Half life echoes
Half life echoes
Half-Life: Echoes скачать торрент
Кто-нибудь задумывался о том, что произошло бы с Черной Мезой, не будь там Гордона Фримена? Разработчики Half-Life: Echoes представили свое видение этой ситуации, сделав главными героями данного мода совершенно других персонажей.
СИСТЕМНЫЕ ТРЕБОВАНИЯ:
• Операционная система: Windows XP/Vista/7/8/10
• Процессор: Pentium II 333 МГц
• Оперативная память: 64 Мб
• Видеокарта: SVGA, high color (16-bit)
• Звуковое устройство: совместимое с DirectX
• Места на жестком диске: 1 Гб
Находясь на данной странице, вам предоставляется возможность скачать игру Half-Life: Echoes жанра Action бесплатно через торрент для PC.
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Half-Life: Echoes v1.4
half-life: echoes v1.4 full version
Half-Life: Echoes v1.4 map files and source code
half-life: echoes v1.4 map files and source code source code
TraduccionEchoes
Esto es una traduccion al espanol de Half-Life Echoes. Para los que no saben como ponerlo en el mod. Simplemente copien el archivo «titles.txt» y poganlo.
Half-Life: Echoes v1.3 map files
half-life: echoes v1.3 map files source code
[Unofficial Patch] Echoes cross-platform
Bugfixed Half-Life Echoes version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
[unofficial patch] echoes cross-platform patch
Half-Life: Echoes v1.3
half-life: echoes v1.3 full version
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Half-Life: Echoes v1.3 file
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
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echoes09b
-Fixed the player becoming stuck after the barrel cutscene
General
-Updated edicts command in liblist.gam
echoes04
-Added extra clip brushes to stop players from getting out of the playable area
echoes08
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09b
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes12
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes15
-Removed junk keyvalues from some entities (should fix toilet door scene crash)
General
-Updated model credits. If you are aware of any uncredited material, please contact me.
echoes03
-Added a clip brush to stop you getting stuck in the construction worker at the broken lift
-Changed the bathroom door to never close
-Removed use sounds for scientist and HEV Barney in the lift
echoes04
-Bullsquid now turns instantly to attack
-Added dialogue line if you use HEV Barney
echoes07
-Added clip brush to stop the player from getting trapped in with the G-Man
echoes09
-Removed a couple of Headcrabs, added two Zombies
-Fixed VOX audio, now mentions South Fire door and not North
echoes09a
-Ensured the grate doors can never close once opened
-Removed the Headcrab at the top of the lift
echoes09b
-Ensured the grate doors can never close once opened
echoes10
-Ensured the double doors can never close once opened
-Removed a few Headcrabs
-Added a grenade and Otis corpse
echoes12
-Stopped the Gargantua from getting to the lower platform
-Removed a Headcrab, and moved the position of the spawning one when you get the helmet pickup in the vent
echoes15
-Replaced the Headcrabs in the Alien Grunt bossfight with Zombies
-Removed some Headcrabs from the crossbow area
-Changed the bathroom door to never close
echoes17
-Removed some headcrabs, moved two spawns
echoes22
-Stopped the turret from being useable while the atrium door it shut
CRITICAL INFORMATION FOR SUCCESSFUL EXECUTION:
TROUBLESHOOTING
This mod is designed for the current Steam version of Half-Life on Windows.
I cannot guarantee it will fully function any other way.
Ensure that you run the game using the «Half-Life: Echoes» game library shortcut in Steam.
This increases the entity limit and avoids the crash «ED_ALLOC: NO FREE EDICTS»
Do not load Half-Life and change to Echoes from within the game.
This will skip the command to allocate extra memory.
If this fails, try to load a saved game from a previous map and try to continue from there.
Report any issues that cannot be fixed by the above to the moddb page.
Moddb.com
SUPPORT AND BETA TESTING
Lewis Anderson
Doug Maclean
Ross Mathieson
The following users at Moddb.com
Trempler
Gunship_Mark_II
UrbaNebula
Qwertyus
Crypt
BurnerMan
Unq
Solokiller
GeckonCZ
ENGINE AND EDITING TOOLS
Spirit of Half-Life 1.5
(With various edits to source code by myself)
Moddb.com
TEXTURES AND SPRITES
Various models by Valve Software, Gearbox Software, Rewolf Software
Grunts/Alien Grunts/Slaves/Hev Barney plus many others by ambient.impact and romka
Old.ambientimpact.com
Blue shift civilian model by arahu01 and Marphy Black
Hl-improvement.com
Decay models by the Decay team PC port
Moddb.com
Super Definition pack
Hand Hacks by Enfield
Gamebanana.com
Gus by Ambient.Impact and Romka
Gamebanana.com
Zombies by Ambient.Impact, Arachnid-X, Chubbt, Fury_161, Gaming Lord, Szarak, S@bre, Romka
Hl.gamebanana.com
Besli’s edit of Ambient.Impact’s 9mm Beretta
Besli’s edit of Romka’s M4, SPAS12
Additional model edits by Cro-man / Davor
Stationary Osprey model edit by Qwertyus
Barney HEV model edit to add magnum by Qwertyus
Eli, Alyx and Mossman models
Steamcommunity.com
Various replacement sounds by Valve Software, Gearbox Software
Many edited / remixed by myself
All Licensed under Creative Commons: By Attribution 3.0 License
Creativecommons.org
Dedicated to Sam and Emma.
With you, anything is possible.
My gratitude to Valve Software, Gearbox Software
and to all who support the modding community.
Half-Life : Echoes mod
Half-Life : Echoes
Half-Life mod | Released 2018
RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30
> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED
PERMISSION TO PROCEED : GRANTED
RETRIEVAL OF CANDIDATE #12’s SUBMISSION: COMPLETE
DOWNLOAD OUTPUT FILE:
FOLLOW THE CONTAINED README INSTRUCTIONS TO COMMENCE
PREPARE FOR UNFORESEEN CONSEQUENCES
I cannot believe it has been over two years since I released this. It has gone by so quickly. Furthermore, who could have foreseen the challenges and hardship this year would bring us all. I sincerely hope you are all managing okay. At the very least, things appear to be slowly improving on the whole and hopefully we are going to start seeing a brighter time ahead of us.
I still get feedback and praise about Echoes on almost a daily basis and I just wanted to make a post to thank you all for that. You all have helped lift my spirits during tough times!
Also, who could have ever imagined a new Half-Life title finally being released after so long. It is absolutely incredible by the way, for those of you lucky enough to have experienced it. Valve are back, and I missed them.
Lastly, people have asked if I will do more modding in the future. I do have a lot of great ideas milling around, and hope to one day realise them, but being a parent takes a lot out of you! It is wonderful and exhausting, haha. I cannot wait to get my son into Half-Life but it may be some time yet.
Lastly, if you enjoyed my work and ever want to throw a little beer money my way, you can do so here:
Paypal.com
Take care everyone, stay safe and look out for each other.
Half-Life: Echoes source map files released
A massive thank you to everyone who played and enjoyed my mod.
Half-Life: Echoes has been released!
After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you.
Half-Life : Echoes Release Date and Trailer
Playtesting is complete. A release is imminent. Come check out the trailer!
More articles >>
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Half-Life: Echoes v1.4
Half-Life: Echoes v1.4 map files and source code
TraduccionEchoes
Esto es una traduccion al espanol de Half-Life Echoes. Para los que no saben como ponerlo en el mod. Simplemente copien el archivo «titles.txt» y poganlo.
Half-Life: Echoes v1.3 map files
[Unofficial Patch] Echoes cross-platform
Bugfixed Half-Life Echoes version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
Half-Life: Echoes v1.3
Add file >>
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Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Echoes Remastered Reanimations (Small pack)
Something that i forgot to upload, it’s a remaster of the previous animation that i’ve once made before, and that’s pretty much it.
echoes remastered reanimations (small pack) models pack
Traduccion Echoes Espanol
Esto es una traduccion al espanol de Half-Life Echoes. Para los que no saben como ponerlo en el mod. Simplemente copien el archivo «titles.txt» y poganlo.
traduccion echoes espanol prefabs
Echoes: Patched Observation Pack
Consistent Models and Fixes that had to be made for Echoes.
echoes: patched observation pack models pack
MTB’s LD Weapons Reanimation Pack for Echoes
Reanimated LD Weapons using BrussTrigger’s Scientist Viewmodel Arms Texture and MTB’s Blue Shift Rig
mtb’s ld weapons reanimation pack for echoes weapons model
Revised Low Definition Pack
This is a fix and revision for some Echoes LD models.
revised low definition pack models pack
Echoes Low Definition: Further Improvements Pack
A handful of Fixes that I made for the LD Pack of Echoes.
echoes low definition: further improvements pack models pack
A fan-made Trusty Pack I was inspired to make one.
Barney Cvillian mouth fix
Just a Mouth fix skin that I wanna to do with the LD verison so yeah
barney cvillian mouth fix animal model
This is the pack of HD weapons for Half-Life modification: Echoes, featuring high quality versions of weapons found in Echoes, to match its astonishing.
Kelly Bailey’s Half-Life 1&2 OST for Echoes
Just something that I do so I can play Echoes with Half-Life OST, its not animation pack, because why not?
kelly bailey’s half-life 1&2 ost for echoes music
White Player Sleeves For Echoes
I thought it was weird that the player is a scientist, but their sleeves are grey instead of white. Now they are white.
white player sleeves for echoes weapons model
Higher damage enemies and weapons & sprint script
Makes enemies harder, makes your weapons hit harder. There’s also an optional script that makes you walk a bit slower and lets you sprint with shift.
higher damage enemies and weapons & sprint script singleplayer map
AI upscale textures
Может будет кому интересно. Maybe someone will be interested.
ai upscale textures textures
Echoes Weapons Reanimations 2
Another reanims on some of weapons in Echoes, this time not only 2 but 8, i have nothing to say and i can’t speak less then 50, so REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE.
echoes weapons reanimations 2 weapons model
reanimated shotgun and 9mmhandgun
Just 2 things that I don’t like from Gearbox HD Pack, the shotgun pump animation, and the pistol animations. actually i didn’t really like the grenade.
reanimated shotgun and 9mmhandgun weapons model
Barney Reskin
Так как мод использует несколько одинаковых моделек охранника, данный аддон изменяет.
barney reskin skin pack
I felt like some things in TCHORGO’s awesome low definition pack needed to be changed. So that’s exactly what I did.
Half-Life: Echoes Low-Def Pack
I creted this pack to bring the old Half-Life feeling to Echoes.
half-life: echoes low-def pack models pack
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История «Кандидата №12». Обзор модификации Half-Life: Echoes
Модификации к играм, это достаточно интересный зверь. А модификации для Half-Life это и вовсе отдельная песня. Среди них есть как добротные, но не без изъянов, как Underhell; есть спорные, как Cinematic Mod; а есть отвратительная дрянь, которая еще и продается за отдельные деньги, как Hunt Down The Freeman. И удивительно видеть, что даже на сегодняшний день, выходят моды даже для первой Half-Life, которой, на секундочку, уже почти 20 лет. И сегодняшний экземпляр наглядно доказывает, что даже с устаревшей технологией и прямыми руками, можно сделать крайне крепкую модификацию, в которую абсолютно не стыдно играть. Посмотрим же, что нам принесло фанатское комьюнити на этот раз. Приветствуем Half-Life: Echoes.
Модификация Echoes снова переносит нас в злополучный комплекс Black Mesa, где ученые пытаясь изобрести технологию перемещения, вызывают каскадный резонанс, в результате чего в наш мир вторгаются существа из параллельного мира Xen. Правда в этот раз мы будем наблюдать не за кем-то из основных героев, а за сторонним наблюдателем, которого не называют по имени, но которому дали маркировку «Кандидат №12». Как и другие ученые он прибыл в комплекс на обычный рабочий день, а в итоге оказался участником невероятных событий, вызванных Гордоном Фриманом. И, как и у других выживших во всем этом, цель у героя одна: выбраться из комплекса. Этим мы и будем заниматься на протяжении двух с лишним часов прохождения.
История получилась вполне в духе оригинала, со всеми плюсами и минусами. Немой главный герой бегает по комплексу, отстреливает хэдкрабов, сталкивается с военными и терпит суровый взгляд G-Man’а на протяжении всего приключения. Ничего кардинально нового данная модификация не привносит, но дает посмотреть на события в комплексе еще раз, с другой стороны. При этом нехватку сюжета модификация компенсирует немалым количеством скриптовых сценок. То побег от Гаргантюа, то перестрелка охраны с вертигонтами, то масштабное вторжение военных и т.д. Количество всевозможных скриптовых сцен достаточно большое, но не прерывает геймплей, не выдергивает игрока из процесса и вплетены достаточно органично.
От Гаргантюа придется бегать всю игру, но эпизоды с его участием обставлены крайне хорошо.
Перестрелки в последней трети игры, не менее адреналиновы, чем в любой полноценной Half-Life.
И тут в ход идет второй плюс данного мода — архитектура уровней. Модификация переиспользует некоторые ассеты из оригинала, однако все что есть в игре, это совершенно новая локация. Внешний дизайн крайне радует, повторяющихся коридоров практически нет, каждое помещение местного комплекса проработано дотошно и выглядит достаточно убедительно. Немного неприятно выглядит бэктрекинг по одним и тем же местам, но локации после каждого посещения меняются, будь то влияние мира Xen или присутствие военных, что несколько сглаживает необходимость возвращения в прошлые места. Радует и расположение, и комбинации противников. Игрока никогда не заваливают «мясом» и всегда дают достаточное количество припасов, чтобы пережить любую стычку.
Полноценного хоррора конечно не получилось, однако атмосфера нагнетается вполне гнетущая.
К сожалению движок Gold Souce уже не может вызвать ничего кроме ностальгической улыбки, поэтому выглядит модификация, разумеется, не лучшим образом. Однако и тут автор модификации умудрился выкрутиться, добавив в локации большое количество деталей. В медицинском крыле полно всевозможных образцов и вскрытых пришельцев, в технических корридорах разбросано оборудование и инструменты, после вторжения некоторые переходы и коридоры забаррикадированы и т.д. Наконец в модификации поработали с освещением, так что поход по полуразрушенным коридорам с редкими рабочими лампами, хим. фонарями и лежащими возле трупов фонариками создает вполне приятное впечатление и неплохо нагнетает атмосферу. И при этом модификация великолепно оптимизирована. Ни одной ошибки, ни одного вылета, ни одного бага замечено не было. Единственную претензию можно высказать ИИ напарников, но это можно списать на устаревший движок, т.к. в оригинальном Half-Life сопартийцы тоже любили повыкидывать фокусы.
А вот в звуковом плане все практически без изменений. Добавили пару звуков, несколько новых, сторонних, треков и поработали с озвучкой. Автор не стал записывать свою озвучку, потому использовал все что было в прошлых играх, правильно перефразировав некоторых персонажей. Где-то получилось хорошо, ученые и охранники более чем убедительны, где-то не очень, военные звучат очень… не очень.
По итогу модификация оставляет крайне положительное впечатление. Не меняя ничего кардинально и не вводя ничего нового в плане геймплея, автор модификации отлично поработал над дизайном и архитектурой уровней, плотно упаковал это добротно сбалансированным геймплеем и скриптовыми сценами и слегка облагородил движок хорошим освещением, чтобы смотрелось это все немного приятнее. Продолжительность модификации не сильно высока, 2-3 часа, но возможно оно и к лучшему, т.к. мод не успевает надоесть. Если вам любопытно побаловаться с фанатским творчеством, вернуться в любимую вселенную или просто чего-то коротенького, но веселого, Half-Life: Echoes крайне рекомендуется. Если же вы ищете что-то кардинально новое, то Echoes вас немного разочарует, т.к. внутри это та самая Half-Life почти 20 летней давности.
Оценка:
Half-Life: Echoes (2018) PC [MOD]
ИНФОРМАЦИЯ:
Год выпуска игры: 1998
Год выпуска мода: 2018
Жанр: Action (Shooter) / Survival Horror / 3D / 1st Person
Разработчик: Valve L.L.C / MrGang
Издатель: Sierra On-Line, Inc. / MrGang
Платформа: Windows
Версия мода: 1.1
Тип издания: RePack
Язык интерфейса: Английский
Язык озвучки: Английский
Таблeтка: Вшита (revEmu)
СИСТЕМНЫЕ ТРЕБОВАНИЯ:
• Операционная система: Windows XP/Vista/7/8/10
• Процессор: Pentium II 333 МГц
• Оперативная память: 64 Мб
• Видеокарта: SVGA, high color (16-bit)
• Звуковое устройство: совместимое с DirectX
• Места на жестком диске: 1 Гб
ОПИСАНИЕ:
Half-Life: Echoes расскажет о том, что было бы с «Чёрной Мезой», если бы Гордона Фримена просто не существовало. В таинственных и ужасных событиях произошедшего инцидента будет участвовать совершенно другой герой, у которого всего две цели: выбраться и остаться в живых.
На разработку Half-Life: Echoes ушло буквально 5 лет.
Во многом Echoes является не только шутером, но и хоррором. Игрокам придется ходить по тёмным коридорам, слушать пугающий скрежет монстров за стенами и отбиваться от нападений новых монстров.
Порядок установки
Установить, задав параметры.
играть.
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Two years on, and I am still getting fantastic and kind feedback.
When franchise owners don’t deliver, modders pick up the slack, like these twenty fan-driven mods that add stories to the universes we love to explore.
Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2020 Mod of the Year Awards, as chosen by you!
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2019 Mod of the Year Awards, as chosen by you!
The voting period for the Top 100 mods has closed, and it’s now time to announce the winners of the 2018 Mod of the Year Awards, as chosen by you!
Half-Life: Echoes source map files released
half-life: echoes source map files released
A massive thank you to everyone who played and enjoyed my mod.
This Week In Mods: August 18 2018
The biggest mod stories for the week of August 18 2018.
this week in mods: august 18 2018
Half-Life: Echoes has been released!
After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you.
half-life: echoes has been released!
Half-Life : Echoes Release Date and Trailer
Playtesting is complete. A release is imminent. Come check out the trailer!
half-life : echoes release date and trailer
Half-Life : Echoes final polish
A complete version of Echoes is being play-tested for final bug testing and polish. I will be releasing soon.
half-life : echoes final polish
Some new screenshots, and a long belated update on my progress!
It has been around one year since I started this project. Thank you all for the support!
Half-Life: Echoes important announcement!
Half-Life: Echoes is changing beyond your wildest dreams.
half-life: echoes important announcement!
Half-Life Echoes progress update
Thank you to all the people who have commented and left feedback on my work. You guys are brilliant!
half-life echoes progress update
Half-Life: Echoes Announcement
After 15 years of enjoying Half-Life, and the endless user-created content over those years, I wish to give back to the community and create my own take.
half-life: echoes announcement
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Half-Life: Echoes v1.4 file
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
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Please read the following before downloading this version.
This final version was created to try and remove the last few game breaking bugs so that any future players can enjoy this without issues.
I am only working on bug fixes and major issues, the mod content has not changed.
Please look at the readme file contained in the download, and check the changelog in the description above to see what has been corrected.
If you have any issues, please leave a comment with a full description of the issue.
Lastly, I am only supporting the Steam version of Half-Life on Windows for this mod.
If you are using any other version or setup I cannot provide support.
General
-Updated my name to reflect my surname change (now Coburn, previously Cockburn)
-Changed armour pickup sprite icon from helmet to body armour
-Added game_big.tga to show the Echoes game icon in the new Steam library update
echoes12
-Changed road texture scale to 1 instead of 2 (flashlight and lighting will look better on road)
echoes 13
-Moved lift below clip at beginning of map, should stop player from getting stuck
echoes15
-Changed a few entity parameters for the worker in the toilet to hopefully avoid crash
echoes22
-Reduced atrium marine chatter volume from 10 to 6
echoes23
-Fixed tank firing sprite name to avoid crash (a trailing space was present)
-Removed info_player_start2 entity (bad entity created in error)
-Removed a load of corpses, light sprites and foliage models to help improve performance
echoes09b
-Fixed the player becoming stuck after the barrel cutscene
General
-Updated edicts command in liblist.gam
echoes04
-Added extra clip brushes to stop players from getting out of the playable area
echoes08
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09b
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes12
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes15
-Removed junk keyvalues from some entities (should fix toilet door scene crash)
General
-Updated model credits. If you are aware of any uncredited material, please contact me.
echoes03
-Added a clip brush to stop you getting stuck in the construction worker at the broken lift
-Changed the bathroom door to never close
-Removed use sounds for scientist and HEV Barney in the lift
echoes04
-Bullsquid now turns instantly to attack
-Added dialogue line if you use HEV Barney
echoes07
-Added clip brush to stop the player from getting trapped in with the G-Man
echoes09
-Removed a couple of Headcrabs, added two Zombies
-Fixed VOX audio, now mentions South Fire door and not North
echoes09a
-Ensured the grate doors can never close once opened
-Removed the Headcrab at the top of the lift
echoes09b
-Ensured the grate doors can never close once opened
echoes10
-Ensured the double doors can never close once opened
-Removed a few Headcrabs
-Added a grenade and Otis corpse
echoes12
-Stopped the Gargantua from getting to the lower platform
-Removed a Headcrab, and moved the position of the spawning one when you get the helmet pickup in the vent
echoes15
-Replaced the Headcrabs in the Alien Grunt bossfight with Zombies
-Removed some Headcrabs from the crossbow area
-Changed the bathroom door to never close
echoes17
-Removed some headcrabs, moved two spawns
echoes22
-Stopped the turret from being useable while the atrium door it shut
Скачать игру Half-Life: Echoes 2018 на PC
Half-Life: Echoes – это мод для старой доброй Халф-Лайф времен старых ПК со слабым процессором. Но с подтянутой графикой и невообразимым дизайном уровней. Игроков ждет новая история комплекса «Black Mesa», насчитывающая 30 гигантских локаций со своими монстрами и персонажами.
«Отголоски» проведут игрока по уровням с интересными квестами, неординарными боссами, драматичными сюжетными поворотов и т.д. Каждая локация – это отдельная история, совмещенная с другими в общую конву. А в конце нее игрок узнает, что стало причиной событий, открывших портал в другое измерение.
Также смогут играть на руку некоторые «фишки» самих локаций. Например, ток и разлитая лужа воды, расплесканный по полу керосин, радиационная жидкость в пробирках. Еще одним сюрпризом будут два вида техники – один стреляет ракетами, а на втором можно полетать.
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Gunship_Mark_II says
A modern day masterpiece and a mod of the year. Thank you for letting us play through your vision of Black Mesa incident through a different perspective. Perfectly crafted, directed and executed, seeing that someone utilizes the engine to this extent just warms my heart and reminds me of how truly awesome half-life community is. It was a huge, indescribable pleasure to play through this, and we’re all as a community can’t thank you enough for all your effort and time you put into this awesome project.
Valve should take notes, because this is a true work of passion and art made for the fans, and they seem to have forgotten what that is. Kudos.
Qwertyus says
TO PREVENT GAME CRASHES:
Alternatively, you can set the parameter in Half-Life launch options (in Steam). Just add «-num_edicts 2048» there (without quotes).
For Xash3D quit the game once and find gameinfo.txt in «echoes» folder. Open it, set «max_edicts» value to 2048, save changes, start the mod again.
P. S. If 2048 value doesn’t fix the crash for you, try 4096. Or try to load the saved game or autosave from previous map and continue from there again.
Magic_Nipples says
The mod overall is great but it has those darn cheap headcrab spawns.
A-Shift says
I used a version of steam HL that still has D3D support and had no performance issues at all, but I did have to further increase num_edicts because of crashes.
Overall, as a first release, it’s great and worth playing.
23-down says
Most certainly a mod to remember.
Beginning with it’s climatic introduction all the way up to the mapping & texture choices.
I believe this to be the master grown jewel in regards of detail love. While I can think of several masterfully created Gold Source Hl1 SP mods none of them were so detailed such as Echoes is.
Without wanting to spoil to much. Expect brilliant script sequences. (The Facility feels alive) A thrilling story plot that seems to portray the Events back at Black Mesa while being told to you during a post hl2 ep2 timeline. That at least was my impression.
What are you waiting for. Go and play it right now. You won’t be disappointed.
Half-Life: Echoes
for Half-Life
Return to Black Mesa in this brand new mod for the 20-year old Half-Life. You think it’s just another day at work – but of course it’s that fateful day of the resonance cascade. Run, think, and shoot your way through the Black Mesa Research Facility as you’ve never seen it before, so you may live another day!
This Half-Life mod will let you experience the Black Mesa incident from a different perspective, with some insights into mysterious events which Gordon Freeman was not present for.
RE: EVALUATION
DATE: 05 / 16 / (REDACTED)
TIME: 06:30
> GG-3883 SUBMITTED FOR ANALYSIS
> SUITABLE CANDIDATES SELECTED FOR EVALUATION
> OBSERVATION OF CANDIDATE #12 AUTHORIZED
PERMISSION TO PROCEED : GRANTED
RETRIEVAL OF CANDIDATE #12’s SUBMISSION: COMPLETE
This was November 2020’s Classic of the Month mod.
After 20 years of enjoying everything that the Half-Life community has had to offer, I am incredibly happy to finally release my own contribution to you all. This Half-Life mod will let you experience the Black Mesa incident from a different perspective, with some insights into mysterious events which Gordon Freeman was not present for.
This is my first real modding effort, which I began around 5 years ago. I initially had just hoped to make a short and simple campaign that I myself would enjoy, working on it sporadically over the years in my spare time. I never expected it to be as large an undertaking as it turned out to be, and I also could have never anticipated that I would get married and become a father in the time I worked on this project! It has been a long journey, but very much worth it.
This mod has been created and tested for the Windows version of Half-Life on Steam, and it is not compatible with Half-Life Source or the old WON version of Half-Life. Music is integral to this mod, and the soundtrack may not work if this is played any other way. Lastly, due to the detail in some areas, I would recommend running this on a more modern computer than what Half-Life was designed for originally.
The playthrough below is part of the Classic of the Month Event, run by Don AKA Unq.
WARNING: The screenshots contain spoilers.
Statistics based on 33 comment(s) with meta review data.
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Manually: 33 Users
If you believe this release is missing important tags, please suggest them in a comment?
76 Comments
Well, Echoes has been long anticipated – at least by me. More than 4 years ago MrGnang shared the opening 1/3 or so of Echoes with me to test. I was impressed by the scale and polish of the maps, and all it did was leave me with the taste for a full-blown mod. At long last the full Echoes has been released, and it’s even better than the quick teaser I got in 2014.
The representation of the Black Mesa Research Facility is superb, it’s right up there with Focalpoint for my favorite version of BMRF. Echoes really captures what makes Black Mesa a memorable location for me – the grandness and the scale. There are some truly breathtaking areas in Echoes, and they’re not just for show – you spend a good amount of time in these areas and you’re usually doing something (fighting, running for your life, solving puzzles, etc.).
Echoes stands out for me because of the ‘feel’. Everything feels alive around you. The mod is chock full of awesome sequences and setpieces, and all the locations in between don’t just feel like filler material. There are some great returns to previously-visited areas and some fantastic tension set up with a couple of enemies throughout the game. Playing through again today to grab screenshots still had me smiling in a couple spots, the sequences are just that damn entertaining.
If I had to nitpick, I would say some of the early cutscenes run a little too long for my taste. Thankfully they’re not used too much and thus don’t overstay their welcome. As a HL mapper myself I’m averse to cutscenes – although done right they are acceptable in mods. Echoes falls just short of the annoyance limit in its cutscenes, and soon you’re right into the action thankfully.
Overall, Echoes is a finely polished experience that should absolutely not be missed. Its sharp sequences, grand level design, and how it weaves into the HL lore make it an absolute standout.
Usual disclaimer: I tested and provided comments to MrGnang both on the early truncated alpha version and on the final release candidate.
I only knew a bit about Echoes before going in, and me even knowing about the mod’s existence came about 2 weeks ago.
However, looking at the screenshots, I saw a mod with a lot of potential, and playing through it in one long session, I can say very much that that potential is fulfilled. The story is vague, and not really important until the end, but the experience in-between is fantastic.
Going from sneaking, running and crawling your way through the facility with little to arm yourself with, to scaling up to huge-scale battles, pushing one’s limits on what they can do.
Some parts of this mod are hard, and I love it. Many battles towards the latter half had me surviving by the skin of my teeth. The battles are excellent, but the environments are what really sold me.
The atmosphere, set-pieces and areas you go through are wonderfully detailed and numerous, and you can really see the progression of the situation spiral downwards as you progress, as the military begins to fail, and Xen begins to intrude into our own world, twisting corridors into fleshy caverns.
The use of low-poly HL2 models was… interesting, to say the least, though it can look a bit unnerving at times, especially with the G-Man.
Which leads into the story, in which I can say I don’t get fully whatsoever. Regardless, it doesn’t spoil the experience at all, just leaving me a touch confused towards the end.
To the point, this is an excellent piece of Half-Life content, and I highly recommend it. I’d honestly even recommend this as HoF material.
iI crashed on me in map 9b, i noclipped around the problem, and then it started crashing again in map 12. It crashes everytime i save teh game or i near a certain point. I gave it up then. From what is saw until then, it looks like a very good mod.
The map echoes12 crashes each time I get to the hidden vent ladder or to the lift control at the end of the bridge. I tried not to hurry up there but it didn’t help me. After the tenth time I gave up.
Something for you guys to try to get around this problem: open liblist.gam in the echoes folder, and add this line at the bottom:
edicts 2048
Then save the file and re-start Echoes.
Neither “-num_edicts 2048” nor “4096” works. I found out that the game crashes ONLY if a player breaks a sequence of the walkthrough. At the map echoes12 a player hasn’t to dive into the side vent until the main game scenario is completed. I could walk through the map only when I load autosave and start it again as I described.
Sorry, you should read loaded* and started*.
The only way I could get past the echos12 map crashing was to noclip around the other side of the elevator and not trigger the autosave. I was then able to ride the elevator.
This has surpassed my expectations time and time again the longer I’ve played it.
It’s now my favorite mod, despite being so modern in presentation and story telling in my book it’s even overtaking the classics.
The graphics of this mod are simply unparalelled, maybe the Core or a couple of gallery maps from twhl come close but this is polished and chiseled throughout it’s entirety!
Albeit it’s gorgeous, it’s pushing GoldSrc engine to it’s limits, and it runs like some kind of new system destroyer game, even on a top of the line system with Ryzen 7 CPU with Vega 64 GPU.
The weapons sound punchy and are well spaced on different levels, ammo is a bit limited for gungho style playing on ‘Conventional’ difficulty. It’s the only hl1 mod I’ve had to make use of 9mm pistol’s secondary fire more often. The close encounters with aliens are all terrifying, not too fond of all the incompetech soundtracks but the intro is very good.
Scripted sequences are masterfully done, even helping you out through triggers with the clunky
guard & scientist AI. You will still get them stuck in corners or at doors but the hallways are large enough.
Aside from the level geometry, there’s a lot of nice graphics to behold – lighting tricks and even animated brushes – these really make the Gargantua a lot more fearsome here than in HL1.
6/5 Personal favorite!
It’s a work of love, a work of art, better than Valve.
I thought I was the only one having kinda jerky gameplay (running Steam for Windows on Wine with Radeon R7 2GB video and a quad 1.9 GB AMD A-10 processor, 8GB RAM). Indeed a “system destroyer”… 🙂
Valve should hire the author! All of us are still waiting for Episode Three and that kind of genius is quite rare.
Personal favourite too.
Mod Of The Year for sure!
As unexpected as it is, ECHOES is maybe the greatest vanilla HL1 mod of all time.
Developed for 5 years by a “one man army”, MrGnang, a fellow HL1 and mod fan who wanted to create a mod to thank VALVe and the community for 20 years of good services, for 5 years, informations were scarce and basically it look like another “survivor in Black Mesa post Resonance Cascade” as we’ve seen countless times already, like VISITORS, CASE CLOSED, OPERATION NOVA, but also OPPOSING FORCE, BLUE SHIFT (duh), etc….
In the end, from the teaser trailer a few weeks ago, to the first minutes of gameplay, it turned out to be an incredible experience, the ultimate project born out from 20 years of intense HL1 games and mod’s.
Then, it has numerous, intense, varied, sometimes funny, sometimes scary, scripted sequences where Black Mesa has never felt that “alive”, you’ll have some buddies here and there to help you, some will live, many will die…
And then, it has a very varied gameplay, “harder” than average of course, we’ve all 20 years of playing isn’t it? We want challenges!! But it’s not “unfair”, and it takes the shape of puzzles, more and more intense fights, with some “boss” fights where STRAFE is the rule, the final 2 chapters “ASHES” and “DUST” are a complete Pandemonium where every hostile forces, be it Xen or HECU, will get to you in a maelstrom of blood, explosions, and complete mass destruction, to the point or you won’t be able to take your breath.
It’s not only “puzzles” nor “fights”, it’s also a “survival horror” trip where sometimes you’ll have to flee undestructible horrors, be it your ‘nemesis’, a Garg from the beginning to the end of the mod which will stalk you here and there, wreak havoc and disappear until your next battle, or that insane part with “Mr Friendly”, that cut enemy which is back here for a few thrills.
Finally, after all of this, be it graphics, map’s, gameplay… What can I add as the cherry on the cake?
Ah, it’s the story. The story of that BM survivor you play, in the end, you see, there is a twist for that story, you are closely followed by the Gman, you’ll see him many times, but why?
and what was overall one of the biggest projects ever made for HL1, turned out really to be the “missing link”, the lost adventure of one of the biggest yet unseen characters of HL lore, I really wanted to cry tears of mixed joy, and sadness, for such a marvelous project to come to us after 20 years of mod’s and hundreds of projects played.
And also, it’s full of easter eggs and links to the HL lore such as Gordon, Shephard, but also Epistle3, etc… Because, in the end, it’s the story about a battle never to be resolved, of those survivors put against an unstoppable invasion, and manipulated by an unconceivable and out-of-time-and-space character which is the Gman, the mastermind of it all, which will never be truly unterstood, nor that is the will of VALVe’s writers and dev’s, indeed.
The greatest, simply the greatest. It turned out to be the “Episode Three” of HL1/GoldSrc story.
The most wonderful and outstanding community-made mod we always have wished for – in GoldSrc!
Man. What should I say about this? It’s just wow. It’s amazing. It’s exciting and overwhelming good to play. The author really puts effort making every detail count in each model and texture in the mod. Everything has a little back story, a small commentary, a secret, a dedication, which makes the atmosphere more alive than ever in a video game. If this was made as an expansion back in 2003, I would freaking insta buy it. It shows how great things you can still make in an outdated Engine like GoldSrc.
I’m surprised to see such a mod, being developed just by one guy. You rock man! You managed to collect and cut every possible voice-lines from HL1 and HL2, and mash it together in determined placed with specific NPCs on the levels. It was just amazing! The pacing is really good with a creepy atmosphere at the start as of how every Black Mesa staff would face in their way during the Resonance Cascade.
Go play it right now. It’s worth your time!
As best i can remember, this is one of the best mods of any HL game I’ve ever played. Sure, HL2, Ep 1 and 2 brought more stunning graphics but this mod, despite being HL, isn’t that far behind.
An excellent mod like this immerses oneself into the game like a good book. You have to stop to do other things, but can’t wait to get back into it. The game’s frustrations make us try again rather than quit out of anger at the design (like another one currently being played).
The amount of work that went into this was astounding, a labor of love obviously. Many thanks for making this! There was no question in my mind about giving this a Personal Favorite.
I cant even open the map with gauge it keeps opening the original half life instead of the mod please help (Im new to this pls dont hate me)
Of course we won’t hate you. I would suggest uninstalling via Gauge and then installing manually – it’s not too hard. Gauge sometimes has trouble with some mods and this could be one of them.
How do i do that? Thanks for responding (and not hating me)
Full manual installation instruction are in the post. If after you have followed them, you still have trouble, get back to me.
https://steamcommunity.com/id/Amsung/screenshot/946206517765036814 I was able to play it fine but then i changed one of the settings and it turned into that
Which setting did you change?
I think it might have been the opengl setting to change it to something else
This one was hyped up and I was not sure about playing it. I did not want to be disappointed.
Almost everything is great. The level of detail is wonderful. The story is wonderful. At first you are wondering who am I playing, then it doesn’t matter. Of course you find out in the end and what a twist! Now you know where Alex gets it from.
Everywhere something is going on. Things to look at and it’s a new story to boot.
Now Black Mesa is the best Half-Life 1 as a remake. The graphics are the best. This mod is different than that. This story is going on elsewhere in the same universe using the Gold Source engine with additions. At first I wanted better graphics like Black Mesa, but the story and layout pull you in and you forget about all of that.
The only con was a couple of places would crash if you saved or autosave kicked in. The way I bypassed that was to noclip around the autosave trigger and come back in after it. There are probably better ways, but this worked for me.
So there was no need for me to be worried, this mod lives up to the hype and more.
I could spend minutes talking about what made this mod so great but i feel like you should experience it for yourself, wait till night, turn the lights off, put the mp3 volume to max and enjoy the fantastic atmosphere this mod has to offer.
Oh yeah there are also spoilers for Epistle 3, so if you don’t want that skip the ending
I have removed the Recommendation image as the review is too generic to represent the image. It’s also too short for 5 hours of play to have an image..
I’d have given this a personal favourite….but alas, I have the same crashing problems that others seem to have…damn, I was really getting into it but after 5 attempts, I’ve given up…
Playing the Steam version I had no crashes except for the encounter with the guy with the shotgun in the toilet which can be avoided.
Indeed one of the best HL1 mods if not the best. I was only a bit dissappointing with the ending, what does it imply? Could someone explain this to me?
you play as a random scientist who witness in the end what happened to Alyx Vance and her mother just before the nuke : Azian is dead and Alyx as a baby is teleported away
I thought you were playing as Azian, but now I’m not so sure.
WOW. Just WOW. I have nothing more to say other then the fact that this is my absolute favorite vanilla non-TC HL mod out there.
I honestly have nothing negative to say about this mod. And it’s not just good because of the visuals; the mapping is EXCELLENT, everything is well designed, there are many, many awesome scripted sequences and it’s just very fun. It’s amazing what people could do with a now-20(!!) year old engine! At first, I didn’t understand the ending, but then it got to me and realized how great it actually is.
Overall, if you like Half-Life – hell, any game ever, then TRY THIS MOD OUT.
Bravo to MrGnang for spending countless years of his life working on this mod. I think it’s safe to say that they were definitely worth it.
MrGnang released v1.2 today of Echoes which seams to take care of the crashes! It plays fine now (so far) Give it a shot!!
I have updated to version 1.2.
Hi Phillip, thank you very much for hosting my mod on your site. This site is a fantastic resource and I am so happy someone is taking effort to host and archive all of this Half-Life content. I grew up on Half-Life mods, and played them more than most games!
I am cross-posting the rest of this message from my page at moddb.com as a blanket statement to everyone who has commented, enjoyed, and provided feedback on my mod 🙂
This has all been so overwhelming, the reaction to my work has much more incredible than I could ever have anticipated.
My intention was to make something that would reflect what Half-Life meant to me – the horror, the comedy, the action, and the realism of the world around you. Half-Life and it’s many community made mods have stuck with me my entire life since I was young and changed the way I looked at games. A lot of the feedback from you all so far seems to show that I might have made some other people remember the same feelings Half-Life brought us when it was first released.
You are all brilliant. All the feedback, videos, reviews, comments have all meant the world to me. Thank you. I dabbled in Half-Life level editing when I was a teenager (sometime around 2000/2001), and never went back to it, but I decided to try my hand at making something worthwhile to release, around five years ago – perhaps spurred on by a lack of Episode 3. A lot has happened in this time – and releasing this marks the end of a long journey for me. The reception I have received has definitely made it all worth while.
I have just released v1.2 – which I hope should fix the last few crashes. A couple of minor bugs may remain, but I no longer have any real time to spend on this aside from fixing issues that prevent it from working – but please do not hesitate to send any issues to me.
On a personal note – I have something to ask. A few months ago, I became a father to the most wonderful little boy in the world. However, when he was born, we found out moments later he had an un-diagnosed heart condition which meant he would not live without immediate open heart surgery. For my wife and I, this was the hardest and most difficult time of our lives, but thanks to the incredible team at the Royal Hospital for Children in Glasgow – he has made a full recovery after surgery and is expected to lead a normal healthy life. There is nothing that can prepare you for this kind of situation, and not everyone is as fortunate as we were.
I would like to ask – if you enjoyed my work and have the means or the inclination – please make a donation to the Glasgow Children’s Hospital Charity to support these wonderful people who saved my son’s life. Donations will help save, help and enrich the lives of other children.
http://www.glasgowchildrenshospitalcharity.org/
https://www.justgiving.com/glasgowchildrenshospitalcharity
I’m not able to download this for some reason. Every time I try, I get the “Files cannot be accessed directly” message. It only seems to happen with this file, too.
Hello Phillip – I’ve added v1.3 – this fixes a major bug in v1.2!
I have updated my file. I have to say I think it’s unfair of you not to release patches. Forcing people to re-download 223MB seems inconsiderate. Also, it’s a real shame that the new versions aren’t compatible with older saves. That might not be your fault, but it means people have to completely replay the mod to get the benefits of the new versions.
Hi Philip – this is just how GoldSrc works. If a map is recompiled, an old save will not work correctly on the newly compiled one and will lead to more issues.
Loading a save from a previous map may work – but I cannot guarantee it as bugs could be introduced, as some levels pass information to each other through the use of global entities.
The safest bet is to start again and not rely on old saves.
To add to this – introducing patches could lead to more issues and it is easier for me to release a new version entirely – besides, 223MB is not an issue in this day and age, but I understand your concerns about starting the game again. Unfortunately this is just a one man project on an old old engine, and some compromises have to be made. I hope you understand!
Well, if that’s the way it has to be, then that’s fine, although if you don’t, you should explain that in the readme.
I disagree with the point about “not an issue in today’s day and age”. Some of my viewers do tell me they are still on limited bandwidth per month and there’s also the psychology effect of feeling it’s wasted time.
One question: if I am on a map that hasn’t been updated in any of the patches *don’t know if that’s possible), could I install the new version without breaking that save?
That is a valid point about bandwidth – I suppose I am just used to even minor Steam updates being in the gigabytes nowadays.
I mark every map that has been updated in the changelogs. Technically, you may be able to load a save from a map that has not been altered. I “officially” would not endorse this on my mod page, as being a new father means I have limited time to troubleshoot anything but the most major issues at the moment, but you should be fine really.
From your stream – which I had a quick look at, you got past the map that had the error fixed in v1.3 (echoes09b – with the friendly in the vents). You would not gain or lose anything by updating the mod for the next half of your stream. Best of luck with the rest of the mod!
Phillip, there must be an error with the file you have listed (223 m) I dl (13 sec) but when I use 7z it would not extract! I went to Mod DB the file size shows (255 m) and it extracts just fine! Anyway
I tried my saves from v1.2 and they work very well with no errors! I was up late last nite and played this thru v1.2 with no probs at all! Can’t say the old saves will work for anyone else tho! MrGnang
thank you for a fine HL mod very refreshing to play, and I found I’m still a good shot with a weapon
just like in the military (U.S. Army)
I just tested it and it downloaded for me and extracted. It’s a different size from the one on ModDB because I use different compressing settings.
Although a short experience for a project that supposedly took 5 years to complete, and a preponderance for combat in tight hallway environments, Half-Life: Echoes is packed with great attention to details… Basically a prime example of how map-making should be done today, in 2018.
The start of the mod is rather focused on survival-horror. That is, with limited weapons, puzzle solving and unsettling environments to scare the player, which is a nice change from the usual go-in-guns-blazing SP mods. By the 2/3 part the player starts picking up more weapons and the action goes back to its usual alien-blasting self that we’re all accustomed to, sprinkled with the occasional item hunt in little side rooms.
My main criticism of this mod would be the headcrab placement in general, which is very aggressive to the point of being unnatural, going on the verge of being predictable. The most notable parts for me if this headcrab abuse were:
1. Crawling in a vent, and suddenly had 2 headcrabs teleport in (one to the front and one to the back of the player), ready to pounce.
2. Landing in the middle of a cross-shaped ventilation duct and being surrounded by 4 headcrabs, one on each side.
3. A tight dark hallway interspaced with crates, with one headcrab behind each crate (3 in total).
You won’t rush into a room or ventilation duct ever again after playing this mod, for sure. Besides that, the enemy placement was great, and helped serve to complement the setting. I particularly liked coming face-to-face with that lone grunt in one of the restrooms (presumably wanting to escape the chaos of fighting?) after that one turret sequence.
Several map-making oddities were also present… There was a part with a burning truck in a collapsed tunnel, but the player could pass (noclip) through it without taking any damage. Probably an oversight from the beta testers, since their first reflex is probably to not touch a flaming wreckage, but still something to note nonetheless. Another one involved going twice through a glass tube in plain view of an entire HECV armored column and none of them reacting to you or the NPC’s. I’ve found that quite weird from a storyline perspective.
Another weak point would be the voice acting, which is a collection of patchwork HL clips. For a standard SP mod it would be considered okay, but for a set of maps of this caliber I’ve found out it stuck out like a sore thumb. But that’s just another minor nitpick from me… It doesn’t necessarily detract from the gameplay at all.
Overall this mod is a great piece of map-making art that shouldn’t be overlooked by any self-respecting Half-Life SP fan. It’s not only a treat for the eyes of the player, but it also pays tribute to the Half-Life lore which the player has been no doubt following for twenty years now; a streak that has ended with the recent publishing of Epistle 3, the conclusion of which is re-imagined in the author’s mind and made into an ending scene as an homage to the trilogy we never got to complete (and probably never will either). So, if you want to (slightly) fill that void in your soul, definitely check this SP campaign out.
An additional note concerning who you play as the protagonist:
I don’t believe you play as Azian Vance. This is reinforced by the male view models, plus a nearby Gus commenting “You are completely wrong” when you enter the women’s restrooms in one of the intro levels. Plus, whose pile of gore was it in the closet in Alyx’s room, if not Azian’s?
Did you really finish this in 1 hour?
Maybe a little bit more than 2 hours, if you include the time spent watching the cutscenes and stopping to look at the level design. I don’t know exactly, since I don’t exactly clock my time played and Steam doesn’t seem to record it for HLSP mods, so it’s just a number I’ve put there off-handedly.
Now, I haven’t played many HL mods, but this sure seems like one that you just have to recommend to someone who just got into Half-Life, or FPS games in fact.
The quality of Echoes is reminiscing of the official expansion packs. Very though out map layouts, and a great attention to detail. This mod really gives Black Mesa a more humane feeling than the original. The gameplay is very tight, although there were some instances where the enemies felt a bit “spammy” really, and I had to quicksave/quickload a couple of times, but nothing out of the ordinary.
All in all, a very good Half-Life mod which could be very well considered a late expansion.
A terrific old-school HL1 mod. Great design and voice acting throughout. I did experience the crashing in 2 sections like others have mentioned, but was able to work around that by altering the sequence that I did things.
I’ll be replaying this one in the future for sure.
The mapping is gorgeous. The mod maker did stuff with this old engine I didn’t think was possible. The textures are gorgeous too, used with permission from the discontinued Nightwatch mod which I think is a great way to keep the spirit of that discontinued project alive.
The scripting of sequences, scenes, and encounters is amazing and honestly better than anything I think you can find in vanilla Half-Life or any of the expansions. The suspense was real, and with the dim lighting, the atmosphere was delightfully creepy. All the enemy encounters and fights feel well balanced and executed too.
Overall, this feels like a love letter to Half-Life and its community and I think it does it wonderfully. It shows me how much life this twenty year old game still has and reminds me why I love it so much. My only regret is that it had to end so soon (don’t get me wrong though, it’s a good length). I’m definitely gonna be replaying again in the future, believe me.
I find it too bad that this mod can’t be played on the old won version. I never use steam and don’t have a legal copy of half-life to register with them. I run a won installation with the Xash3d engine installed in it. Sure made the graphics much better than the old source engine. This game looks interesting, wish there was some way to make it work with the original version.
I’m sorry, but why is it that quite a few people can’t be bothered to get the Steam version? Nowadays you can get this as cheep as 1-2$. I think it’s only natural by now that Half-Life mods only support the latest up-to-date version instead of the old WON.
Half-Life Echoes is a supremely detailed mod that gives you about 4 hours worth of excellent Half-Life 1 action. The mod’s greatest accomplishment is that it feels like it convincingly fits into the world of Half-Life 1’s Black Mesa, and yet every aspect of it’s production pushes this classic environment further than in the base game. The level architecture is stunning and I’m pretty sure every single texture is new compared to what the original game has, creating something that feels extremely fresh yet very familiar at the same time.
This devotion to keeping the flavor of Half-Life while also expanding it seeps into smaller aspects as well. There are now headcrab zombies for every type of human, which feels logically like something you’d naturally see but has always been a strange oversight even in the newer Half-Life games. There’s also a nice detail that the only armor that actually counts is the guard helmets you find lying around, since you’re not wearing an HEV suit and therefore can’t use chargers. This again feels very internally consistent and that the developers considered such things really shows you how much care and effort was put into this mod.
If course, these details wouldn’t mean all that much if the mod wasn’t fun to play, and thankfully Echoes is very enjoyable to shoot your way through. The focus is largely on monster based combat, and the enemies are well utilized. The level design makes for some very interesting encounters and there are good combinations of enemies used to keep you on your toes. One thing I found particularly enjoyable was that the mod has several moments that mix in HECU enemies with the Xen enemies. We don’t see a ton of that crossover in the main Half-Life games and echoes creates some particularly interesting scenarios. I particularly enjoyed one area where the marines are trying to come at you, but there are several barnacles that both you and your foes have to avoid. The bits that are purely HECU do a great job of using Half-Life 1’s famously great AI and there’s tons of hiding places to pop out of and be flushed out from. I do wish there was a bit more HECU combat in general, it is a very xen alien focused mod, but really the combat is excellent.
The mod also does an excellent job with it’s setpieces. There are several cutscenes, particularly at the beginning, and I found that some of the early stuff went on perhaps a bit too long before getting into the meat of the game, but once you’re in there is some truly brilliant stuff that elevates Echoes beyond a simple level pack. The designers clearly have a good knowledge of buildup and payoff, as there were several areas which were genuinely frightening, including one very tense segment where you’re being hunted by a certain creature and you don’t know when it’s going to pop up. Other segments, some gameplay oriented and some purely storytelling, are equally surreal and scary. My personal favorite though, had to be the very entertaining riff on the typical escort mission scenario which I found hilarious but also completely fitting.
If I did have to gripe, I would say that there are some areas that feel a little cheap. Every now and then the game will spawn a monster behind you and they can take a cheap shot, and I didn’t really care for the bit with the snarks. There were a couple issues with getting stuck on geometry here and there, and as I mentioned before there are some pacing issues at the beginning, I felt it took a little too long to get into the actual meat of things, but I don’t think any of these are enough to bump down my rating. Half-Life Echoes is a detailed labor of love that creates some thrilling and unique scenarios. Play it now!
I’d love to play this game but I’m going through hell trying to get the controls set up. I use a joystick and mouse, and it works in regular half life but in echoes I can never get strafe to work of the X axis of the joystick, it turns instead but I use mouse to turn. Y axis moves forward and back but there’s no analog control, just full speed. it sees Y as a button and I can bind it but its never analog.
What the hell is screwing up all the key mapping?
WOW!! Just WOW!! HL-Echoes is just an instant classic. Believe me! This piece of work it’s like returning to the HL1 Golden era! You know, this mod must be in the Pantheon of the greatest Half-Life mods of all the time! along with some great masterpieces like Sweet HL, Point of View, Azure Sheep, Focal Point, and just along every single memorable HL mod related to its plot and storyline.
There are many things that stand out from this mod. And well basically I think it is its huge amount of symbolism it brings to the Half-Life modding and gamer community. You know, I say this because this masterpiece is launched right in time for the very undervalued 20th HL’s anniversary. You know, even GabeN ignored in a very rude way this anniversary. So I guess a creation like Echoes just shows how HL is great because of this community of modders and gamers rather and by far more than his own fat ass creator.
I’ve always said and I probably never get tired of saying that I just love this kind of mods. Where authors just dare to tell a great story inside the whole HL story arch and just share with us inside the gameplay. This mod had many details regarding the use of the storyline that just blew my mind! Like those great cutscenes where the developer used the strangely known enemy known as the “Kingpin” or the whole way in which the G-Man just takes part in the storyline of the mod is just magnificent, that ending is just terrific! and the whole plot feels well connected from the beginning to the end, and even taking into account the events revealed by Mark Laidlaw in Epistle 3!! Wow man! this was a great, great gaming experience, and just made me remember why and how I love the whole HL universe.
Now, about the gameplay! it was just great! Though I felt the headcrabs were quite more difficult to kill, but the whole mapping layout and design were just magnificently well done! And as Unq said, it gives it the feeling the whole BM compound portrayed there in the mod, was huge, impressive, and so full of life! With many, many details that kind of prelude the disaster was about to happen that terrible day. You know and for some reason, we can feel our main protagonist taking part in those dreadful events that occurred that black day.
I don’t complain about the cutscenes in this mod! for me they were just perfectly done, and they have a tremendous value of getting the player into the story and the emotional environment the mod brings! We can even see our fatal end at the last moment of the mod, where BM was atomically blasted.
You know, I personally give the genius author of this mod a great congratulation for his work! frankly, this work makes that 2018 be a great modding year for the HL community! and in my personal rating this is for me the absolutely well deserved “Mod of the Year!”.
So if you truly love HL, its story and details then, just go and play it without hesitation!
In the final chapter the story and the leak of Marc Laidlaw’s script for HL3 or story, was beginning to unfold that, we’re not ACTUALLY Eli’s wife we’re just a random scientist that died just like the rest. Although you can see Eli’s wife’s deformed and mangled corpse can be seen on the cabinet BEFORE you walk out of the room. (for those who didn’t understand the Candidates) Candidate #1 was Alyx as a child, Candidate #3 is Freeman, Candidate #7 is Shephard.
This will be another of my Personal Favourite mod on this site, so I highly recommend to play this mod.
In the final chapter the story and the leak of Marc Laidlaw’s script for HL3 or story, was beginning to unfold that, we’re not ACTUALLY Eli’s wife we’re just a random scientist that died just like the rest. Although you can see Eli’s wife’s deformed and mangled corpse can be seen on the cabinet BEFORE you walk out of the room. (for those who didn’t understand the Candidates) Candidate #1 was Alyx as a child, Candidate #3 is Freeman, Candidate #7 is Shephard.
This will be another of my Personal Favourite mod on this site, so I highly recommend to play this mod.
Unbelievable. This mod surpassed my expectations of what a HL1 mod could be.
Custom art, fantastic scripted sequences that weave into the gameplay, seeing npcs get to be very expressive in their actions, memorable fights, and a sense of place and scale in the facility all combine to make you feel like you’re back at black mesa for the first time.
The only thing is that the ending felt a bit disconnected to me, but the amazing journey to get there ensures this is one of my personal favorites.
I know it’s been forever and a day since I’ve actually popped in here and played anything. Recently I’ve been on a writing kick and have restarted my fanfic Repurposed – and using the excuse of “I need some screenshots of Black Mesa and I know some nice mods are out there” … I downloaded this.
I am absolutely blown away. I’m going to say some critical things first, to get them out of the way, but believe me the PF recommendation is true.
The difficulty was… I don’t even know how to describe it, way off the charts. I play HL1 on Medium, because I’ve never been able to get through it on Hard. So I played this on Medium, and let’s just say I used God mode for about 60% of it just to be able to get through some parts. The combat was *stupidly* hard in many locations, and inexplicably so. If there had been that much of a military presence in the original Half Life, I suspect most of us wouldn’t have made it through either.
The unusual choice to have a super high def hl2 Gman among the hd hl1 scientists was a little jarring, but hey I am a massive Gman fan, so… I didn’t mind, it was just a bit off.
Not sure when I was supposed to get a gun, but I did not find one until very far into the game. Also didn’t realize that I could duct crawl so much, until I reloaded individual maps for screenshot purposes and *found a handgun* in a duct. I know I didn’t find it in my regular play through. So I’m pretty sure I gimped myself accidentally, using only the crowbar and even that was found way later than I’d have expected, given there IS a crowbar in the intro.
Also I did get the ‘guy in the bathroom’ crash consistently, frustratingly. A few locations like that scattered around, obviously not quite fixed by any updates, but still I got around them anyway.
But then there’s the gushing…
I was surprised at the slow pace of the start, but then I realized that this wasn’t just any little “shoot up black mesa” mod. It was an experience, with people going about their business and daily lives in this very realistic intro. I was extremely amused at some of the stuff I saw both in my regular play, and the wandering around some of the maps – the hilarity of things that can go wrong in that universe is perfectly portrayed. The guys in the elevators, that sudden screaming cameo of Rosenberg, the donut-scarfing security guard… excellent touches that add so much humanity.
Sometimes I worry when a mod makes you double back and reexplore, or go on fetch missions to find things and go all the way back to a specific area. I was sort of confused on some points here because as above I got some amount of crashing in specific locations, and that I think caused an issue that led to me wandering for quite some time without understanding where to go or who to find. But in this case, the doubling back was also coupled with ‘time has passed’, and we have seen the reason things went the way they did: the military showing up, the fighting with alien troops, the degridation and collapse of the facility at large, all of these things change the maps significantly even though you know you’ve seen that part of the place just an hour ago.
The maps are all just lovely, even given the somewhat blocky nature of HL1 mapping. Nothing too expansive, but then we’re inside a claustrophobic mesa with bottomless pits everywhere… I enjoyed the bits you could see of the surface, they’re quite nice and I woudln’t mind working there! (for a while at least. I mean, with a helicopter on hand to get the heck out in time…)
I hadn’t noticed until reloading individual maps just how MANY Gman appearances there were – I absolutely missed most of them, I suspect, so gee gosh golly I think that means I need to replay and catch em all… 🙂 While I’m still a touch unclear as to why the use of the phallic floppy monster often nearby, it is still more Gman than most, and I’ll salute this mod for the starring role. I’d like to know where some of the dialog came from, though it’s been years since I’ve replayed Gearbox’s stuff so I might just be forgetting what all was used in those. Liked the ‘you’re not supposed to be here’ bit, a good touch.
In the end, I was up until like 3 am last night finishing this mod, and was well rewarded. I won’t worry too much about the ending and who all was doing what, I have yet to read the leaked 3 stuff and probably won’t touch it anyway until I’m done with writing Repurposed (just to see how much I’ve channeled and how much would be quite different).
All in all, just… this mod is amazing. A superb and lengthy, well done work. Five stars, PF, good work. Well deserved praise.
Half-Life: Echoes v1.3 file
Half-Life: Opposing Force
Gearbox Software | Sierra Entertainment | Released 1999
Half-Life: Opposing Force is an expansion pack for Valve Software’s science fiction first-person shooter video game Half-Life. The game was developed by Gearbox Software and published by Sierra Entertainment on November 1, 1999. Opposing Force is the first expansion for Half-Life and was first announced in April 1999. Randy Pitchford, the lead designer on the game, later noted that he believed Gearbox was selected to develop Opposing Force because Valve wanted to concentrate on their future projects. Over the course of development, Gearbox brought in a variety of outside talent from other areas of the video games industry to help bolster various aspects of design. Opposing Force returns to the same setting as Half-Life, but instead portrays the events from the perspective of a U.S. Marine, one of the enemy characters in the original game. The player character, Adrian Shephard.
This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.
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echoes09b
-Fixed the player becoming stuck after the barrel cutscene
General
-Updated edicts command in liblist.gam
echoes04
-Added extra clip brushes to stop players from getting out of the playable area
echoes08
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes09b
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes12
-Removed junk keyvalues from looping MultiManagers (should fix save bloat crash)
echoes15
-Removed junk keyvalues from some entities (should fix toilet door scene crash)
General
-Updated model credits. If you are aware of any uncredited material, please contact me.
echoes03
-Added a clip brush to stop you getting stuck in the construction worker at the broken lift
-Changed the bathroom door to never close
-Removed use sounds for scientist and HEV Barney in the lift
echoes04
-Bullsquid now turns instantly to attack
-Added dialogue line if you use HEV Barney
echoes07
-Added clip brush to stop the player from getting trapped in with the G-Man
echoes09
-Removed a couple of Headcrabs, added two Zombies
-Fixed VOX audio, now mentions South Fire door and not North
echoes09a
-Ensured the grate doors can never close once opened
-Removed the Headcrab at the top of the lift
echoes09b
-Ensured the grate doors can never close once opened
echoes10
-Ensured the double doors can never close once opened
-Removed a few Headcrabs
-Added a grenade and Otis corpse
echoes12
-Stopped the Gargantua from getting to the lower platform
-Removed a Headcrab, and moved the position of the spawning one when you get the helmet pickup in the vent
echoes15
-Replaced the Headcrabs in the Alien Grunt bossfight with Zombies
-Removed some Headcrabs from the crossbow area
-Changed the bathroom door to never close
echoes17
-Removed some headcrabs, moved two spawns
echoes22
-Stopped the turret from being useable while the atrium door it shut
CRITICAL INFORMATION FOR SUCCESSFUL EXECUTION:
TROUBLESHOOTING
This mod is designed for the current Steam version of Half-Life on Windows.
I cannot guarantee it will fully function any other way.
Ensure that you run the game using the «Half-Life: Echoes» game library shortcut in Steam.
This increases the entity limit and avoids the crash «ED_ALLOC: NO FREE EDICTS»
Do not load Half-Life and change to Echoes from within the game.
This will skip the command to allocate extra memory.
If this fails, try to load a saved game from a previous map and try to continue from there.
Report any issues that cannot be fixed by the above to the moddb page.
Moddb.com
SUPPORT AND BETA TESTING
Lewis Anderson
Doug Maclean
Ross Mathieson
The following users at Moddb.com
Trempler
Gunship_Mark_II
UrbaNebula
Qwertyus
Crypt
BurnerMan
Unq
Solokiller
GeckonCZ
ENGINE AND EDITING TOOLS
Spirit of Half-Life 1.5
(With various edits to source code by myself)
Moddb.com
TEXTURES AND SPRITES
Various models by Valve Software, Gearbox Software, Rewolf Software
Grunts/Alien Grunts/Slaves/Hev Barney plus many others by ambient.impact and romka
Old.ambientimpact.com
Blue shift civilian model by arahu01 and Marphy Black
Hl-improvement.com
Decay models by the Decay team PC port
Moddb.com
Super Definition pack
Hand Hacks by Enfield
Gamebanana.com
Gus by Ambient.Impact and Romka
Gamebanana.com
Zombies by Ambient.Impact, Arachnid-X, Chubbt, Fury_161, Gaming Lord, Szarak, S@bre, Romka
Hl.gamebanana.com
Besli’s edit of Ambient.Impact’s 9mm Beretta
Besli’s edit of Romka’s M4, SPAS12
Additional model edits by Cro-man / Davor
Stationary Osprey model edit by Qwertyus
Barney HEV model edit to add magnum by Qwertyus
Eli, Alyx and Mossman models
Steamcommunity.com
Various replacement sounds by Valve Software, Gearbox Software
Many edited / remixed by myself
All Licensed under Creative Commons: By Attribution 3.0 License
Creativecommons.org
Dedicated to Sam and Emma.
With you, anything is possible.
My gratitude to Valve Software, Gearbox Software
and to all who support the modding community.
Огромный сюжетный мод Echoes для Half-Life пересказывает историю Black Mesa с другой точки зрения
Больше всего в индустрии ПК-игр я люблю видеть, как модмейкеры выжимают макcимум из движков старых игр, создавая карты и уровни, которые вряд ли можно было бы увидеть в дни релиза игры. На скорый взгляд Half Life: Echoes кажется именно таким модом.
Созданный новоиспечённым модмейкером Джеймсом Кокбёрном, Half Life: Echoes пересказывает историю инцидента с пришельцами, как замысловато упоминает автор “с другой точки зрения”. В других местах на странице ModDB, эта новая точка зрения обозначена как “Кандидат 12”, очередной трутень в гигантском улье Black Mesa, по крайней мере, до каскадного резонанса.
Это подходящая тема для мода, который ориентирован на то, чтобы укрепить сильные стороны оригинальной игры. Echoes состоит из, приблизительно, тридцати новых карт, полностью разработанных Кокбёрном. И они не маленькие. Взгляните на изображения ниже.
Даже принимая во внимание, насколько старо выглядит GoldSrc на сегодняшний день, это весьма впечатляющий дизайн карт. Они настолько большие, что Кокбёрн рекомендует играть на достаточно современном ПК, поскольку уровень детализации такой, что может вызвать торможение на старых машинах.
Будучи анонсированным еще в 2014, мод находился в разработке в течение четырех лет. Пользователи отзывались преимущественно восторженно. В данный момент у Echoes рейтинг 9.4 на ModDB, а один обозреватель назвал его “современным шедевром”.
Ниже находится трейлер, который демонстрирует заскриптованные события мода, включая впечатляющий полет над локацией с военным воздушным судном и, безусловно, менее впечатляющую сцену с зомби, кидающим бочку в игрока. С учетом всего сказанного, теперь я хочу увидеть мод для Half Life, который пересказывает историю катастрофы в Black Mesa с позиции Донки Конга.
Half Life: Echoes можно скачать здесь, однако хочу предупредить, что он предназначен только для Steam версии Half-Life, и не совместим ни с Half Life: Source, ни с Half Life для Windows (если у вас каким-то образом завалялась CD копия с 1998 года).
Если вам хотелось бы увидеть больше модов, которые проделывают безумно грандиозные вещи с движками старых игр, вам следует взглянуть на The Forgotten Sepulcher – невероятно огромный фанатский уровень для Quake.
Half-Life: Echoes source map files released news
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Posted by MrGnang on Dec 4th, 2018
Hello again all you fantastic people.
Featuring : luscious outdoor arenas!
Massive, speedrun denying triggers!
I also have to thank everyone who donated to the Glasgow Children’s Hospital, my wife and I are in awe of your generosity. My son is doing just brilliantly, and he is the love of my life. Maybe one day I will get him into Half-Life modding too 🙂 The link for donations to the Hospital is here:
Justgiving.com
Take care all of you, and have a great Christmas!
Half-Life : Echoes
Half-Life mod | Released 2018
SUITABLE CANDIDATES SELECTED FOR EVALUATION. OBSERVATION OF CANDIDATE #12 AUTHORIZED.
Two years on, and I am still getting fantastic and kind feedback.
Posted by MrGnang on Nov 11th, 2020
I cannot believe it has been over two years since I released this. It has gone by so quickly. Furthermore, who could have foreseen the challenges and hardship this year would bring us all. I sincerely hope you are all managing okay. At the very least, things appear to be slowly improving on the whole and hopefully we are going to start seeing a brighter time ahead of us.
I still get feedback and praise about Echoes on almost a daily basis and I just wanted to make a post to thank you all for that. You all have helped lift my spirits during tough times!
Also, who could have ever imagined a new Half-Life title finally being released after so long. It is absolutely incredible by the way, for those of you lucky enough to have experienced it. Valve are back, and I missed them.
Lastly, people have asked if I will do more modding in the future. I do have a lot of great ideas milling around, and hope to one day realise them, but being a parent takes a lot out of you! It is wonderful and exhausting, haha. I cannot wait to get my son into Half-Life but it may be some time yet.
Lastly, if you enjoyed my work and ever want to throw a little beer money my way, you can do so here:
Paypal.com
Take care everyone, stay safe and look out for each other.
Half-Life: Echoes
Пользователю в Half-Life: Echoes предстоит пережить оригинальные события от лица другого участника. В этом случае дополнение достигло глобального размаха. В первую очередь главным героем действия является не примечательный ученый. В процессе прохождения он будет именоваться как субъект номер 12. В день событий, он приехал на работу в Черную мезу, как и положено по расписанию. Он является наряду с Гордоном Фрименом участником провального эксперимента. При этом выполняет технические задачи, оставаясь в тени событий. Но по непонятным причинам на него обращают внимание. Причем им заинтересовались одновременно практически все. В первую очередь это обитатели вселенной Зен, Джеймен. Самое удивительное, что и кристалл не оставил персонажа без внимания.
В Халф-Лайф: Echoes перед игроком поставлена задача выживания. Следует выбраться из этого кошмара целым и невредимым. В первую очередь нужно продвигаться по коридорам, исследовать помещения научной лаборатории. С начала у героя не буде доступа к огнестрельному вооружению. Поэтому придется включать ловкость и скорость. При приближении неприятеля следует убегать, или прятаться в укромных местах. Со временем можно вступать в поединки, тогда получится добыть, например, дробовик. Врагами тут являются монстры из другого измерения, бойцы отряда специального назначения. Сюжетная линия основывается на прохождении этапов, ликвидации преследователей. В модификации присутствуют элементы других дополнений, которые ранее не были доработаны.
Half life echoes
Категория позволяет скачать гонки через торрент бесплатно. Здесь собраны игры, где главное – скорость, и неважно за рулем чего вы будете ехать (автомобиль, мотоцикл, гоночный болид или что-то более оригинальное транспортное средство).
Многие современные гонки поддерживают мультиплеер для игры с другими оппонентами. Он позволяет сразиться в навыках управления транспортом со своими друзьями на одном компьютере, через интернет соединение или сеть. Таким образом, гоночные игры позволят получить массу удовольствия игрокам, решившим состязаться.
Перед тем, как скачать игру советуем ознакомиться с подробной информацией о ней. Будь-то список характеристик, скриншоты, текстовое описание геймплея или видеоролик посвященный гонке – все это позволит вам сложить общее впечатление и понять: стоит ли тратить драгоценное дисковое пространство на выбранный экземпляр.
Скачать игры стратегии на пк бесплатно через торрент
Категория «Стратегии» содержит в себе множество игр. Они позволят вам реализовать тактические и стратегические навыки. Используйте свой острый ум, чтобы грамотно выстроить защиту и атаковать врага при первой попавшейся возможности. Действуйте на опережение, развивайтесь, не тратя времени попусту, и сможете победить в великой битве против любого противника.
В этом разделе вы найдете и бесплатно скачаете не только классические игры, но и новинки, которые уже успели набрать популярность среди выдающихся стратегов. Для того чтобы загрузить понравившуюся игру на свой ПК вам следует использовать специальную ссылку торрента. Однако не стоит спешить. Сперва советуем вам ознакомиться с геймплеем. Сделать это вам поможет детальное описание игры, а также дополнительные материалы, ярким примером которых может быть видео обзор.
Action
Жанр «Action» позволяет тысячам игроков получить свою толику адреналина от качественного и зрелищного геймплея. Одной из ключевых особенностей таких игр является динамичный игровой процесс. Вместе с великолепными спецэффектами, он превращает игрока в настоящего героя. Вам предстоит увлекательное приключение в новом мире. Вы встретите массу интересных персонажей и опасных врагов, которые созданы разработчиками в соответствии с тщательно продуманной сюжетной линией.
В этой категории вы сможете найти только лучшие из существующих игр данного жанра. Как только вы найдете подходящий экземпляр, вы сможете ознакомиться с ним, благодаря детальному описанию и видео обзору. Затем воспользуйтесь трекером для того, чтобы бесплатно скачать ее через соответствующий торрент, размещенный на нашем портале.
Спортивные
Спортивные игры, присутствующие в этой категории, позволят вам почувствовать себя знаменитым спортсменом. Участвуйте в различных соревнованиях, чтобы завоевать звание лучшего. Футбол, баскетбол, бейсбол, олимпийские состязания и многие другие виды спорта – выбирайте то, что вам больше всего по душе. Некоторые из игр позволяют сыграть не только против искусственного интеллекта, но и других игроков. Воспользуйтесь шансом вызвать на поединок своего друга по сети или через интернет, чтобы узнать, кто из вас станет безоговорочным победителем.
Для того чтобы скачать понравившийся спортивный симулятор вы можете воспользоваться бесплатной ссылкой на торрент, которая находится рядом с детальным описанием. Трекер быстро загрузит нужный дистрибутив, а затем вам останется лишь установить выбранную игру и насладиться ею в полной мере.
Если вам нравятся игровые симуляторы, тогда эта категория именно для вас. В ней вы найдете только лучших представителей данного жанра, собранных специально для ценителей. Кроме классических симуляторов, в этом разделе вы сможете найти множество необычных новинок. Они позволят вам побывать у руля интересного бизнеса и прочувствовать всю сложность этой работы.
Воспользуйтесь удобным каталогом для того, чтобы выбрать для себя игру. У каждого симулятора есть подробное описание, в котором имеются не только технические характеристики и информация о геймплее, но и видео обзор. Ознакомившись с этим, вы наверняка определитесь с выбором. Как только это произойдет, воспользуйтесь ссылкой, чтобы загрузить игру. Как и остальные представители жанра, она будет бесплатно скачана через торрент. Такой способ позволит избежать проблем с падением соединения, которое способно прервать загрузку.
Космос – популярная тематика для большинства фантастических игр. В этой категории собраны лучшие представители игровых приложений, которые тем или иным образом связаны с космосом и обладают не только качественной графикой, но и отличным геймплеем. Предварительно ознакомиться с ними можно путем прочтения информации, изложенной в описании каждой игры.
Иногда в качестве дополнительного материала вы встретите видео обзор. Он наглядно продемонстрирует игровой процесс, что будет очень важным фактором для того, чтобы окончательно определится с выбором.
Захотели скачать одну из игр? Тогда просто нажмите на бесплатную ссылку, ведущую на торрент. Она запустит ваш торрент-трекер и позволит начать скачивание дистрибутива необходимого для установки понравившейся игры, не боясь обрыва соединения и других проблем с провайдером.
Категория с детскими играми, содержит в себе развлекательные приложения для персонального компьютера, которые подойдут не только для самых маленьких, но и для детей среднего возраста. Обучающие представители раздела будут полезны для ребенка. Они позволят заинтересовать его и повлиять на развитие определенных знаний или навыков.
Определить, какое из приложений вам подходит больше всего, вы сможете благодаря описанию. В нем вы найдете информацию, а иногда и видео обзор. Обратите внимание на комментарии, если таковые имеются. Они позволят узнать мнение об игре от уже испробовавших ее пользователей, а также самому оставить оценку игрового процесса, увиденного вами.
Найдя подходящую игру для себя или своего ребенка вы сможете бесплатно скачать ее через соответствующий торрент. Для загрузки вам не нужно регистрироваться, но должен быть установлен торрен-трекер.
Приключения в играх не редкость, однако, не каждое игровое приложение может по настоящему захватить игрока и превратить обычное развлечение в увлекательное путешествие по оригинальному миру. Ощутите себя героем, которому предстоит познать неизведанное, встретить опасность лицом к лицу и сделать все зависящее для того, чтобы спасти себя и выполнить главную цель, обозначенную сюжетной линией.
В этой категории вы можете выбрать и скачать бесплатную приключенческую игру для своего персонального компьютера через торрент. Ссылка доступна без регистрации, но требует наличия у вас торрент-трекера – программы для бесперебойной загрузки. Она позволит вам не волноваться о том, что может произойти обрыв соединения, и в кратчайшее время получить действующий дистрибутив и установить игру на свое устройство.
Для посетителей мы бы хотели дать совет: ознакомьтесь с описанием игры перед тем, как бесплатно скачать ее через торрент. В нем вы узнаете не только о сюжете и особенностях игрового процесса, но и о минимальных технических рекомендациях. Если ваш компьютер им полностью соответствует смело приступайте к загрузке через трекер. Обратите внимание на то, что сделать это можно даже без регистрации на нашем сайте.
Для тех, кто устал от экшенов и симуляторов, мы собрали множество бесплатных игр логического жанра. Каждая из них обладает уникальным игровым процессом, механикой, сюжетом и необычной графикой. Узнать подробнее о приложениях вы сможете из описаний и сопутствующих материалов, которые вы легко найдете рядом ссылкой на торрент. Каждая игра позволит напрячь извилины и будет полезна для развития интеллектуальных способностей игроков.
Скачать понравившуюся игру на свой ПК вы сможете через торрент. При этом вам нет необходимости проходить процесс регистрации, а загрузка не будет прервана даже в случае падения интернет соединения. Не забудьте оставить свой отзыв на сайте, в котором вы можете описать свои ощущения от игрового процесса и вступить в дискуссию с другими пользователями, которым также понравилась игра.
Категория «Поиск предметов» содержит в себе множество игр, главной целью которых является проверка вашей внимательности при помощи необычных заданий. Находите ключевые предметы, стараясь сделать это за минимальное время и без ошибок. Таким образом, вы сможете добиться лучшего результата. Иногда вам придется выполнять дополнительные задания, которые позволят увеличить количество заработанных очков или получить возможность перейти на следующий этап с существенными бонусами.
Для того чтобы скачать игру из этого раздела на свой персональный компьютер, вы сможете использовать ссылку на торрент. Она позволит загрузить необходимый для установки бесплатный дистрибутив. Установив игру и немного освоившись в ней, не забудьте поделиться своими впечатлениями, оставив комментарий под ее детальным описанием.
Для тех, кто любит мини игры, эта категория будет настоящей находкой. В ней вы найдете лучших представителей своего типа, которые были выпущены за последние несколько лет. Обратите внимание на то, что у игр нет общего жанра. Их объединяет лишь краткость, которая проявляется в той или иной особенности игрового процесса. Несмотря на эту отличительную черту, они позволят приятно провести время любому посетителю нашего сайта.
Определиться в выборе подходящей игры вам позволит детальное описание. Как только вы найдете что-то интересное для себя, вы легко сможете скачать эту игру при помощи бесплатного торрента без необходимости в регистрации.
Наш сайт позволяет посетителям делиться своими впечатлениями об играх. Если у вас возникнет такое желание, просто напишите комментарий и оставьте свой отзыв, за который наверняка вас поблагодарят другие игроки.
Классические игры, созданные еще на ранних стадиях развития игровой индустрии, заинтересуют в первую очередь настоящих гурманов. Если вы помните, что же такое Doom, Arcanoid, Tetris, Sonic adventure, Dark stone и т.д. – этот раздел определенно для вас. Игры категории позволят вам вспомнить былое, отправившись в захватывающее путешествие вместе с любимыми героями. Они гарантируют приятные воспоминания, а значит – подарят вам отличное настроение.
Освежить в памяти особенности игрового процесса вы сможете благодаря описанию. Как только вы поймете, что игра вам абсолютно подходит, вы сможете скачать ее при помощи прямой ссылки на торрент файл. Позаботьтесь о том, чтобы у вас на компьютере был установлен трекер, иначе вы не сможете воспользоваться файлом для загрузки дистрибутива необходимого для установки игры.
Для многих пользователей ролевые игры, расположенные в данной категории, окажутся настоящей находкой. Они позволят на какое-то время переместиться в иной мир и побывать в шкуре главного героя. Каждая из имеющихся игр обладает уникальными особенностями и собственным сюжетом. Уникальной является и игровая механика, благодаря которой станет возможным постепенное развитие персонажа при помощи найденных предметов, пройденных заданий или полученного опыта от бесконечных сражений.
Стоит учитывать все особенности игрового процесса перед тем, как вы захотите бесплатно скачать одну из них через торрент. Используйте детальное описание, чтобы получить все нужную информацию. Кроме описания геймплея в нем вы найдете технические характеристики. Они наверняка будут важным дополнением, так как станут решающим фактом в принятии решения о загрузке.
Игры в жанре «Инди» стали популярными сравнительно недавно. Не смотря на это, они наверняка заинтересуют и вас. Их общей чертой является оригинальность. Она касается не только графической реализации, но и сюжетной линии, механики, общих правил и других особенностей геймплея. В каждой из инди игр разработчики стараются создать тщательно продуманную историю, которая позволит вам стать участником увлекательного приключения в фантастическом мире.
Определившись с выбором игры, вы сможете воспользоваться торрентом. Он поможет вам бесплатно скачать дистрибутив себе на персональный компьютер для дальнейшей установки. Не забывайте обращать внимание на требования перед началом загрузки. В них указаны минимальные характеристики, которыми должно обладать ваше устройство, в том числе и занимаемое игрой место.
Категория ананосов позволит вам познакомиться с самыми ожидаемыми проектами игровой индустрии. В ней вы найдете не только описание будущих новинок, но и видео ряд, который познакомит вас поближе с их историей и особенностями геймплея. Мы стараемся своевременно добавлять новые материалы, посвященные игровой индустрии, что наверняка оценят настоящие игроманы и люди ожидающего выхода очередной части любимой игры.
Пока вы находитесь в ожидании, вы можете воспользоваться меню комментариев для того, чтобы найти друзей или высказать свое мнение по поводу выхода игры. Обратим ваше внимание на то, что для этого нет необходимости в регистрации. Просто укажите свое имя и введите код. Если хотите узнать об ответах других пользователей, обязательно укажите действительный почтовый адрес, на который будут приходить соответствующие уведомления.
«Аркадные игры» – категория, которая позволит вам найти приложения для своего компьютера, отличающиеся простым и понятным геймплеем, качественной графикой и интересным сюжетом. Игры аркадного жанра предназначены для отвлечения от повседневных забот и приятного проведения времени в уютной обстановке. Именно поэтому их выбирают тысячи пользователей, желающих отдохнуть в офисе или дома, после работы или учебы, а также те, кто ищет нечто новое и необычное.
В данном разделе вы не только сможете ознакомиться с детальным описанием каждой аркады, но и скачать понравившуюся игру через специальную ссылку на торрент. Перед тем, как воспользоваться торрент-файлом, обязательно убедитесь в том, что у вас есть программа трекер. Если ее нет, то немедленно скачайте и установите на свой персональный компьютер, чтобы продолжить загрузку.
Категория станет находкой для всех, кто ищет игры на русском языке. Переведенные профессионалами, они представляют особую ценность для игрока, ведь позволяют получить истинное удовольствие от геймплея. Качественная озвучка полностью погружает в игровой процесс и превращает игру не просто в развлечение, а в увлекательное путешествие по неведомому миру.
В этом разделе вы найдете не только дублированные аркады. Локализации стратегий, симуляторов, стрелялок, инди, РПГ и прочих игр также представлены здесь. Жанровые особенности вы сможете легко определить по превью. Рядом с изображением игры на русском, присутствует ее жанр, что позволит легко определиться с выбором.
Перед тем, как начать играть в одну из игр с русской озвучкой, вам предстоит скачать установочный файл к себе на компьютер. Сделать это можно при помощи ссылки на торрент.
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Скачать торрент Half-Life: Echoes [MOD] (2018) PC Размер торрента: 15.6 Kb Размер раздачи: 385 MB Просмотрели материал: 2115 Скачали торрент: 234 Год выпуска игры: 1998 
































