода рисовались именно под них.

Необходимые ссылки:
Галерея:

Ведущий: Antrix
Прошлая команда: DJ_Kovrik, Santera
Дизайн: G-Ray

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Насколько мы поняли, вы используете блокировщик рекламы в вашем браузере. Скорее всего, это AdBlock или AdBlock Plus.

Учитывая, сколько агрессивной рекламы можно встретить на различных сайтах, это, возможно, и оправданно.

Однако Riot Pixels — пока ещё небольшой сайт, мы существуем в основном на деньги, получаемые от различных рекламодателей. Пользователей же с установленным AB/ABP на Riot Pixels сейчас — более 30%. Это очень много.

У блокировщиков рекламы есть еще одно плохое свойство — у вас может «поехать» дизайн или перестанут показываться скриншоты.

Мы не хотим предпринимать активных действий в отношении блокировщиков рекламы (например, закрывать контент) — это не по-человечески. Однако и безучастно смотреть никак не можем. Поэтому у нас к вам большая просьба — пожалуйста, внесите Riot Pixels в «белый список» вашего блокировщика. Это поможет нам и дальше жить и развиваться, а вам ничего не будет стоить.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Версия: 8.4
Альтернативные текстуры внутриигровой карты с нанесенными на них дорогами.

Обновление:
— Добавлены недостающие дороги на Солстейме, ведущие к Кагрумезу
— Также некоторые дороги стали более плавные

Автор: IcePenguin
Запаковал для Мастерской: Wehrwolfmann

Original mod found at the nexus site:

Version: 8.4
Date: 4-1-2015

Author: IcePenguin
Workshop Translate: Wehrwolfmann

This mod is originally found at the nexus site. It has many options to choose from, and comes with an easy-to-use installer for Nexus Mod Manager, Mod Organizer, and Wrye Bash. The installer is exclusive to the Nexus site, and this Steam version uses only the standard Quality World Map with Roads and the Clear Map-Add on.

For Steam, just click the «Subscribe» button to install. Go into the Skyrim Launcher and make sure my map is checked in the «Data Files» mod load order.

This mod is not in Russian, OR English. It is a texture mod and does not change the game’s language.

This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. This mod also supports the Dragonborn DLC and adds roads to the Solstheim map. However, DLC is NOT required to use this map.

Этот мод улучшает игровую карту мира и дороги на карте в игре Skyrim, на которую теперь можно смотреть с удовольствием. Карта имеет более улучшенные текстуры и представляет более подробные данные о дорогах. Я старался изо всех сил, чтобы выделить каждую дорогу, но если я пропустил хоть одну, пожалуйста, дайте мне знать! (я почти уверен, что все дороги отображены на карте.) Также, дороги теперь стали более точные, то есть на карте будут отображены все существующие дороги, которых не было изначально на карте. Этот мод также поддерживает все DLC и добавляет дороги на карте острова Солстейм.

Обновление:9.0.1
— Теперь за переработку мода взялся автор Chesko известный по модам Frostfall, Campfire и так далее.
— Добавлены варианты мода VIVID и PAPER, вариант мода CLASSIC не обновлялся и остался прежней версии 8.4 (от 2015 года).
— Подробнее о вариантах мода читайте ниже. Читайте очень внимательно, так как для всех вариантов мода разное описание!

ВАЖНО:
Пожалуйста, прочтите все ниже для получения важной информации о том, что этот мод включает в себя, что вы получите и что ожидать.

Карты VIVID (2016) и CLASSIC (2015)
* Этот мод предоставляет новый набор высоко детализированных текстур карты мира, в комплекте с дорогами! Этот мод добавляет подробную карту Солстейма. Лучше всего в сочетании с аддоном «Clear Map Skies» (Чистое небо).
* Вариант мода «VIVID» (новый вариант от 2016 года). Имеет обновленный внешний вид для карты мира и более детализированных текстур. Этот вариант включает в себя все дороги и подробную карту Солстейма. Вы можете выбрать между вариантами мода «All Stone Roads» (некоторые дороги будут в виде булыжников на карте) и «All Flat Roads» (более грязные плоские дороги).
* Вариант мода «CLASSIC» (старый вариант от 2015 года). Классический стиль мода, который использовался в оригинальном варианте мода A Quality World Map 8.4 от классического Skyrim (апрель 2015 года) и включает в себя подробную карту Солстейма. Вы можете выбрать варианты мода между «All Roads» (Все дороги) или «Main Roads» (Главные дороги).

Аддон CLEAR MAP SKIES (2016)
* С помощью этого аддона (только для вариантов VIVID и CLASSIC), удаляются все облака из центра карты, предоставляя кристально четкое представление о мире. Облака по краям карты все еще присутствуют.
* Этот аддон также может быть использован сольно (без самого мода A Quality World Map), чтобы удалить облака у карты для ванильной игры.
* Это дополнение является улучшенным дополнением по сравнению с оригинальным вариантом «Clear» 8.4 и ошибочно удалял облака из игрового мира.
* Не использовать с бумажной картой PAPER.

Аддон Hi-Res World Map Objects (2016)
* Добавляет новые подробные объекты на карте мира, такие как мосты и зернохранилища. Для использования только с вариантами мода VIVID и CLASSIC.
* Не использовать с бумажной картой PAPER.

Требования:
Skyrim LE 1.9.32.0.8
DLC Dragonborn

СОВМЕСТИМОСТЬ
* Карты VIVID и CLASSIC: Совместимы почти со всем.
* Несовместим с модом No Fog on World Map, так как Quality World Map также удаляет туман на карте, а также вносит другие изменения.
* Бумажная карта PAPER: НЕ используйте аддон CLEAR MAP SKIES или любой мод, который изменяет облака карты. Это несовместимо.
* Совместимость с другими модами изменяющими маркеры на карте.
* Мод может быть безопасно установлен и удален уже в процессе игры.

При обновлении с версии 8.4 до 9.0.1:
— Если вы использовали ранее аддон CLEAR MAP в версии 8.4 и захотите установить новый вариант аддона CLEAR MAP SKIES (2016), то удалите обязательно файл skyrimcloudlut.dds по пути Data/textures/sky/

Установка для варианта VIVID или PAPER: ( новая версия мода 9.0.1 от 2016 года ):(можно вручную или через NMM/MO менеджеры)
1. Скачайте общий архив и распакуйте в любую пустую папку, в итоге у вас будет 5 запакованных архивов и только потом уже устанавливать выбранные варианты архивов через NMM менеджер или вручную!
2. Если выбрали вариант VIVID (один из 2-х), то берем папки textures, scripts и файл icepenguinworldmap.esp и кидаем в папку Data в игре и активируем мод.
4. Если выбрали вариант PAPER, то берем файлы IcePenguinWorldMapPaper.bsa, IcePenguinWorldMapPaper.esp и кидаем все 2 файла в папку Data в игре и активируем мод.
5. Если выбрали аддон CLEAR MAP SKIES, то берем папки meshes и textures кидаем в папку Data в игре и подтверждаем слияние папок и файлов если потребуется.
5. Если выбрали аддон HI-RES WORLD MAP OBJECTS, то берем папку meshes и кидаем в папку Data в игре и подтверждаем слияние папок и файлов если потребуется.

Дополнительные настройки карты: (Опционально по желанию)
— Добавьте следующие строки в файл Skyrim.ini в разделе [MapMenu], только если вы хотите! Если у вас нет раздела [MapMenu], Вы можете создать его в самом низу в файле Skyrim.ini (Не в Skyrimprefs.в ini), файл Skyrim.ini обычно расположен по адресу: \Documents\My Games\Skyrim\

uLockedObjectMapLOD=8
(загружает объекты, такие как водопады, и т. д) (может не работать у некоторых игроков) (не влияет на вариант мода «classic maps»)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(уменьшает размытость карты, очень тонкое различие). Не применимо к варианту мода VIVID и PAPER (2016), только для варианта CLASSIC (2015).

fMapWorldYawRange=3600.0000
(возможность вращать камеру на 360 градусов)

fMapWorldInitialPitch=90.0000
(дает вам вид с высоты птичьего полета, глядя прямо вниз, а не под углом)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(изменения, мин/макс высота масштаба при увеличении/уменьшении. Изменяйте значения по своему вкусу)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(это регулировка скорости мыши и увеличение скорости. Изменяйте по своему вкусу)

Вариант мода CLASSIC (2015)
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Вариант мода VIVID (2016)
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Вариант мода PAPER (2016)
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

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A Clear Map of Skyrim and Other Worlds

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About this mod

A Clear Map of Skyrim and Other Worlds improves the map’s weather to enhance visibility, modifies the map camera for optimal viewing, and adds the missing world maps of the Soul Cairn, Forgotten Vale, Blackreach, Sovngarde, and Skuldafn. Optional DynDOLOD rules can be used to add missing details to the map. Oh. Almost forgot. I also added roads!

Nexus requirements

Author’s instructions

File credits

Sheson for creating the amazing DynDOLOD program!

Donation Points system

This mod is opted-in to receive Donation Points

Translations available on the Nexus

LanguageName
German Author: DoubleYouEine klare Karte von Himmelsrand und anderen Welten SSE FOMOD v. 3.1 DV

Version 3.2

Version 3.1

Version 3.0.1

Version 3.0

Version 2.1.2

Version 2.1.1

Version 2.1

Version 2.0

Version 1.7

Version 1.6

Version 1.5

Version 1.4

Version 1.3

Version 1.2

Version 1.1

Version 1.0.1

Straight donations accepted

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Summary

A Clear Map of Skyrim and Other Worlds enhances the map to make it more useful so you can’t get lost. And it looks AMAZING!

Roads are added to the Terrain LOD textures via included ACMOS Road Generator tool. Now you don’t need to exploit the game by jumping up the mountains with your horse just to figure out how to get to where you’re going!

Ever visit Mount Kilkreath? Talk with Meridia? Get taken up into the clouds? Isn’t that an amazing way to view Skyrim?

Ever wish you could just tilt up and down, rotate a full turn, do backflips in mid-air? (Ok, that last one’s a joke).

Ever want to fast travel to the Thieve’s Guild’s secret entrance, but fat click on the main city of Riften instead? And then after getting to Riften, you try to fast travel to Markarth, but the city of Markarth is just like a centimeter too far away for you to reach its map marker?

Enough questions!

The following map camera fixes are utilized:

Let’s be honest. How many times have you visited the Soul Cairn? Blackreach? The Forgotten Vale? Not nearly enough times, at least for most of us, not to get turned around and not be able to tell where we’ve been or where we’re going. Just think. If only we had a map!

The following worlds are currently added to the map that otherwise would be missing:

While it is not a requirement for all you new land mods to be supported, it is nice to have roads display on them as well. The following new lands have had roads added:

So. it’s the dead of night. You just crawled out of a draugr crypt with all your precious treasures. You want to go home.

You open your map, and ugh! You can’t see! The moon may be shining bright, but your map looks as dark as Alduin’s hide! Why does the map always have to be experiencing bad weather?

The following weather tweaks have been applied to improve visibility of the map:

In the default game, there are only two world maps: Skyrim and Solstheim. With the addition of mods that add other worlds, as well as this mod’s additional world maps, it can be noticed that it is rather strange for all of them to display the same map weather. Thankfully, Unique Map Weather Framework by doodlez allows mod authors to customize their maps weather however they please. The following maps have had a weather change to better their appearance:

DynDOLOD rules are included to generate high quality Map LOD as a fake object LOD 32 level BTO. Basically, this means that all the objects it adds or takes away from the map will impact the map only, and not actually affect the performance of the game. This feature requires using the latest DynDOLOD 3 alpha and setting Level32=1 in \Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini.

This is really one of my favorite features of this mod, and ultimately what started it all in the first place. However, I understand many users have difficulty using these advanced tools, so this step is optional, but is nevertheless highly recommended, and required to get the intricate details as displayed on these pictures.


For most users, this process will take about a half hour. Seasons of Skyrim SKSE users can expect it to take 5x that amount, since it generates 5x the amount of files.

X Build Meshes Quality 0 Max Vertices 32767 Optimize Unseen 550

X Build Diffuse Size 2048 Format BC7 Quick □ MipMap
Brightness, Contrast, and Gamma settings may vary with your landscape textures, but typically should be
left alone. Cathedral Landscapes users may find increasing gamma to 1.25 to be beneficial.

X Build Normal Size 2048 Format BC7 Quick □ MipMap □ Raise steepness

X Bake normal-maps Vertex Color Intensity 1.00 Default size: Diffuse 4 Normal 4

11. Click [Generate] to run the process, which make take a between 20 minutes and 3 hours, depending on the PC
and whether or not you are using Seasons of Skyrim SKSE.
12. Once the «LOD generation complete» message has appeared, close xLODGen
13. If using the LODGEN Textures for v3 file from Cathedral Landscapes, it may be disabled now.
14. Proceed to Road Generation Instructions prior to installing the xLODGen output.

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A Quality World Map

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A Quality World Map
By IcePenguin, distributed with permission by Chesko

Version: 9.0 / 8.4 (dated 12/6/2016)

9.0 Vivid (All Stone Roads)
9.0 Vivid (All Flat Roads)
9.0 Paper
8.4 Classic (All Roads)
8.4 Classic (Main Roads)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Vivid and Classic Map: Compatible with nearly anything.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

A paper map for Solstheim is not included.

— A NOTE ABOUT MAP MARKERS AND THE PAPER MAP

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Чистая карта с дорогами 9.0.1

Опционально

Примечания

Дополнительные настройки карты

uLockedObjectMapLOD=8
(загружает объекты, такие как водопады, и т. д) (может не работать для некоторых людей (из-за конфликтов и прочего) (не влияет на вариант мода «classic maps» ( карта скайрима в стандартном разрешении))

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(уменьшает размытость карты, очень тонкое различие) Данные настройки не поддерживаются вариантами карт «Ясная» и «Бумажная».

fMapWorldYawRange=3600.0000
(возможность вращать камеру на 360 градусов)

fMapWorldInitialPitch=90.0000
(дает вам вид с высоты птичьего полета, глядя прямо вниз, а не под углом)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(изменения, мин/макс высота масштаба при увеличении/уменьшении. (Изменяйте значения по своему вкусу))

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(это регулировка скорости мыши и увеличение скорости. (Изменяйте по своему вкусу))

Внимание! Если вы в предыдущей версии мода изпользовали опцию «Карта без облаков» и хотите установить обновленный вариант этой опции, то перед установкой удалите файл skyrimcloudlut.dds по пути Data/textures/sky/

На последок хотел бы добавить, что в варианте карты «Бумажная» надписи регионов (Винтерхолд, Белый берег, Рифт и др.) будут на английском языке, т.к. это тектсуры, но все маркеры так же на русском языке.

Требования : Skyrim v1.9.32.0.8, DLC Dragonborn (для карты Солстейма)

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A Quality World Map

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Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

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By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

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This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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Flat World Map Framework

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This mod changes default 3D Skyrim map to a flat one.

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This author has not provided any additional notes regarding file permissions

File credits

This mod brings together hard work of Tim Cook, creator of topographical map of Skyrim and some of the ideas of IcePenguin/Chesko and Warburg/Duncanlarsen1 about flat map design. Also credits to underthesky and Fudgyduff for his skse plugins that flattens map markers and nushu and deland for their skyrim wordlspace meshes.

Nushu gave their access to use skyrim worldspace mesh.

No textures of IcePenguin/Chesko/Warburg/Duncanlarsen1 been used in this mod, only Timothy Cook’s map assets and they allowed this.

Meshes from Skygerfall map belongs to Skygerfall authors.

Image for Skygerfall map belongs to Bethesda Sofworks.

Flat Map Markers SSE belongs to Fudgyduff, AE port made by MrD518.

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Both straight donations and premium membership donations accepted

I’ve added FOMOD with all default FWMF 1.7+ versions and all fixes included. It also contains Flat Map Markers SE/AE by Fudgyduff / MrD518 with config file with all FWMF maps whitelisted. You can find them in Optional Files as well on their respective pages ( Flat Map Markers SSE/Flat Map Markers AE ).

Also added instructions how make FWMF work with DyndoLOD Alpha 3 ( Installation section).

If you are not going to use FOMOD:

1) all standalone FWMF 1.7x go with weather overhaul patches included. Do not activate any if you have vanilla, RAID, Obsidian or Cathedral Weathers. Pick Vivid Weathers fix or NAT fix for corresponding weather overhauls, but only one fix at the time. Be sure it sits below FWMF in plugin order.

2) Seasons of Skyrim users who are going to generate seasonal LODs, if you for some reason keep generated LODs in MO2 Overwrite folder don’t forget to manually overwrite your output folder with FWMF SoS fixed meshes in Optional Files. Otherwise just install SoS fixes.

This mod improves ideas from different flat map designs (Chesko/Penguin’s, Warburg/Duncanlarsen1’s, Nushu/deland’s) to create stable, clean, strictly flat maps. Topographical Map of Skyrim by Timothy Cook was chosen as a main flat map for a framework, most custom maps are based on it, but more immersive handmade flat maps are coming.

Maps for a framework are fully flat with vertical look by default (limited inclination and rotation are possible) and cover not only Skyrim but a part of neighboring provinces. There are 4 main maps for FWMF that go with framework included:

For Vortex : Go to plugins. Click Manage Groups, right click then Add Group. You can call it Maps. Then hold CTRL and from the last group click and connect to Maps. Close. Double click on the «Flat World Map Framework. » area (not on the name). Change group to Maps, then click on Sort Now In the top orange bar. If you sort the plugins by load order, you can check if it moved the Map plugin.

DyndoLOD 3 users, after generating LODs (lodgen > texgen > dyndolod) and making mods out of outputs (again, there should be no dyndolod esp/esm files in your Overwrite folder of MO2 ) have to reinstall FWMF and place it dead last again, after Dyndolod.esp and Occlusions.esp

Ideally, to avoid issues with changes paper maps during playthrough, uninstall FWMF bunch before generating LODs and install it again after LODs are created.

This is baseline, first 3 settings cover bigger part of map control, mess with them to your liking. Detailed settings description you can find here.

(Versions 1.6x+) Dedicated ini file for tuning is inside mod archive. Every option paired with comment to let enthusiasts fine tuning of map control.

Note for gamepad users: map zoom in and zoom out by default is extremely slow, modify values fMapZoomMouseSpeed (recommended is 10) or fMapWorldZoomSpeed (recommended is 0.7-0.8) to fix issue. First value affect mouse wheel, second value affects both (kudos to VaDoncChier).

Compatibility
AE compatible (with Flat Map Markers AE).
Seasons of Skyrim compatible (patch included).
Water for ENB compatible (patch included on FWMF and WENB pages).
Vivid Weathers, NAT, RAID, Cathedral & Obsidian Weathers compatible (patches included).
xLODgen and DynDOLOD compatible (with FWMF being last or re-generating LODs). DynDOLOD 3 Alpha may cause issues unless you follow specific instuctions in Installation section.

Compatibility with other map mods not guaranteed. You may encounter lighting, camera, edge of the map etc issues (nothing critical tho).

Any mod that modifies world map weather should be put higher in load order. Mods that mess with mountains and its clouds/fogs could cause issues as well.

For mod authors
Its very easy to create your own map for this framework. Basic knowledge of Photoshop/GIMP and, in some cases, Inkscape will be enough. Quick guide on creating map can be found here and you can always ask us a question in Discord.

Known Issues
Minor artifacts during foggy or stormy weathers.
Inclined map when menu launched in edge skyrim locations.
Some inconsistency in transition between Journal and Main menus
Blank texture instead of map
Slightly misplaced elevation lines on 1.6x topo maps
Lighting inconsistency with some weather overhauls
purple texture while on Throat of the World
invisible Skyrim map in rare cases
shadowed/invisible LODs on some setups (SoS, Four Seasons or Dyndolod 3 alpha)

Future Plans
better min zoom
.ini with comments
article for custom map creators
map with ore veins
FAQ
unmarked old map

duncan’s maps
Soul Cairn map

FOMOD
ESLification
major addons isometric maps
Dayspring Canyon, Skuldafn, Apocrypha and Deepwood Vale maps

Credits
This mod brings together hard work of Tim Cook, creator of topographical map of Skyrim and some of the ideas of IcePenguin/Chesko and Warburg/Duncanlarsen1 about flat map design. Also credits to underthesky and Fudgyduff for their skse plugins that flatten map markers and nushu and deland for their skyrim wordlspace meshes.

Special thanks for testing and suggestions to: dragonknightvita, hazarduss, stevethecoala, ghoulified02, yermudr, Ckw25, AnxiousHairball, Alfadhirhaiti, jinxlajoker and zys52712.

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A Clear Map of Skyrim and Other Worlds

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A Clear Map of Skyrim and Other Worlds improves the map’s weather to enhance visibility, modifies the map camera for optimal viewing, and adds the missing world maps of the Soul Cairn, Forgotten Vale, Blackreach, Sovngarde, and Skuldafn. Optional DynDOLOD rules can be used to add missing details to the map. Oh. Almost forgot. I also added roads!

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Sheson for creating the amazing DynDOLOD program!

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LanguageName
German Author: DoubleYouEine klare Karte von Himmelsrand und anderen Welten SSE FOMOD v. 3.1 DV

Version 3.2

Version 3.1

Version 3.0.1

Version 3.0

Version 2.1.2

Version 2.1.1

Version 2.1

Version 2.0

Version 1.7

Version 1.6

Version 1.5

Version 1.4

Version 1.3

Version 1.2

Version 1.1

Version 1.0.1

Straight donations accepted

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Summary

A Clear Map of Skyrim and Other Worlds enhances the map to make it more useful so you can’t get lost. And it looks AMAZING!

Roads are added to the Terrain LOD textures via included ACMOS Road Generator tool. Now you don’t need to exploit the game by jumping up the mountains with your horse just to figure out how to get to where you’re going!

Ever visit Mount Kilkreath? Talk with Meridia? Get taken up into the clouds? Isn’t that an amazing way to view Skyrim?

Ever wish you could just tilt up and down, rotate a full turn, do backflips in mid-air? (Ok, that last one’s a joke).

Ever want to fast travel to the Thieve’s Guild’s secret entrance, but fat click on the main city of Riften instead? And then after getting to Riften, you try to fast travel to Markarth, but the city of Markarth is just like a centimeter too far away for you to reach its map marker?

Enough questions!

The following map camera fixes are utilized:

Let’s be honest. How many times have you visited the Soul Cairn? Blackreach? The Forgotten Vale? Not nearly enough times, at least for most of us, not to get turned around and not be able to tell where we’ve been or where we’re going. Just think. If only we had a map!

The following worlds are currently added to the map that otherwise would be missing:

While it is not a requirement for all you new land mods to be supported, it is nice to have roads display on them as well. The following new lands have had roads added:

So. it’s the dead of night. You just crawled out of a draugr crypt with all your precious treasures. You want to go home.

You open your map, and ugh! You can’t see! The moon may be shining bright, but your map looks as dark as Alduin’s hide! Why does the map always have to be experiencing bad weather?

The following weather tweaks have been applied to improve visibility of the map:

In the default game, there are only two world maps: Skyrim and Solstheim. With the addition of mods that add other worlds, as well as this mod’s additional world maps, it can be noticed that it is rather strange for all of them to display the same map weather. Thankfully, Unique Map Weather Framework by doodlez allows mod authors to customize their maps weather however they please. The following maps have had a weather change to better their appearance:

DynDOLOD rules are included to generate high quality Map LOD as a fake object LOD 32 level BTO. Basically, this means that all the objects it adds or takes away from the map will impact the map only, and not actually affect the performance of the game. This feature requires using the latest DynDOLOD 3 alpha and setting Level32=1 in \Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini.

This is really one of my favorite features of this mod, and ultimately what started it all in the first place. However, I understand many users have difficulty using these advanced tools, so this step is optional, but is nevertheless highly recommended, and required to get the intricate details as displayed on these pictures.


For most users, this process will take about a half hour. Seasons of Skyrim SKSE users can expect it to take 5x that amount, since it generates 5x the amount of files.

X Build Meshes Quality 0 Max Vertices 32767 Optimize Unseen 550

X Build Diffuse Size 2048 Format BC7 Quick □ MipMap
Brightness, Contrast, and Gamma settings may vary with your landscape textures, but typically should be
left alone. Cathedral Landscapes users may find increasing gamma to 1.25 to be beneficial.

X Build Normal Size 2048 Format BC7 Quick □ MipMap □ Raise steepness

X Bake normal-maps Vertex Color Intensity 1.00 Default size: Diffuse 4 Normal 4

11. Click [Generate] to run the process, which make take a between 20 minutes and 3 hours, depending on the PC
and whether or not you are using Seasons of Skyrim SKSE.
12. Once the «LOD generation complete» message has appeared, close xLODGen
13. If using the LODGEN Textures for v3 file from Cathedral Landscapes, it may be disabled now.
14. Proceed to Road Generation Instructions prior to installing the xLODGen output.

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About this mod

Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. Installer support for NMM, MO, and Wrye Bash. Version 9.0

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Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.1

Version 7.0

Version 6.0

Version 5.0

Version 4.0

Version 3.0

Version 2.0

Version 1.0

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between Stone Roads (which makes some roads appear cobblestone on the map), and Flat Roads (a more dirt-like style). The Vivid 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance.

The Classic style is the version used in A Quality World Map 8.4 (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads. Please use the 8.4 Installer for all included options.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

The Paper 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance. It also includes necessary changes in order to enforce certain camera restrictions in order for the mod to appear correctly.

Due to a chance that another mod can overwrite this mod’s necessary edits to the Tamriel worldspace, it is highly recommended to load this near the end of your plugin load order.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

(Thanks to Arsenalrobert for making this video review!)

Introduction:
This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.

Also be sure to take a look at the version 9.0 WIP thread: Click here.

Installing:
—NMM—
For NMM simply click «Download with Manager» button and activate the mod to initialize the installer.

—MO—
This is only if you have a previous version installed, otherwise, it will install normally. Mod Organizer will prompt the user to Rename/Merge/Replace the mod. Select Replace and the external installer will run to install the mod options.

—Wrye Bash—
For Wrye bash users use the «..download manually» link. Drop the downloaded zip file directly into your «..\Bash Installers» folder. Under the Bain Installers tab pick ONE package prefixed by the word «Map». If you would like to use the optional «Clear Map Add-on» select this package, too.

—Manual Install—
For manual install users, extract the zip file of the map option you have downloaded. Open the extracted folder and copy the Data folder. Next, locate the Skyrim directory on your computer, and paste the Data folder there. The file path should look like this:

It will ask you if you want to overwrite the Data folder. Say yes. This will merge the two Data folders together and place my mod with the correct file path within your Skyrim files. Here is what the full file path should look like:

—Uninstall—
Delete the files and folders associated with the mod. These are all the files this mod is capable of installing to the data folder across all versions.

..\Data\Textures\terrain\Tamriel\tamriel.32.0.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-64.dds
..\Data\Textures\terrain\Tamriel\objects\tamriel.objects.dds
..\Data\Textures\sky\skyrimcloudlut.dds
..\Data\Meshes\sky\skyrimworldmapcloudbank.nif
..\Data\Textures\terrain\dlc2solstheimworld\dlc2solstheimworld.32.0.0.dds

Version History:
v8.4 Updated the main installer to include the Solstheim map. Added a missing road in Solstheim, leading to Kagrumez point of interest. Also, made a few roads smoother and cleaner.
v8.3 Greatly increased the texture quality of the Solstheim map.
v8.2 Fixed a tiny road in Solstheim. It got over-looked before, and was a bit off position. All is good now! :p
v8.1 Added roads to the Soltheim map for the Dragonborn DLC.
v8.0 Added 15 missing minor roads. They are all very tiny and really hard to miss, haha. Thanks to those who sent me messages with roads I missed. Thank you all! I also fixed many, many roads. See change log for exact roads and locations. The BIGGEST part of this update is added support for NMM and Wrye Bash users. Big thanks goes to scrivener07 for all his hard work and volunteering to write a million lines of code to create an easy-to-use installer just for you! It really makes this mod 100 times easier to install. Be sure to give him a Kudos! 🙂 Lastly, I edited the worldmapcloudbank.nif, in the Clear Map add-on, so all 4 layers of clouds are closer together which makes them appear more dense around the edge of map.
v7.1 Included optional «Clear Map» add-on.
v7.0 Added seven missing roads. Fixed existing roads. Made both maps compatible with Ethatron’s Hi-Res map meshes.
v6.0 Added two missing roads. Re-drew every road to make them smoother. Main roads thicker, side roads thinner. Removed black textures on map.
v5.0 Created two new «Classic» maps, in the style of the popular paper map. (they are still 3D) Fine-tuned a few roads. Option for Hold borders.
v4.0 Compressed map files using DXT1. Improved a few roads for more fluid look. Extended road to Cyrodiil.
v3.0 Updated both maps. Added a missing road. Fixed a few roads to make them look nicer.
v2.0 Made a map with the main roads only.
v1.0 Initial release.

uLockedObjectMapLOD=8
(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)

fMapWorldYawRange=3600.0000
(able to rotate the camera 360 degrees)

fMapWorldInitialPitch=90.0000
(gives you a birds-eye view of the map, looking straight down instead of at an angle)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(changes min/max height of zooming in/out. change to your liking)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(these adjust the mouse speed and zoom speed. change to your liking)

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A Quality World Map

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Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

[repost with minor corrections]
Dearest noobs,
Here are the form44 converted ESP files. Created using Bethesda Launcher Creation Kit with CK64 fixes rev 2.8.
This likely does nothing beside getting rid of the annoying error prompt from your mod manager («not for this game version»). A user previously reported that this fixed their issue with the Anniversary Edition. If you have updated to AE, remember to update your generated patches (bash, zEdit, reProccer, etc.)

Colours appear weird:
Do the above conflict resolution. Also delete corresponding normal maps (.n) often generated by tools. Update graphics drivers. Disable any loaders /ENB/DirectX injectors. Check if video card is overheating.

No map search function:
Install SKY UI https://www.nexusmods.com/skyrimspecialedition/mods/12604. You need Skyrim Script Extender http://skse.silverlock.org/

Missing custom map markers
A user suggested installing Flat Map Markers SSE https://www.nexusmods.com/skyrimspecialedition/mods/22122 You might also try to remove the corresponding custom meshes (in the meshes folder)

Recommended to use «Classic» or «Classic-all roads» for maximum mod compatibility.
All mods that add new meshes to the «Tamriel» map are potential trouble makers.

-A previous version of the post suggested donations to someone who kept birds as pets. After due diligence it was discovered that the individual is unfit as a caretaker, therefore that made me complicit in animal abuse. I’m sorry.

STEP SSE can be found here https://wiki.step-project.com/STEP:0.3.0b This guide is newer and easier to use than Lexy’s https://lexyslotd.com/ modding guide.

Please do not upload these files to Nexus as a new mod unless you have Chesko’s written permission (because the mod permission list says so). This service is provided as courtesy to new users or for those that don’t want to bother with Bethesda’s Launcher.

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A Quality World Map

File information

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About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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File information

Last updated

Original upload

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Tags for this mod

About this mod

Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. Installer support for NMM, MO, and Wrye Bash. Version 9.0

DLC requirements

Mods requiring this file

Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

Donation Points system

This mod is not opted-in to receive Donation Points

Translations available on the Nexus

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.1

Version 7.0

Version 6.0

Version 5.0

Version 4.0

Version 3.0

Version 2.0

Version 1.0

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between Stone Roads (which makes some roads appear cobblestone on the map), and Flat Roads (a more dirt-like style). The Vivid 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance.

The Classic style is the version used in A Quality World Map 8.4 (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads. Please use the 8.4 Installer for all included options.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

The Paper 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance. It also includes necessary changes in order to enforce certain camera restrictions in order for the mod to appear correctly.

Due to a chance that another mod can overwrite this mod’s necessary edits to the Tamriel worldspace, it is highly recommended to load this near the end of your plugin load order.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

(Thanks to Arsenalrobert for making this video review!)

Introduction:
This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.

Also be sure to take a look at the version 9.0 WIP thread: Click here.

Installing:
—NMM—
For NMM simply click «Download with Manager» button and activate the mod to initialize the installer.

—MO—
This is only if you have a previous version installed, otherwise, it will install normally. Mod Organizer will prompt the user to Rename/Merge/Replace the mod. Select Replace and the external installer will run to install the mod options.

—Wrye Bash—
For Wrye bash users use the «..download manually» link. Drop the downloaded zip file directly into your «..\Bash Installers» folder. Under the Bain Installers tab pick ONE package prefixed by the word «Map». If you would like to use the optional «Clear Map Add-on» select this package, too.

—Manual Install—
For manual install users, extract the zip file of the map option you have downloaded. Open the extracted folder and copy the Data folder. Next, locate the Skyrim directory on your computer, and paste the Data folder there. The file path should look like this:

It will ask you if you want to overwrite the Data folder. Say yes. This will merge the two Data folders together and place my mod with the correct file path within your Skyrim files. Here is what the full file path should look like:

—Uninstall—
Delete the files and folders associated with the mod. These are all the files this mod is capable of installing to the data folder across all versions.

..\Data\Textures\terrain\Tamriel\tamriel.32.0.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-64.dds
..\Data\Textures\terrain\Tamriel\objects\tamriel.objects.dds
..\Data\Textures\sky\skyrimcloudlut.dds
..\Data\Meshes\sky\skyrimworldmapcloudbank.nif
..\Data\Textures\terrain\dlc2solstheimworld\dlc2solstheimworld.32.0.0.dds

Version History:
v8.4 Updated the main installer to include the Solstheim map. Added a missing road in Solstheim, leading to Kagrumez point of interest. Also, made a few roads smoother and cleaner.
v8.3 Greatly increased the texture quality of the Solstheim map.
v8.2 Fixed a tiny road in Solstheim. It got over-looked before, and was a bit off position. All is good now! :p
v8.1 Added roads to the Soltheim map for the Dragonborn DLC.
v8.0 Added 15 missing minor roads. They are all very tiny and really hard to miss, haha. Thanks to those who sent me messages with roads I missed. Thank you all! I also fixed many, many roads. See change log for exact roads and locations. The BIGGEST part of this update is added support for NMM and Wrye Bash users. Big thanks goes to scrivener07 for all his hard work and volunteering to write a million lines of code to create an easy-to-use installer just for you! It really makes this mod 100 times easier to install. Be sure to give him a Kudos! 🙂 Lastly, I edited the worldmapcloudbank.nif, in the Clear Map add-on, so all 4 layers of clouds are closer together which makes them appear more dense around the edge of map.
v7.1 Included optional «Clear Map» add-on.
v7.0 Added seven missing roads. Fixed existing roads. Made both maps compatible with Ethatron’s Hi-Res map meshes.
v6.0 Added two missing roads. Re-drew every road to make them smoother. Main roads thicker, side roads thinner. Removed black textures on map.
v5.0 Created two new «Classic» maps, in the style of the popular paper map. (they are still 3D) Fine-tuned a few roads. Option for Hold borders.
v4.0 Compressed map files using DXT1. Improved a few roads for more fluid look. Extended road to Cyrodiil.
v3.0 Updated both maps. Added a missing road. Fixed a few roads to make them look nicer.
v2.0 Made a map with the main roads only.
v1.0 Initial release.

uLockedObjectMapLOD=8
(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)

fMapWorldYawRange=3600.0000
(able to rotate the camera 360 degrees)

fMapWorldInitialPitch=90.0000
(gives you a birds-eye view of the map, looking straight down instead of at an angle)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(changes min/max height of zooming in/out. change to your liking)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(these adjust the mouse speed and zoom speed. change to your liking)

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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A Quality World Map

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About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Альтернативные текстуры внутриигровой карты с нанесенными на них дорогами.

Также в состав архива включен аддон Clear Map, отключающий отображение облаков на карте.

Для установки извлеките содержимое выбранной папки в «Skyrim\Data», при необходимости таким же образом установите дополнительные файлы Clear Map. Также рекомендуется использовать улучшенные модели глобальной карты от Ethatron (HQ3DMap Meshes), т.к. все текстуры данного мода рисовались именно под них.

Необходимые ссылки:
Галерея:

Ведущий: Antrix
Прошлая команда: DJ_Kovrik, Santera
Дизайн: G-Ray

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Насколько мы поняли, вы используете блокировщик рекламы в вашем браузере. Скорее всего, это AdBlock или AdBlock Plus.

Учитывая, сколько агрессивной рекламы можно встретить на различных сайтах, это, возможно, и оправданно.

Однако Riot Pixels — пока ещё небольшой сайт, мы существуем в основном на деньги, получаемые от различных рекламодателей. Пользователей же с установленным AB/ABP на Riot Pixels сейчас — более 30%. Это очень много.

У блокировщиков рекламы есть еще одно плохое свойство — у вас может «поехать» дизайн или перестанут показываться скриншоты.

Мы не хотим предпринимать активных действий в отношении блокировщиков рекламы (например, закрывать контент) — это не по-человечески. Однако и безучастно смотреть никак не можем. Поэтому у нас к вам большая просьба — пожалуйста, внесите Riot Pixels в «белый список» вашего блокировщика. Это поможет нам и дальше жить и развиваться, а вам ничего не будет стоить.

Бумажная карта мира для Skyrim SE-АЕ | Paper World Map for SSE

Данный мод является графическим изменением ванильной игровой карты в Skyrim SE-АЕ на новую, бумажную 3D карту в 2-х вариантах. Данные версии карт имеют более подробное визуальное оформление карты с высоты птичьего полёта, будут отображаться ранее не отображавшиеся места, реки, озера и границы местности и владений. Карта совместима с DLC Dragonborn, Hearthfire, Dawnguard.

1-й вариант:
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
— Все текстуры сделаны вручную «с нуля» и практически схожи с картой которая была использована в Oblivion.
— Все элементы карты прорисованы с высокой точностью и применены высоко детализированные текстуры.

2-й вариант:
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
— Карта сделана на основе оригинальной пергаментной карты Скайрима, выпущенной компанией Bethesda.
— Добавлены реки, которые не были в оригинале.
— Чётко выделенные тропы и дороги в горах и в других областях.
— Чёткий видимый текст владений на карте (текст на самой карте англ, а при наведении указателя всё на русском как в оригинале).
— Более заметные границы владений.
— Увеличена видимость рек и озер путем добавления цвета.
— Добавлены некоторые водопады.
— Изменён цвет маркеров, чтобы лучше соответствовать стилю бумаги.
— Изменен размер карты и маркеров для лаконичного внешнего вида
— Все элементы карты прорисованы с высокой точностью и применены высоко детализированные текстуры.

1-й вариант:
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
— Карта в незавершенном производстве, создана мной (автор Warburg) просто для обеспечения совместимости с DLC Dragonborn.

2-й вариант:
Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map
— Версия карты от автора Duncanlarsen1. Я бы порекомендовал этот вариант, так как этот автор потратил на это больше времени, чем я (Warburg).

Требования:
Skyrim SE-АЕ

Совместимость:
— Карта совместима со всеми DLC Dawnguard, Hearthfire и Dragonborn.

Установка: (можно вручную или через менеджеры модов). Установка на русском.
* Сначала установите все из папки 00 CORE, потом выберите один из 2-х вариантов модулей 01 или 02 и установите, далее выберите модули 03 или 04 и установите, опциональные аддоны по желанию.

Важно:
* Файл Paper World Map.esp должен быть загружен после всего, что может изменить те же самые пространства мира игры. Если вы получаете испорченный угол обзора камеры, странно расположенные маркеры карты, стандартную карту в ванильном стиле или другие проблемы, проверьте порядок загрузки и убедитесь, что этот плагин находится самым последним в списке установленных модов.
* LOOT не будет сортировать его должным образом, поэтому вы должны вручную разместить его в конце вашего порядка загрузки модов.

Важные моменты:
* Заметка о ENB от пользователя mfjade (спасибо за помощь):
— В файле enblocal.ini я установил ключ для KeyCombination=0 и KeyUseEffect=77
— Если я нажму «m», появится карта и ENB отключится. Если я нажму кнопку «m» клавиша ENB снова активируется и карта исчезает.

* Насколько мне известно, этот мод не нуждается в очистке.

* Этот мод должен быть в нижней части заказа загрузки.

* Уровни масштабирования установлены на те значения, необходимые для просмотра карты должным образом.

* Использование любых модов освещения может привести к тому, что этот мод не будет работать должным образом, например, визуальные проблемы, проблемы с яркостью.

* Если вы пытаетесь использовать разные моды типа «Цветные маркеры», просто установите эти моды после моего.

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Flat World Map Framework

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About this mod

This mod changes default 3D Skyrim map to a flat one.

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Credits and distribution permission

Author notes

This author has not provided any additional notes regarding file permissions

File credits

This mod brings together hard work of Tim Cook, creator of topographical map of Skyrim and some of the ideas of IcePenguin/Chesko and Warburg/Duncanlarsen1 about flat map design. Also credits to underthesky and Fudgyduff for his skse plugins that flattens map markers and nushu and deland for their skyrim wordlspace meshes.

Nushu gave their access to use skyrim worldspace mesh.

No textures of IcePenguin/Chesko/Warburg/Duncanlarsen1 been used in this mod, only Timothy Cook’s map assets and they allowed this.

Meshes from Skygerfall map belongs to Skygerfall authors.

Image for Skygerfall map belongs to Bethesda Sofworks.

Flat Map Markers SSE belongs to Fudgyduff, AE port made by MrD518.

Donation Points system

This mod is opted-in to receive Donation Points

Both straight donations and premium membership donations accepted

I’ve added FOMOD with all default FWMF 1.7+ versions and all fixes included. It also contains Flat Map Markers SE/AE by Fudgyduff / MrD518 with config file with all FWMF maps whitelisted. You can find them in Optional Files as well on their respective pages ( Flat Map Markers SSE/Flat Map Markers AE ).

Also added instructions how make FWMF work with DyndoLOD Alpha 3 ( Installation section).

If you are not going to use FOMOD:

1) all standalone FWMF 1.7x go with weather overhaul patches included. Do not activate any if you have vanilla, RAID, Obsidian or Cathedral Weathers. Pick Vivid Weathers fix or NAT fix for corresponding weather overhauls, but only one fix at the time. Be sure it sits below FWMF in plugin order.

2) Seasons of Skyrim users who are going to generate seasonal LODs, if you for some reason keep generated LODs in MO2 Overwrite folder don’t forget to manually overwrite your output folder with FWMF SoS fixed meshes in Optional Files. Otherwise just install SoS fixes.

This mod improves ideas from different flat map designs (Chesko/Penguin’s, Warburg/Duncanlarsen1’s, Nushu/deland’s) to create stable, clean, strictly flat maps. Topographical Map of Skyrim by Timothy Cook was chosen as a main flat map for a framework, most custom maps are based on it, but more immersive handmade flat maps are coming.

Maps for a framework are fully flat with vertical look by default (limited inclination and rotation are possible) and cover not only Skyrim but a part of neighboring provinces. There are 4 main maps for FWMF that go with framework included:

For Vortex : Go to plugins. Click Manage Groups, right click then Add Group. You can call it Maps. Then hold CTRL and from the last group click and connect to Maps. Close. Double click on the «Flat World Map Framework. » area (not on the name). Change group to Maps, then click on Sort Now In the top orange bar. If you sort the plugins by load order, you can check if it moved the Map plugin.

DyndoLOD 3 users, after generating LODs (lodgen > texgen > dyndolod) and making mods out of outputs (again, there should be no dyndolod esp/esm files in your Overwrite folder of MO2 ) have to reinstall FWMF and place it dead last again, after Dyndolod.esp and Occlusions.esp

Ideally, to avoid issues with changes paper maps during playthrough, uninstall FWMF bunch before generating LODs and install it again after LODs are created.

This is baseline, first 3 settings cover bigger part of map control, mess with them to your liking. Detailed settings description you can find here.

(Versions 1.6x+) Dedicated ini file for tuning is inside mod archive. Every option paired with comment to let enthusiasts fine tuning of map control.

Note for gamepad users: map zoom in and zoom out by default is extremely slow, modify values fMapZoomMouseSpeed (recommended is 10) or fMapWorldZoomSpeed (recommended is 0.7-0.8) to fix issue. First value affect mouse wheel, second value affects both (kudos to VaDoncChier).

Compatibility
AE compatible (with Flat Map Markers AE).
Seasons of Skyrim compatible (patch included).
Water for ENB compatible (patch included on FWMF and WENB pages).
Vivid Weathers, NAT, RAID, Cathedral & Obsidian Weathers compatible (patches included).
xLODgen and DynDOLOD compatible (with FWMF being last or re-generating LODs). DynDOLOD 3 Alpha may cause issues unless you follow specific instuctions in Installation section.

Compatibility with other map mods not guaranteed. You may encounter lighting, camera, edge of the map etc issues (nothing critical tho).

Any mod that modifies world map weather should be put higher in load order. Mods that mess with mountains and its clouds/fogs could cause issues as well.

For mod authors
Its very easy to create your own map for this framework. Basic knowledge of Photoshop/GIMP and, in some cases, Inkscape will be enough. Quick guide on creating map can be found here and you can always ask us a question in Discord.

Known Issues
Minor artifacts during foggy or stormy weathers.
Inclined map when menu launched in edge skyrim locations.
Some inconsistency in transition between Journal and Main menus
Blank texture instead of map
Slightly misplaced elevation lines on 1.6x topo maps
Lighting inconsistency with some weather overhauls
purple texture while on Throat of the World
invisible Skyrim map in rare cases
shadowed/invisible LODs on some setups (SoS, Four Seasons or Dyndolod 3 alpha)

Future Plans
better min zoom
.ini with comments
article for custom map creators
map with ore veins
FAQ
unmarked old map

duncan’s maps
Soul Cairn map

FOMOD
ESLification
major addons isometric maps
Dayspring Canyon, Skuldafn, Apocrypha and Deepwood Vale maps

Credits
This mod brings together hard work of Tim Cook, creator of topographical map of Skyrim and some of the ideas of IcePenguin/Chesko and Warburg/Duncanlarsen1 about flat map design. Also credits to underthesky and Fudgyduff for their skse plugins that flatten map markers and nushu and deland for their skyrim wordlspace meshes.

Special thanks for testing and suggestions to: dragonknightvita, hazarduss, stevethecoala, ghoulified02, yermudr, Ckw25, AnxiousHairball, Alfadhirhaiti, jinxlajoker and zys52712.

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A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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File information

Last updated

Original upload

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About this mod

This small patch changes A Quality Worldmap to use a clone of Skyrim’s default imagespace, which Luminosity changes. This should fix issues with the world map appearing too bright.

Nexus requirements

Author’s instructions

This is just a small patch. Do with it what you want.

Obviously this does not extend to Luminosty or A Quality Worldmap themselves.

File credits

This author has not credited anyone else in this file

Donation Points system

This mod is not opted-in to receive Donation Points

This small patch changes A Quality Worldmap to use a clone of Skyrim’s default imagespace, with default lighting settings. Luminosity changes the default imagespace; as a consequence, the world map appears entirely too bright.

If you find this patch doesn’t work, or doesn’t work properly, with the version of A Quality World Map you are using please let me know. It should be trivial to create alternates.

FYI, This patch was originally uploaded to the Luminosity page with Jonny’s permission, but he removed it. I figured it’ll be easier to just keep it separate in the future. With all the cool stuff Jonny and the Cathedral team work on, they really shouldn’t have to worry about this patch on top of everything.

Requirements
A Quality World Map is a «hard» requirement.
Luminosity is only required insofar as this patch aims to alleviate an incompatibility between the two. There is no technical dependency on Luminosity.

Load Order
Load after A Quality World Map (and after any A Quality World Map addons you may be using).
Doesn’t matter whether it’s loaded before or after Luminosity.

Note: As of June 10th, 2020, LOOT will sort this mod correctly.

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To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

2857 comments

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

Q: Will you do a map for Falskaar and Wyrmstooth?
A: The maps for these mods have already been done by swordboy.
Link: http://www.nexusmods.com/skyrim/mods/51339/?

Q: What are those little water squares on the map, above my player icon?
A: This anomaly is not a result of my mod. I’ve seen them occur in the vanilla map, as well. I can’t say what causes it, unfortunately.

Q: How do I manually install this mod?
A: It is quite easy. Extract the folder of whatever map option you downloaded. Inside the extracted folder, right click and copy the ‘data’ folder. Navigate to your Skyrim directory on your computer and paste this mod’s data folder there. The file path should look like this:
..\steam\steamapps\common\skyrim\data\

Q: IcePenguin, what is your favorite mod?
A: Okay I admit, no one has actually asked me this, but I wanted to share it anyways. Ha ha. I would have to say that Kenney’s Fairy Cursor mod is my favorite. It’s simple, it’s compatible with pretty much everything, and it makes the cursor 1000x better.
Link: http://www.nexusmods.com/skyrim/mods/687/?

Q: When is the next update?
A: Version 9.0+ will be the final update, unless Chesko decides to do anything further with the mod. Eventually I plan to draw a paper map for Solstheim, but I can’t say when I’ll have time to work on it.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up on the Skyrim SE page: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

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To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

2857 comments

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

Q: Will you do a map for Falskaar and Wyrmstooth?
A: The maps for these mods have already been done by swordboy.
Link: http://www.nexusmods.com/skyrim/mods/51339/?

Q: What are those little water squares on the map, above my player icon?
A: This anomaly is not a result of my mod. I’ve seen them occur in the vanilla map, as well. I can’t say what causes it, unfortunately.

Q: How do I manually install this mod?
A: It is quite easy. Extract the folder of whatever map option you downloaded. Inside the extracted folder, right click and copy the ‘data’ folder. Navigate to your Skyrim directory on your computer and paste this mod’s data folder there. The file path should look like this:
..\steam\steamapps\common\skyrim\data\

Q: IcePenguin, what is your favorite mod?
A: Okay I admit, no one has actually asked me this, but I wanted to share it anyways. Ha ha. I would have to say that Kenney’s Fairy Cursor mod is my favorite. It’s simple, it’s compatible with pretty much everything, and it makes the cursor 1000x better.
Link: http://www.nexusmods.com/skyrim/mods/687/?

Q: When is the next update?
A: Version 9.0+ will be the final update, unless Chesko decides to do anything further with the mod. Eventually I plan to draw a paper map for Solstheim, but I can’t say when I’ll have time to work on it.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

I have released updates to the Vivid style (Stone and Flat).

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map blur INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

To address concerns that were brought up on the Skyrim SE page: If you do not trust me, or otherwise want to make these INI changes yourself, and don’t want any scripts included with this mod, you can safely delete both of the scripts included if you want to make the following INI edits yourself:

If you do trust me, then, the work is done for you when you start the game.

I think it’s important that you understand what is in the mod and what it does, and how it does it, and to try to dissuade you from the feeling that «script» is a bad word. The game is full of scripts, it’s how many things in the base game runs.

Here are the scripts. I’m happy to walk you through them. I hope this calms any fears you might have.

There is a quest. It needs to be started when the game runs. The quest doesn’t do anything other than give us something that’s needed to listen for a game load event.

The script reads, effectively, «If I’m not running, start myself.»

scriptname _WorldMap_MapSettingsQuest extends Quest

There is a Reference Alias filled by the player. (A Reference Alias can be thought of as a «container» for another object, and lets us listen for events on that object without affecting the object itself. In this case, the object is the player.)

When the quest starts, this script runs. When it first runs (OnInit), and when the game is reloaded (OnPlayerLoadGame), it makes INI settings changes. INI settings changes via script are temporary, which is why we do it when they reload the game, too. This temporary-ness has the nice side-effect that if you uninstall the mod, the changes automatically revert to the defaults. There are no persistent changes or things «sticking in your save game». There are no loops or continuously running code.

This script can be read as: «When I initialize, or when the player loads the game, set the camera settings. When I set the camera settings, I should set the value of these 4 things and stop.»

————————
scriptname _WorldMap_SetMapOnLoad extends ReferenceAlias

Event OnInit()
SetCameraSettings()
EndEvent

Event OnPlayerLoadGame()
SetCameraSettings()
EndEvent

function SetCameraSettings()
debug.trace(«[A Quality World Map] Applying map camera constraint settings on load.» )
SetINIBool(«bWorldMapNoSkyDepthBlur:MapMenu», true)
SetINIFloat(«fWorldMapNearDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapDepthBlurScale:MapMenu», 0)
SetINIFloat(«fWorldMapMaximumDepthBlur:MapMenu», 0)
debug.trace(«[A Quality World Map] Settings applied.» )
endFunction

That’s all there is to it. I hope this provided some clarity.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Версия: 8.4
Альтернативные текстуры внутриигровой карты с нанесенными на них дорогами.

Обновление:
— Добавлены недостающие дороги на Солстейме, ведущие к Кагрумезу
— Также некоторые дороги стали более плавные

Автор: IcePenguin
Запаковал для Мастерской: Wehrwolfmann

Original mod found at the nexus site:

Version: 8.4
Date: 4-1-2015

Author: IcePenguin
Workshop Translate: Wehrwolfmann

This mod is originally found at the nexus site. It has many options to choose from, and comes with an easy-to-use installer for Nexus Mod Manager, Mod Organizer, and Wrye Bash. The installer is exclusive to the Nexus site, and this Steam version uses only the standard Quality World Map with Roads and the Clear Map-Add on.

For Steam, just click the «Subscribe» button to install. Go into the Skyrim Launcher and make sure my map is checked in the «Data Files» mod load order.

This mod is not in Russian, OR English. It is a texture mod and does not change the game’s language.

This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. This mod also supports the Dragonborn DLC and adds roads to the Solstheim map. However, DLC is NOT required to use this map.

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

Documentation

Readme

A Quality World Map
By IcePenguin, distributed with permission by Chesko

Version: 9.0 / 8.4 (dated 12/6/2016)

9.0 Vivid (All Stone Roads)
9.0 Vivid (All Flat Roads)
9.0 Paper
8.4 Classic (All Roads)
8.4 Classic (Main Roads)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Vivid and Classic Map: Compatible with nearly anything.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

A paper map for Solstheim is not included.

— A NOTE ABOUT MAP MARKERS AND THE PAPER MAP

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

Please log in or register

To enjoy the benefits of Nexus Mods, please log in or register a new account

A Quality World Map

File information

Last updated

Original upload

Created by

Uploaded by

Virus scan

Tags for this mod

About this mod

Provides a new set of highly-detailed 3D or paper world map textures, complete with roads! Also adds a detailed Solsteim map.

This mod does not have any known dependencies other than the base game.

Mods requiring this file

Author’s instructions

File credits

By IcePenguin, distributed with permission. Permission found here: http://www.nexusmods.com/skyrim/mods/4929

Donation Points system

This mod is not opted-in to receive Donation Points

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

By IcePenguin, distributed with permission by Chesko

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.


Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between All Stone Roads (which makes some roads appear cobblestone on the map), and All Flat Roads (a more dirt-like style).

The Classic style is the version used in A Quality World Map 8.4 from Classic Skyrim (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

This add-on is an improvement over the 8.4 «Clear» add-on, which could also erroneously remove clouds from the game world.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

«This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.»

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As the author of the translation, I authorize the publication of my translations on any sites with the indication of the author of the translation. But you must also request the consent of the author of the original mod.
Как автор перевода, я разрешаю публиковать мои переводы на любых сайтах с указанием автора перевода. Но Вы должны также запросить на это согласие автора оригинального мода.

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Внимание! Не забывайте нажать кнопку «Endorse» и сделать донат (по возможности) на странице оригинального мода.
Warning! Do not forget to click the «Endorse» button and donate (if possible) on the page of the original mod.

Мод позволяет тонко настраивать маркеры на карте Скайрима и Солстейма и настраивать компас игры.
Включает в себя ванильные маркеры и маркеры ванильных мест неотмеченных на карте.

\33 Atlas Map Small\Interface\map.swf

\interface\translations\atlas map markers_russian.txt
\Atlas Map Markers.esp

согласитесь на перезапись.

ОПИСАНИЕ С ОСНОВНОЙ СТРАНИЦЫ МОДА:

(перевод с гугла, лень было править, не обессудьте)

Об этом моде
Это обновление классического мода Kronixx, Маркеры карты Атласа. Он добавляет опции MCM с полным контролем над новыми маркерами, а также всеми маркерами ванильной карты.

Исследуйте Скайрим и найдите скрытые и труднодоступные места, такие как лагеря в пустыне, святыни, выходы из пещер и многое другое. Это обновление классического мода Kronixx, Маркеры карты Атласа. Он основан на оригинальном моде и добавляет опции MCM с полным контролем как над маркерами новой карты, так и над всеми маркерами ванильной карты.

Более 700 новых маркеров карты были добавлены в игру.
Карты мира и маркеры карт для Blackreach, Soul Cairn и Forgotten Vale помогут вам перемещаться по этим районам и позволят быстро путешествовать.
Все маркеры карты можно быстро и легко настроить с помощью меню конфигурации модов.
Маркеры карты Vanilla также полностью настраиваются, что позволяет вам полностью настроить, какие маркеры появляются на вашей карте.
Маркеры карты могут быть установлены по умолчанию, не обнаружены, обнаружены или отключены.
Включает параметры MCM для настройки параметров компаса (по умолчанию установлены значения vanilla).
Исправлены ошибки и обновлены некоторые маркеры карты.
Рудные рудники имеют свой тип руды, вставленный в их название (например: Embershard Iron Mine).
Совместимость с неофициальным патчем обрабатывается автоматически.
Включает поддержку FISS, что позволяет сохранять настройки в качестве пользовательских предустановок.

ТРЕБОВАНИЯ
— SKSE и SkyUI

КРЕДИТЫ
Кредит на создание оригинальных маркеров карты Atlas принадлежит Kronixx.

ИЗМЕНЕНИЯ
Меню конфигурации модов (MCM) позволит вам выбрать, какие маркеры карты вы хотите активировать. Большинство маркеров карты включены по умолчанию и появятся только после того, как вы обнаружите это местоположение. Тем не менее, все маркеры можно отключить, чтобы удалить их с карты. Кроме того, я включил параметры, позволяющие вам настроить практически каждый маркер карты vanilla, так что вы можете полностью настроить карту, используя только те маркеры, которые вы хотите и нуждаетесь.

Процесс, посредством которого Skyrim обновляет карту, не является самой быстрой функцией в игре. Карта будет ждать обновления до тех пор, пока вы не выйдете из MCM, и это может занять несколько минут. Это особенно верно, если вы отредактировали настройки для ряда различных категорий, и сценарий должен обработать много маркеров карты. Вы можете продолжать играть, пока карта обновляется, но вы не можете снова получить доступ к Atlas MCM, пока она не будет завершена.

Я также внес ряд мелких исправлений и исправлений в маркеры карты ванили и маркеры Атласа. Эти изменения в основном состояли из изменения иконки, используемой маркером карты, чтобы она больше соответствовала типу местоположения, которое он представлял. Полный список этих изменений можно найти в файле Readme.

Ледяные пещеры теперь используют ранее не использовавшуюся иконку «ледяная пещера» для небольшого добавления вариации.

Значок Имперского форта (башня с флагом) теперь используется для обозначения фортов, которые заняты (или потенциально могут быть заняты) дружественными или «легальными» фракциями. Сюда входят форты, контролируемые бандитами, которые в конечном итоге могут быть захвачены имперскими солдатами или солдатами Буревестника, а также форты, контролируемые юридически санкционированными группами, такими как Талмор или Мораг Тонг.

ИСПОЛЬЗОВАНИЕ PRESETS
Чтобы использовать предустановленные параметры, вам потребуется загрузить и установить интерфейс FileAccess для сценариев Skyrim SE (FISSES). После того, как вы установили FISSES, вы сможете сохранить и загрузить свои настройки в качестве пользовательских пресетов, что позволит вам быстро и легко перенастроить меню с вашими предпочтительными настройками. Каждый раз, когда вы сохраняете новую предустановку, она перезаписывает предыдущую, поэтому вы можете создавать резервные копии любых созданных вами предустановок.

Предварительные настройки по умолчанию с использованием моих предпочтительных настроек были включены в мод. Чтобы использовать эти пресеты, просто загрузите их, прежде чем сохранять свой собственный пресет.

Включенная предустановка маркеров карты предназначена для уменьшения перегруженности маркеров карты за счет отключения большинства маркеров карты, добавленных в крупные города, некоторые местоположения городов и маркеры POI.
Прилагаемая предустановка компаса предназначена для уменьшения помех на панели компаса. Эти настройки уменьшают размер маркеров и расстояние, необходимое для их появления на компасе, и они также исчезают с компаса гораздо быстрее, когда вы удаляетесь от них.

Устранение проблем русских модов.

Проблема с русскими шрифтами в русскоязычных модах для Skyrim SE.
Зачастую фраза на русском языке длиннее, чем на английском. Поэтому во многих меню игры переведённые фразы могут не помещаться полностью. Эта распространённая проблема для любых переводов. Некоторые шрифты не поддерживают:
квадратные кавычки «»,
длинное тире ―,
букву «ё».

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Greatly improves the quality of the World Map, including accurate hand-drawn roads. Choose between having All Roads, or just the Main Roads. Also includes the Solstheim map from the Dragonborn DLC. Installer support for NMM, MO, and Wrye Bash. Version 9.0

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Translations available on the Nexus

Version 9.0.1

* The file size was greatly reduced with no perceptible loss of visual fidelity.
* The files are now distributed as loose files in order to improve compatibility.
* A short script now sets the world map camera INI settings, instead of distributing a separate INI file with the mod, to improve compatibility.

Version 9.0

Version 8.4

Version 8.3

Version 8.2

Version 8.1

Version 8.0

Version 7.1

Version 7.0

Version 6.0

Version 5.0

Version 4.0

Version 3.0

Version 2.0

Version 1.0

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

Version: 9.0.1 / 8.4 (12/11/2016)

IMPORTANT: PLEASE READ all below for important info about what this mod includes, what you’ll be getting, and what to expect.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

This mod provides a new set of highly-detailed world map textures, complete with roads! This mod also adds a detailed Solsteim map. Best when coupled with the «Clear Map Skies» add-on.

The Vivid style is new in 9.0, and features a refreshed look for the world map and larger, more detailed textures. It includes most roads (artistically selected by IcePenguin) and a detailed Solstheim map. You can select between Stone Roads (which makes some roads appear cobblestone on the map), and Flat Roads (a more dirt-like style). The Vivid 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance.

The Classic style is the version used in A Quality World Map 8.4 (April 2015) and includes a detailed Solstheim map. You can select between All Roads or Main Roads. Please use the 8.4 Installer for all included options.

Skyrim se a quality world map. Смотреть фото Skyrim se a quality world map. Смотреть картинку Skyrim se a quality world map. Картинка про Skyrim se a quality world map. Фото Skyrim se a quality world map

For the first time, a flat, high quality paper map is available from the world map for Skyrim. Rather than being a simple copy of the existing paper map texture, it was painstakingly recreated using worldspace reference screenshots, the map texture, and custom art assets. The result is something any adventurer would be proud to have tucked away in their pack.

A paper map for Solstheim is not included. It will appear similarly to the way it does in the Vivid style in 3D.

The Paper 9.0 includes an ESP file. IcePenguin added this in order to tweak the appearance of the weather in the world map in order to improve overall appearance. It also includes necessary changes in order to enforce certain camera restrictions in order for the mod to appear correctly.

Due to a chance that another mod can overwrite this mod’s necessary edits to the Tamriel worldspace, it is highly recommended to load this near the end of your plugin load order.

Tilt/zoom controls are disabled when viewing the paper map. You can still pan the camera.

Using this add-on (for VIVID and CLASSIC only) removes all clouds from the center of the map, granting a crystal-clear view of the world below. The clouds at the edges of the map are still present.

This file can also be used alone (without A Quality World Map) to remove map clouds from the vanilla game.

Redundant with No Fog on World Map. The Quality World Map plugin also removes the map fog.

Paper Map: Do NOT use the Clear Map Skies add-on for A Quality World Map, or any mod that modifies map clouds with this mod. It is incompatible.

Compatible with other map marker mods.

It can be safely installed and uninstalled mid-game.

Paper Map: After uninstalling, make sure to exit the game completely to restore your world map settings.

There is an outstanding issue where the paper map is rendered in 2D, but the markers are still 3D. So when the camera is panned around, the markers appear to «float» or «swim» across the map. It’s worse in areas of high elevation. This is because the map marker’s positions are determined by their 3D position in the game world. I’m sure this will absolutely wreck some people’s immersion, but, I’d rather have IcePenguin’s hard work released now. Personally, I think it looks pretty great. You might not agree, and that’s OK. IcePenguin and I did the best we could.

The problem is that the world map camera is a perspective (3D) camera, and what we really want is an orthogonal projection (2D) camera. I can’t change the camera type as that’s deep in the game code. I can’t fix it in the UI, either (I tried). The map marker positions are updated every frame by the game itself from pre-computed values. The only way to fix it would be to move the map markers themselves, and that’s a risky change. It’s possible that this might be a feasible thing to do, but I wouldn’t get my hopes up for it. This is probably the closest we will ever get to a flat paper map.

Update: 10/29/16 (please read)
Hello folks! IcePenguin here. As of today, Chesko will be taking over this mod and any future updates or releases. This includes the new Skyrim Special Edition.

(Thanks to Arsenalrobert for making this video review!)

Introduction:
This mod aims to give you a World Map that is fun to look at. It now has better textures and introduces detailed roads. I tried my best to draw out every single road, but if I missed one, please let me know! 😀 (I’m pretty sure I got them all.) Also, roads are pretty accurate. I walked along every one as I drew them, just to make certain. :p This mod also supports the Dragonborn DLC and adds roads to the Solstheim map.

Also be sure to take a look at the version 9.0 WIP thread: Click here.

Installing:
—NMM—
For NMM simply click «Download with Manager» button and activate the mod to initialize the installer.

—MO—
This is only if you have a previous version installed, otherwise, it will install normally. Mod Organizer will prompt the user to Rename/Merge/Replace the mod. Select Replace and the external installer will run to install the mod options.

—Wrye Bash—
For Wrye bash users use the «..download manually» link. Drop the downloaded zip file directly into your «..\Bash Installers» folder. Under the Bain Installers tab pick ONE package prefixed by the word «Map». If you would like to use the optional «Clear Map Add-on» select this package, too.

—Manual Install—
For manual install users, extract the zip file of the map option you have downloaded. Open the extracted folder and copy the Data folder. Next, locate the Skyrim directory on your computer, and paste the Data folder there. The file path should look like this:

It will ask you if you want to overwrite the Data folder. Say yes. This will merge the two Data folders together and place my mod with the correct file path within your Skyrim files. Here is what the full file path should look like:

—Uninstall—
Delete the files and folders associated with the mod. These are all the files this mod is capable of installing to the data folder across all versions.

..\Data\Textures\terrain\Tamriel\tamriel.32.0.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.0.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-32.-64.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.0.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-32.dds
..\Data\Textures\terrain\Tamriel\tamriel.32.-64.-64.dds
..\Data\Textures\terrain\Tamriel\objects\tamriel.objects.dds
..\Data\Textures\sky\skyrimcloudlut.dds
..\Data\Meshes\sky\skyrimworldmapcloudbank.nif
..\Data\Textures\terrain\dlc2solstheimworld\dlc2solstheimworld.32.0.0.dds

Version History:
v8.4 Updated the main installer to include the Solstheim map. Added a missing road in Solstheim, leading to Kagrumez point of interest. Also, made a few roads smoother and cleaner.
v8.3 Greatly increased the texture quality of the Solstheim map.
v8.2 Fixed a tiny road in Solstheim. It got over-looked before, and was a bit off position. All is good now! :p
v8.1 Added roads to the Soltheim map for the Dragonborn DLC.
v8.0 Added 15 missing minor roads. They are all very tiny and really hard to miss, haha. Thanks to those who sent me messages with roads I missed. Thank you all! I also fixed many, many roads. See change log for exact roads and locations. The BIGGEST part of this update is added support for NMM and Wrye Bash users. Big thanks goes to scrivener07 for all his hard work and volunteering to write a million lines of code to create an easy-to-use installer just for you! It really makes this mod 100 times easier to install. Be sure to give him a Kudos! 🙂 Lastly, I edited the worldmapcloudbank.nif, in the Clear Map add-on, so all 4 layers of clouds are closer together which makes them appear more dense around the edge of map.
v7.1 Included optional «Clear Map» add-on.
v7.0 Added seven missing roads. Fixed existing roads. Made both maps compatible with Ethatron’s Hi-Res map meshes.
v6.0 Added two missing roads. Re-drew every road to make them smoother. Main roads thicker, side roads thinner. Removed black textures on map.
v5.0 Created two new «Classic» maps, in the style of the popular paper map. (they are still 3D) Fine-tuned a few roads. Option for Hold borders.
v4.0 Compressed map files using DXT1. Improved a few roads for more fluid look. Extended road to Cyrodiil.
v3.0 Updated both maps. Added a missing road. Fixed a few roads to make them look nicer.
v2.0 Made a map with the main roads only.
v1.0 Initial release.

uLockedObjectMapLOD=8
(loads objects such as waterfalls, etc) (may not work for some people) (has no affect on classic maps)

bWorldMapNoSkyDepthBlur=1
fWorldMapNearDepthBlurScale=0
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
(reduces map blurring for a crispier experience. very subtle difference) (blur) (noblur)

fMapWorldYawRange=3600.0000
(able to rotate the camera 360 degrees)

fMapWorldInitialPitch=90.0000
(gives you a birds-eye view of the map, looking straight down instead of at an angle)

fMapWorldMaxHeight=130000.0000
fMapWorldMinHeight=5000.0000
(changes min/max height of zooming in/out. change to your liking)

fMapWorldZoomSpeed=0.0750
fMapLookMouseSpeed=3.0000
fMapZoomMouseSpeed=15.0000
(these adjust the mouse speed and zoom speed. change to your liking)

Источники:

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