Shindo life dungeon
Shindo life dungeon
What is the highest rank in Shindo life?
Your level cap will always be 1000. After every rank up, (not Prestige) you get extra points and increased max stats. The rewards get higher with every rank, and stat based rewards max out at rank S 1.
ainsi How do you get a lot of spins in Shindo life?
How do you get Ryo fast in Shindo?
de plus, How do you rank up in Naruto Boruto Shinobi striker?
How do you rank up?
The best way to rank up in a short period of time is to play with players who share the same goal. Players who queue with other serious players are more likely to win more rounds and even the match than five players who are solo-queued.
How do you get blue coins in Shindo life? The primary method of obtaining RELL Coins is through codes, or the Shindo-Storm, Arena X, Conquest, Dungeon and Arena X Competitive Game Modes, with the amount of rewarded RELL Coins being proportional to the amount of damage the player deals.
How do you buy bloodlines in Shindo life? The only way to obtain Bloodlines is to spin for them in the customization menu. When you load up the Shindo Life experience, you’ll default to the Play screen— click the red arrow above Play to switch to Edit, and then click the word Edit to move to the customization menu.
How do you get a perfect block in Shindo?
How many waves are there in dungeon Shindo?
Once a Player chooses a Difficulty, The Player(s) will be Transported to the Dungeon they chose and They will have to fight through 15 Waves before getting a Reward.
How do I become a Jounin? To become a jōnin, one may be recommended. If enough villagers and the respective Kage deem the shinobi to be fitting to the rank, they will be promoted. In the anime, another way to become a jōnin is to participate in the Jōnin Exam.
Who are jonin in Naruto?
Boruto: 5 Naruto Characters You Didn’t Know Became Jonin (& 5 Who Are Still Chunin)
How do you become a jounin in Shinobi strikers?
Is legendary Eagle good?
Is Legendary Eagle Good? Being a Legendary Eagle puts you in the top 9.83% of all CS:GO players. That means, if you were placed in a room with 100 other players, you’d probably be able to beat 90 of them. … « Legendary Eagle is a great rank that most players of CS:GO will never achieve.
Who is supersonic legend?
Supersonic Legend is reserved for the very best of the best in Rocket League’s competitive mode. As Psyonix calls it, it is the “mountaintop” for anyone who takes the game seriously. With this change, the previous highest ranking of Grand Champion has been split into three different sections like the lower ranks.
Is Silver Elite good? Is Silver Elite Good? Being a Silver Elite puts you in the top 82.29% of all CS:GO players. … « Silver Elite is a rank that most beginner players achieve after 10-40 matchmaking games, and an exceptional rank if achieved as a first rank by a beginner. »
What do Rellcoins do? RELL Coins, which the player can then equip in the main menu’s character customization. The shop refreshes every four hours, offering new items afterwards.
Is Steam good in Shindo life?
The user expels a stream of steam from their mouth that progressively widens with range, dealing damage multiple times and slowing down enemies significantly. The direction of the stream can also be changed by moving the cursor.
What is a good bloodline in Shindo life? Shindo Life Bloodlines Tier List
Tier | Bloodline |
---|---|
S | Xeno-Dokei, Ghost-Korashi, Bankai-Akuma, Borumaki, Deva-Sengoku, Deva-Rengoku, Blood |
A | Sirachia, Satori-Akuma, Raion-Rengoku, Rykan-Shizen, Raion-Akuma, Akuma, Kamaki, Dio-Senko, Kenichi, Bubble, Narumaki, Shindai, Minakami, Senko, Tengoku, Tsunami |
How do I block YBA?
Blocking makes it so you can avoid taking damage from LMB (M1) Punches from Stands and various other Stand moves which you can block. You press the F key to block.
How do you get the bloodline in Shindo life? The only way to obtain Bloodlines is to spin for them in the customization menu. When you load up the Shindo Life experience, you’ll default to the Play screen— click the red arrow above Play to switch to Edit, and then click the word Edit to move to the customization menu.
How do you equip a bloodline in Shindo life?
How do you beat Shindai rengoku? Strategy to beat Shindai Rengoku in Shindo Life
You cannot stun or him knockback with any attacks. The best time to Attack him is after he has used all of his moves. He rests for 15 seconds once all his movesets are used. When you lower his HP to half he will activate the Shindai-Ren’s mode.
What is Generation Shindo?
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How to get Tyn Tailed Spirit Gen. 1 in Shindo Life [Dungeon]
The latest update in Shindo Life introduced a powerful rework for Tyn Tailed Spirit Gen. 1 and 2. While Gen. 2 requires you to travel to Vinland and fight a boss mission against Tyn Tailed …
Written by: Anastasios Antoniadis
Published on: June 13, 2022
The latest update in Shindo Life introduced a powerful rework for Tyn Tailed Spirit Gen. 1 and 2. While Gen. 2 requires you to travel to Vinland and fight a boss mission against Tyn Tailed Spirit Gen. 2, getting the Gen. 1 version is quite easier, as all you will have to do is clear a dungeon, while the drop rate is significantly better than Gen. 2, at 1/8 and 1/16 for the second mode.
Here are the steps to get Tyn Tailed Spirit Gen. 1:
The video guide below will help you figure out how to get Tyn Tailed Gen. 1.
Shindo Life Event Countdown – 1 Year Anniversary!
Roblox Shindo Life has come a long way over the past year. They were able to weather the storm of some copyright issues, rebrand the game, and come back better than ever. It’s now been an entire year of development, and they have steadily pushed out content throughout all of that time. That means it’s time for celebration, as they bring a whole bunch of great stuff to the game for its players in this new event update!
Get a bunch of free spins and RELL Coins via our Shindo Life Codes page! Check out our countdown time list of all the Shindo Life Spawn Times for items in the game!
Shindo Life Event Countdown
The event for Shindo Life’s one year anniversary will be starting at 2:30pm PT. If you aren’t sure what the time will be where you live, then you can check out the timer below that will tick down until it has been released! If anything gets delayed for whatever reason, we’ll update the clock with the new time.
Shindo Life Event Countdown
This is the biggest Shindo Life update in the history of the game. There’s now going to be dungeon gamemode that will allow you to earn Bloodlines from it. You can also purchase limited Bloodlines within the RELL Coins shop. There’s going to be some brand new Bloodlines, PVP modes, and so much more.
Here’s some information that was released about the bonus drops:
Bonus Drops Info
Shindai Rengoku Bonus Drop
Dungeon Mode: Extremely Rare Drops
Gamepass Drops
Rarity is reduced depending on medium/hard difficulties.
Some more details on the new game modes:
Two game modes dropping this weekend, (Open Arena game mode upgrade, it’ll be remove from SV & NB). This game-mode will be team based full RPG loadout. Current name for it: Gladiator.
If you want to learn more about the event that is coming soon to the game, be sure to check out this video:
That’s everything we know about one year anniversary event that will be happening in Roblox Shindo Life! Be sure to check out the Shindo Life section of our website for more details on the game.
Shindo life dungeon
RELL Coin
MMA, also known as Mixed Martial Arts, is a Combat Art that can be purchased for 16,000 RELL Coins in the Combat Arts menu.
Overview
While MMA is equipped, the user assumes the orthodox stance while crouching as they sway side to side.
The user’s melee attacks deliver two strong punches, a roundhouse kick, two grapples, and finally a side kick that can knock back and break blocks. While attacking, the user leaves behind dark red afterimages after each attack. If the user moves backward while attacking, or is quick enough to strike one of these afterimages, cosmetic yellow slashing effects appear near them.
The user’s Q attack causes them to teleport to the nearest enemies and attack them within close-range. Subsequently, afterimages of the user are created that surround the enemies and rapidly damage them several times before disappearing. This ability uses 7,000 Stamina and has a cooldown of 14 seconds.
Kor Tailed Spirit Generation 2
Kor Tailed Spirit Generation 2
Location
Spawn Time
Rarity
Requirements
Level
The Kor Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Kor Spirit boss, which spawns in the Ember Village at 6:10 AM/PM EST with a 1/10 chance.
Contents
Description
By holding Z, the user can activate Kor Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second.
For Stages 1-3 of Kor Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails ranging from one to three. In the case of the Kor Tailed Spirit, the tails are bushy and resemble that of a fox’s.
For Stage 4 of Kor Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows a pair of horns on their head and an additional tail.
For Stage 5 of Kor Tailed Spirit, the user loses their horns and a black skeletal structure forms on their body. They also gain two additional tails, totalling in six tails.
For Stage 6 of Kor Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user also stands upright.
For Stage 7 of Kor Tailed Spirit, the cloak alters itself to resemble a full-length haori, and gains nine tails. The tails are now opaque and have patterns on them.
For Stage 8, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach.
Ability
For Stage 1-3, after pressing Z while in this mode, the user summons a translucent black hand that homes in on the nearest enemy, creating a small splash of red energy upon impact. This ability does not use Chi and has a 20 second cooldown.
For Stage 4-5, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. For Stage 4, pressing Z while holding down right-click allows the user to use the ability from Stage 1-3.
For Stage 6, after pressing Z while in this mode, the users raises both of their hands, creating a black ball of energy with smaller black balls swirling around it above their left hand and a black ball of energy with fireballs swirling around it above their right, before throwing them at the direction of the cursor, creating two giant explosions of black energy and fire that damage and burn enemies hit by them. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport.
For Stage 7, after pressing Z while in this mode, the user summons the Kor Spirit and rides on top of it, which rampages around before creating a ball of energy with fire swirling around it (similar to part of Stage 6’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 6.
For Stage 8, after pressing Z while in this mode, the user summons the Kor Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with fireballs swirling around it (similar to Stage 7’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Kor Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 7.
For Tentacion Mode, after pressing Z while in this mode, the user summons the Kor Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with fireballs swirling around them in each hand. Upon impact, the user creates two giant explosions of fire, damaging and burning enemies hit by them. Meanwhile, the summoned Kor Spirit behaves exactly like the Kor Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 8. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack.
For Stage 1-4, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown.
For Stage 5-7, after pressing Q while in this mode, the user roars loudly and creates a black ball in front of their face, before firing it in the form of a beam at the direction of the cursor. This ability does not use Chi and has a 12 second cooldown.
For Stage 8, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 6. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools.
For Stage 8 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina.
Stat Bonuses
Stat bonuses given by Kor Tailed Spirit when activated are:
Stage | Level Requirement | Chi | Ninjutsu | Taijutsu | Health | Image |
---|---|---|---|---|---|---|
Stage 1 (Z + 1) | Level 0 | +1,800 | +1,800 | +2,200 | +1,800 | |
Stage 2 (Z + 2) | Level 180 | +2,000 | +2,000 | +2,400 | +2,000 | |
Stage 3 (Z + 3) | Level 390 | +2,100 | +2,100 | +2,600 | +2,100 | |
Stage 4 (Z + 4) | Level 680 | +2,300 | +2,300 | +2,800 | +2,300 | |
Stage 5 (Z + 5) | Level 840 | +2,500 | +2,500 | +3,000 | +2,500 | |
Stage 6 (Z + 6) | Level 1200 | +2,650 | +2,650 | +3,000 | +2,650 | |
Stage 7 (Z + 7) | Level 1500 | +2,800 | +2,800 | +3,000 | +2,800 | |
Stage 8 (Z + 8) | Level 1700 | +2,900 | +2,900 | +3,100 | +2,900 | |
Tentacion Mode | Level 2000 | +3,500 | +3,500 | +3,500 | +3,500 |
Location
The Kor Tailed Spirit spawns on a lake, in the outskirts of the Ember Village.
Gai Tailed Spirit Generation 1
Gai Tailed Spirit
Location
Rarity
Requirements
Level
Ninjutsu
The Gai Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained with a 1/10 chance after defeating the Generation 1 Gai Tailed Spirit after accepting its respective Boss Mission, which is located in the Nimbus Village.
Contents
Description
By holding Z, the user can activate Gai Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number, as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second.
For Stages 1-4 of Gai Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a red translucent cloak and tentacle-like tails, with the number of tails being one, four, six, and eight respectively.
For Stage 5 of Gai Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows two pairs of horns on their head.
For Stage 6 of Gai Tailed Spirit, the user’s cloak changes into a light-purple color, loses it tails and gains a certain pattern. The user also stands upright.
For Stage 7 of Gai Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them.
For Stage 8, the cloak alters itself to resemble a coat, and loses its tails. Seven black orbs hover behind the user, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach.
Ability
For Stage 1-3, after pressing Z while in this mode, the user shoots three ink bubbles at the direction of the cursor, dealing damage and stunning enemies. This ability does not use Chi and has a 20 second cooldown.
For Stage 4-5, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. For Stage 4, pressing Z while holding down right-click allows the user to use the ability from Stage 1-3.
For Stage 6, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with ink bubbles swirling around it, before throwing it at the direction of the cursor, causing a giant explosion and briefly creating an equally large ink bubble that damages and partially blinds enemies hit by it. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport.
For Stage 7, after pressing Z while in this mode, the user summons the Gai Spirit and rides on top of it, which rampages around before creating a ball of energy with ink bubbles swirling around it (similar to Stage 6’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not use Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 6.
For Stage 8, after pressing Z while in this mode, the user summons the Gai Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with ink bubbles swirling around it (similar to Stage 7’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Gai Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 7.
For Stage 1-7, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown.
For Stage 8, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 6. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools.
For Stage 8, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina.
Stat Bonuses
Stat bonuses given by Gai Tailed Spirit when activated are:
Stage | Level Requirement | Chi | Ninjutsu | Taijutsu | Health | Image |
---|---|---|---|---|---|---|
Stage 1 (Z + 1) | Level 0 | +1,800 | +1,800 | +2,200 | +1,800 | |
Stage 2 (Z + 2) | Level 240 | +2,000 | +2,000 | +2,400 | +2,000 | |
Stage 3 (Z + 3) | Level 400 | +2,100 | +2,100 | +2,600 | +2,100 | |
Stage 4 (Z + 4) | Level 700 | +2,300 | +2,300 | +2,800 | +2,300 | |
Stage 5 (Z + 5) | Level 830 | +2,500 | +2,500 | +3,000 | +2,500 | |
Stage 6 (Z + 6) | Level 1200 | +2,650 | +2,650 | +3,000 | +2,650 | |
Stage 7 (Z + 7) | Level 1500 | +2,800 | +2,800 | +3,000 | +2,800 | |
Stage 8 (Z + 8) | Level 1700 | +2,900 | +2,900 | +3,100 | +2,900 |
Location
The Gai Tailed Spirit spawns on the red bridge leading to the Nimbus Village.
Tyn Tailed Spirit Generation 2
Tyn Tailed Spirit
Location
Rarity
Requirements
Level
Ninjutsu
The Tyn Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained with a 1/25 chance after defeating the Generation 2 Tyn Tailed Spirit after accepting its respective Boss Mission, which is located in Vinland.
Contents
Description
By holding Z, the user can activate Tyn Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number, as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second.
For Stage 1 of Tyn Tailed Spirit, the user’s skin and hair turns white, and they gain two long horns appear on their forehead, the left being larger than the right. Their skin creates five protrusions around their neck, two protrusions on their arms, and five lower protrusions around their legs. Patterns of black circular markings also appear on their body, with seven on their chest, three on each arm, and nine on their back along with a larger marking with three spikes. The user’s eyes also become completely purple. They lose all clothing except for a pair of black pants. Seven black orbs also appear and float behind them and one under their left hand.
For Stage 2 of Tyn Tailed Spirit, the user dons a white robe that covers the sides of their torso and their lower skin protrusions. This stage has a 1/40 chance to be dropped and acquired from defeating the Generation 2 Tyn Tailed Spirit.
Ability
While this mode is active, the user can fly up by holding down spacebar and descend by holding X, though this rapidly drains their stamina. Blocking also allows the user to creates a spherical shield of black material around them that increases their blocked area and pushes back enemies that touch it.
For Stage 1, the user’s basic melee attack is replaced with them throwing their black orbs in front of them, which create explosions of black lightning and finally form large black spikes upon contact with enemies.
For Stage 2, the user’s basic melee attack is replaced with them swinging a giant black double-helix shaped sword that creates rows of purple-black energy in the form of spikes.
For Stage 1, after pressing Z while in this mode, the user manipulates eight black orbs to spin in a circle near their right hand before shooting them at the direction of the cursor. Upon contact with an enemy, the orbs immobilize them and hover them in the air. After a few seconds, the orbs explode, dealing damage. This ability does not use Chi and has a cooldown of 40 seconds.
For Stage 2, after pressing Z, the user summons the Generation 2 Tyn Spirit and rides on top of it and can fly with it, controlling its movements for roughly 10 seconds. During this time, the user can fire three giant homing black orbs at the direction of their cursor by left-clicking, which deal damage and explode upon impact. They can also fire a beam of purple energy at the direction of their cursor by right-clicking, which deals damage multiple times. This ability does not use Chi to summon the Tyn Spirit, uses 500 MD for each attack, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 1.
For Stage 1, pressing Q causes the user to dash forward with a purple-black spike on their right hand. Upon coming in contact with an enemy, the user grabs them and stabs them with the spike, which briefly flies upward before slamming the target on the ground, dealing damage. This ability uses 20,000 Chi and has a cooldown of 20 seconds.
For Stage 2, pressing Q causes the user to dash forward while wielding the double-helix shaped sword in their right hand. Upon coming in contact with an enemy, the user jumps above them and slashes the sword down, creating four rows of purple energy spikes that damage the target while stunning them with several black orbs. The black orbs subsequently explode, dealing additional damage. This ability uses 20,000 Chi and has a cooldown of 20 seconds.
For Stage 1, pressing E causes the user to summon the incomplete form of the Generation 1 Tyn Tailed Spirit behind them, which resembles a muscular humanoid with grey skin, ten thin tails, and a tilted head with a single eye and mouth, and several horns. It fires two rays of purple energy from its mouth at the direction of the cursor, which create explosions upon impact, dealing damage to enemies near the spot. This ability uses 25,000 Chi and has a cooldown of 25 seconds.
For Stage 2, pressing E causes the user to manipulate eight black orbs to spin in a circle near their left hand for a few seconds. During this time, if the user is hit by an attack, they summon the incomplete Generation 1 Tyn Tailed Spirit, which fires three black energy bombs at the attacker, dealing area-of-effect damage. This ability uses 26,000 Chi and has a cooldown of 25 seconds.
Stat Bonuses
Stat bonuses given by Tyn Tailed Spirit when activated are:
Stage | Level Requirement | Chi | Ninjutsu | Taijutsu | Health | Image |
---|---|---|---|---|---|---|
Stage 1 (Z + 1) | Level 0 | +2,800 | +2,800 | +3,200 | +2,800 | |
Stage 2 (Z + 2) | Level 1,500 | +3,000 | +2,850 | +3,250 | +2,900 |
Location
The Tyn Tailed Spirit spawns on a cliff outside of the Vinland Village. It has 1,500,000 health and is level 3,000.
Where to find Tyn Tailed Spirit in Roblox Shindo Life
Obtain both Tyn Tailed spirit sub-power genes with our Roblox Shindo Life guide.
В Roblox Shindo life there are 11 spirit bosses, but only Tyn Tailed spirits offer the best rewards. Each spirit has two generations, which offer different bonuses and sets of sub-abilities, as well as different types of appearance.
Our guide will give you spawn locations for both Tyn Tailed spirit genes in Roblox Shindo Life. You’ll also learn about the requirements for these boss fights, tips on how to defeat them, and what types of rewards you’ll get by the end.
Tyn Tailed Spirit Locations in Roblox Shindo Life
Tyn Tailed Spirit Gen 1 Location
The first sub-ability of the spirit of Tyn Tailed can only be obtained in Dungeon Mode Roblox Shindo Life.
Players will have to face 12 dungeons to choose from, in which case you must choose the last «Tyn stone dungeon«. This tailed spirit can drop two sub-power stages at different fall rates.
The chance to abandon the ability of the first stage is 1/8, and the second stage is 1/16. In addition to the sub-ability, players will be rewarded with the following items:
But not all players can enter the Tyn Stone dungeon, as it requires you to be level 1000 and have at least 5000 ninjutsu as well as 10 Ryo. This requirement is based on the battle with the Spiritual Boss you will face which is at level 000 and has 000 HP.
The boss fight starts on Wave 16, and so best move sets against her:
Once the boss is defeated and you are lucky enough to get the Tyn Tailed Spirit Generation 1 sub-ability, you will receive the following bonuses when activated:
Tyn Tailed Spirit Gen 2 Location
The Generation 2 sub-ability can be obtained by defeating Vinland’s boss, one of fifteen villages in Shindo life.
Like the village arena, the boss fight takes place outside the village on a cliff. The chance of falling sub-ability is even lower than that of generation 1 by only 1/25 in the first stage, while in the second stage the fall rate is 1/40.
This Tyn Tailed Spirit boss has the same amount of HP as the first one, but is level 3000, which greatly increases the difficulty. However, the requirement to join the fight is the same as with the first boss.
Here are the most important tips on how to defeat this boss:
Tyn Tailed Spirit Generation 2’s sub ability allows players to fly at the cost of a lot of stamina. They can also create a black shield that knocks down all enemies that come into contact with it.
Here is a list of attacks that become available after activating the Generation 2 sub-ability:
Demon Gate Spirit
Demon Gate Spirit
Location
Spawn Time
Rarity
Requirements
Level
Ninjutsu
The Demon Gate Spirit Sub Ability is a Mode Sub Ability that can be obtained through a scroll, which spawns in the Ember Village at 3:30 AM/PM EST with a 1/8 chance.
Contents
Description
By holding Z, the user can activate Demon Gate Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number, as long as they meet the sub-ability level requirements of the stage. This mode drains 17 MD per second.
From Stage 1 to Stage 6, the user emits a green aura. Starting from Stage 3, the user’s eyes will also become white. From Stage 4 to Stage 8, the user’s skin will gradually become redder each stage. For Stage 7, the user emits a light blue aura. After activating Stage 8, the user emits red aura, and the user can no longer switch between stages and will die once they run out of MD.
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Stage 1 | +1,000 CHI +1,100 NIN +1,700 TAI +700 HP | Level 1 | While in this stage, if the user uses Ryuji Axis, they will teleport to the target their cursor is on and if the user uses Ember Hurricane the ability gives a higher speed boost than usual along with knockback. Additionally, if the user performs basic melee attacks while aiming their mouse at a nearby enemy, they will instantly teleport close to them. After pressing Z, the user teleports to the nearest enemy and kicks them into the air, before continually striking the target while rapidly teleporting around midair, before finally punching them back to the ground. This ability does not use Chi and has a 20 second cooldown. After pressing Q, the user goes invisible and travels at fast speeds, damaging targets upon hitting them. This ability does not use Chi and has a 15 second cooldown. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 2 | +1,200 CHI +1,300 NIN +2,000 TAI +2,500 HP | Level 50 | While in this stage, the user’s Z and Q abilities retain from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 3 | +1,400 CHI +1,500 NIN +1,200 TAI +1,000 HP | Level 100 | While in this stage, the user’s Z and Q abilities retain from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 4 | +1,600 CHI +1,700 NIN +2,400 TAI +1,100 HP | Level 175 | While in this stage, the user’s Z and Q abilities retain from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 5 | +1,800 CHI +1,900 NIN +2,600 TAI +1,300 HP | Level 300 | After pressing Z, the user rapidly dashes forward, leaving behind afterimages. Upon contact with an enemy, the user repeatedly launches flaming kicks at them, pushing them into the air before finishing with a kick that launches them away. Pressing Z while holding down right-click allows the user to use the ability from Stage 4. This ability does not use Chi and has a 20 second cooldown. Pressing Q while in this stage causes the user to use the Q ability from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 6 | +2,100 CHI +2,200 NIN +2,800 TAI +1,500 HP | Level 400 | After pressing Z, the user begins to glow. When the user clicks on a target, the user teleports into the air along with their target before bombarding them with fireballs. After the bombardment, the target is sent crashing back to the ground with an axe kick. Pressing Z while holding down right-click allows the user to use the ability from Stage 1-5. This ability does not use Chi and has a 20 second cooldown. Pressing Q while in this stage causes the user to use the Q ability from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 7 | +2,500 CHI +2,600 NIN +3,200 TAI +2,200 HP | Level 600 | After pressing Z, the user jumps into the air and fires a white tiger-shaped air blast at the direction of the cursor, which explodes upon impact and deals damage to the surrounding area. Pressing Z while holding down right-click allows the user to use the ability from Stage 6. This ability does not use Chi and has a 20 second cooldown. Pressing Q while in this stage causes the user to use the Q ability from Stage 1. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Stage 8 | +2,700 CHI +2,800 NIN +3,500 TAI +2,200 HP | Level 750 | After pressing Z, the user strikes a pose for a few seconds while red steam emits from them, before dashing towards the direction of the cursor with a red dragon around them, dealing damage to whatever they hit while causing a massive red explosion. Pressing Z while holding down right-click allows the user to use the ability from Stage 7. This ability does not use Chi and has a 20 second cooldown. Pressing Q while in this stage causes the user to use the Q ability from Stage 1. LocationDemon Gate Spirit spawns near three training logs outside of the Ember Village. Ku Tailed Spirit Generation 2Ku Tailed SpiritLocationSpawn TimeRarityRequirementsLevelThe Ku Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Ku Spirit boss, which spawns in the Obelisk Village at 12:10 AM/PM EST with a 1/10 chance. ContentsDescriptionBy holding Z, the user can activate Ku Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stages 1-5 of Ku Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails ranging from one to five. In the case of the Ku Tailed Spirit, the tails are bushy. For Stage 6 of Ku Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows a pair of horns on their head. For Stage 7 of Ku Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user also stands upright. For Stage 8 of Ku Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them. For Stage 9, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1-4, after pressing Z while in this mode, the user expels a wide stream of steam from their mouth that progressively widens with range, dealing damage multiple times and slowing down enemies significantly. This ability does not use Chi and has a 20 second cooldown. For Stage 5-6, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. For Stage 5, pressing Z while holding down right-click allows the user to use the ability from Stage 1-4. For Stage 7, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with steam orbs swirling around it, before throwing it at the direction of the cursor. Upon contact, the ball of energy rapidly emits steam, dealing damage to surrounding enemies multiple times before finally exploding into a large blast of steam. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 8, after pressing Z while in this mode, the user summons the Ku Spirit and rides on top of it, which rampages around before creating a ball of energy with steam orbs swirling around it (similar to Stage 7’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 7. For Stage 9, after pressing Z while in this mode, the user summons the Ku Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with steam orbs swirling around it (similar to Stage 8’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Ku Spirit, uses 500 MD to fire an energy bomb, and has a chooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 8. For Tentacion Mode, after pressing Z while in this mode, the user summons the Ku Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with steam orbs swirling around them in each hand. Upon impact, the user creates two giant explosions of steam, damaging enemies hit by them. Meanwhile, the summoned Ku Spirit behaves exactly like the Ku Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 9. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack. For Stage 1-8, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 9, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 7. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 9 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina. Stat BonusesStat bonuses given by Ku Tailed Spirit when activated are:
LocationThe Ku Tailed Spirit spawns at the Final Valley in the Obelisk Village, near the river bank. Ryuji CaveRyuji CaveRequirementsRyuji Cave is one of the seventeen locations in a player can currently spawn at in Shindo Life. OverviewRyuji Cave is a secluded mountainous location surrounded by water. Stone arches surround the region. Stone ledges usually in groups of three are located near the edges of cliffs in this area. Players can sit and meditate on these stone ledges, which earns them 2,000 EXP per second. A giant ravine can be found in the Ryuji Cave. At the bottom of it is a shrine, and to its left is an underground lake where the Kabu Dragon Boss Mission is located. HideoutNear the giant ravine in the Ryuji Cave is the entrance to a hidden hideout. This hideout has narrow hallways, and contains a laboratory which holds bookshelves full of books and equipment for experiments. There are three test tubes in this lab that are hinted to have the function of changing a player’s Race in future updates. Shindo Life Tyn Tailed Spirit Gen. 2 Spawn Location [Vinland]The latest update in Shindo Life introduced a powerful rework for Tyn Tailed Spirit Gen. 1 and 2. If you want to get the Tyn Tailed mode Gen. 2 which has a 1/25 rarity (meanwhile … Written by: Anastasios Antoniadis Published on: June 13, 2022 The latest update in Shindo Life introduced a powerful rework for Tyn Tailed Spirit Gen. 1 and 2. If you want to get the Tyn Tailed mode Gen. 2 which has a 1/25 rarity (meanwhile the 2nd mode – Dragon version has a 1/40 rarity), you will have to head to Vinland. You will have to accept the Generation 2 Tyn Tailed Spirit boss mission and then look for the boss scroll location, just outside the Vinland village. The video below showcases the exact location of the boss scroll. To coordinate yourself you should get on top of the tallest building in Vinland and fly to the scroll location from there. The boss itself has only 10,000 HP so it will be very easy to take down. Mao Tailed Spirit Generation 2Mao Tailed SpiritLocationSpawn TimeRarityRequirementsLevelThe Mao Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Mao Spirit boss, which spawns in the Nimbus Village at 3:10 AM/PM EST with a 1/10 chance. ContentsDescriptionBy holding Z, the user can activate Mao Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stages 1-2 of Mao Tailed Spirit, the user gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails ranging from one to two. In the case of the Mao Tailed Spirit, the tails are bushy. For Stage 3 of Mao Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows a pair of pointed ears on their head. For Stage 4 of Mao Tailed Spirit, the user’s cloak loses it tails and gains a water pattern. For Stage 5 of Mao Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them. For Stage 6, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1-2, after pressing Z while in this mode, the user shoots several small blue fireballs at the direction of the cursor, dealing damage and burning enemies. This ability does not use Chi and has a 20 second cooldown. For Stage 3, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 1-2. For Stage 4, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with blue fireballs swirling around it, before throwing it at the direction of the cursor, causing a giant explosion of blue fire that damages and burns enemies hit by it. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 5, after pressing Z while in this mode, the user summons the Mao Spirit and rides on top of it, which rampages around before creating a ball of energy with blue fireballs swirling around it (similar to Stage 4’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 4. For Stage 6, after pressing Z while in this mode, the user summons the Mao Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with blue fireballs swirling around it (similar to Stage 5’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Mao Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 5. For Tentacion Mode, after pressing Z while in this mode, the user summons the Mao Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with blue fireballs swirling around them in each hand. Upon impact, the user creates two giant explosions of blue fire, damaging and burning enemies hit by them. Meanwhile, the summoned Mao Spirit behaves exactly like the Mao Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 6. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack. For Stage 1-5, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 6, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 6. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 6 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina. Stat BonusesStat bonuses given by Mao Tailed Spirit when activated are:
LocationThe Mao Tailed Spirit spawns near a red bridge, in the outskirts of the Nimbus Village, near where Nimbus Fate Spirit and Eagle Companion spawns. Fun Fact: When transforming into stage 3 the roar is different from the other tailed spirits and has a lower pitch. Su Tailed Spirit Generation 1Su Tailed SpiritLocationRarityRequirementsLevelThe Su Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained with a 1/10 chance after defeating the Generation 1 Su Tailed Spirit after accepting its respective Boss Mission, which is located in the Dunes Village. ContentsDescriptionBy holding Z, the user can activate Su Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number, as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stage 1 of Su Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a Su spirit like appearance that covers the right side of their head and body, and a jagged tail, with spikes protruding out of it. For Stage 2 of Su Tailed Spirit, the user’s cloak covers the user’s entire body, it also becomes opaque and red. Additionally, the user’s face is replaced with a bestial appearance. For Stage 3 of Su Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user also stands upright. For Stage 4 of Su Tailed Spirit, the cloak alters itself to resemble a full-length haori, and gains one tail. The tail is now opaque and has a pattern on it. For Stage 5, the cloak alters itself to resemble a coat, and loses its tail. The user gains seven black orbs that hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1, after pressing Z while in this mode, the user summons a translucent black hand that homes in on the nearest enemy, creating a small splash of sand upon impact. This ability does not use Chi and has a 20 second cooldown. For Stage 2, after pressing Z while in this mode, the user curls up their tail and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 1-2. For Stage 3, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with balls of sand that have black markings swirling around it, before throwing it at the direction of the cursor, causing a giant explosion of sand that damages and knocks back enemies hit by it. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 4, after pressing Z while in this mode, the user summons the Su Spirit and rides on top of it, which rampages around before creating a ball of energy with balls of sand swirling around it (similar to Stage 3’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 3. For Stage 5, after pressing Z while in this mode, the user summons the Su Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with balls of sand swirling around it (similar to Stage 4’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Su Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 4. For Stage 1-4, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 5, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 3. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 5 the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina. Stat BonusesStat bonuses given by Su Tailed Spirit when activated are:
LocationThe Su Spirit spawns in the outskirts of the Dunes Village. Sei Tailed Spirit Generation 2Sei Tailed SpiritLocationSpawn TimeRarityRequirementsLevelNinjutsuThe Sei Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Sei Spirit boss, which spawns in the Haze Village at 10:10 AM/PM EST with a 1/10 chance. ContentsDescriptionBy holding Z, the user can activate Sei Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the Sub-Ability’s level requirements of the stage. This mode drains 40 MD per second. For Stages 1-6 of Sei Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails ranging from one to six. In the case of the Sei Tailed Spirit, the tails are thin and resemble that of a slug’s. For Stage 7 of Sei Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows a pair of horns on their head. For Stage 8 of Sei Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user also stands upright. For Stage 9 of Sei Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them. For Stage 10, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1-6, after pressing Z while in this mode, the user shoots out several bubbles at the direction of the cursor, which damage and slow enemies down. This ability does not use Chi and has a 20 second cooldown. For Stage 7, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 1-6. For Stage 8, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with bubbles swirling around it, before throwing it at the direction of the cursor, creating a giant explosion and an equally large bubble that damages and heavily slows down enemies hit by it. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 9, after pressing Z while in this mode, the user summons the Sei Spirit and rides on top of it, which rampages around before creating a ball of energy with bubbles swirling around it (similar to Stage 8’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 8. For Stage 10, after pressing Z while in this mode, the user summons the Sei Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with bubbles swirling around it (similar to Stage 9’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Sei Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 9. For Tentacion Mode, after pressing Z while in this mode, the user summons the Sei Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with bubbles swirling around them in each hand. Upon impact, the user creates two giant bubbles, damaging enemies hit by them. Meanwhile, the summoned Sei Spirit behaves exactly like the Sei Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 10. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack. For Stage 1-9, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 10, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 8. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 10 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina. Stat BonusesStat bonuses given by Sei Tailed Spirit when activated are:
LocationThe Sei Tailed Spirit spawns next to the Great Naruto Bridge in the Haze Village. Chu Tailed Spirit Generation 2Chu Tailed SpiritLocationSpawn TimeRarityRequirementsLevelThe Chu Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Chu Spirit boss, which spawns in the Dunes Village at 7:10 AM/PM EST with a 1/10 chance. ContentsDescriptionBy holding Z, the user can activate Chu Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stages 1-6 of Chu Tailed Spirit, the user slightly levitates from the ground and gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails ranging from two to seven. In the case of the Chu Tailed Spirit, the tails resemble insect wings. For Stage 7 of Chu Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows a pair of horns on their head. For Stage 8 of Chu Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user is no longer levitating. For Stage 9 of Chu Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them. For Stage 10, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1-6, after pressing Z while in this mode, the user shoots out three yellow powder bubbles at the direction of the cursor, which damage and stun enemies by putting them to sleep. This ability does not use Chi and has a 20 second cooldown. For Stage 7, after pressing Z while in this mode, the user creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 1-6. For Stage 8, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with yellow powder orbs swirling around it, before throwing it at the direction of the cursor, causing a giant explosion and briefly creating an equally large powder sphere that damages and stuns enemies by putting them to sleep. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 9, after pressing Z while in this mode, the user summons the Chu Spirit and rides on top of it, which rampages around before creating a ball of energy with yellow powder orbs swirling around it (similar to Stage 8’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 8. For Stage 10, after pressing Z while in this mode, the user summons the Chu Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with yellow powder orbs swirling around it (similar to Stage 9’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Chu Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 9. For Tentacion Mode, after pressing Z while in this mode, the user summons the Chu Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with yellow powder orbs swirling around them in each hand. Upon impact, the user creates two giant explosions of yellow powder, damaging enemies hit by them. Meanwhile, the summoned Chu Spirit behaves exactly like the Chu Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 10. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack. For Stage 1-9, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 10, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 8. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 1-10 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X. Flying in Stage 1-9 slowly drains the user’s Stamina, while no Stamina is drained in Stage 10 and Tentacion Mode. Stat BonusesStat bonuses given by Chu Tailed Spirit when activated are:
LocationThe Chu Tailed Spirit spawns in the outskirts of the Dunes Village, in the forest. MissionsA mission is a quest that players can obtain from talking with NPCs in certain locations that have an icon above their head. The content of missions vary from cleaning the Kage office to defeating a boss. Different icons mean different tasks/missions. Upon completing a mission, the player will be granted Experience and Ryo. Missions also have a time limit, if the player does not complete the mission within the given time, the game will automatically cancel the mission. ContentsBlue Star MissionsBlue Star Mission Icon Blue Star missions are basic tasks that do not require combat, such as picking out weeds all over the village and looking for lost cats. Red Star MissionsRed Star Missions are similar to Blue Star Missions, but include additional quests such as delivering groceries and delivering messages. Green Scroll Mission Icon Green Scroll MissionsBoss Mission Icon Green Scroll Missions are missions where players battle multiple NPCs, such as Bandits, Dawns, Taijutsu Masters/Students, and Corrupt Ninjas. The number of NPCs for these missions range from two to four they also level up the companion if you have one. Upon completing the mission, it gives you 45k ryo by max level. Boss MissionsBoss Missions are scattered all around each map, once clicked on, it lets the player choose if they want to fight the boss or not, once the boss is defeated, its respective Boss Mission goes into 5 minutes which in the boss cannot be fought again. Once a player defeats a boss, it has a 1/15 chance to drop a scroll for their respective Companion, which the player can acquire by clicking on it. Some bosses also drop certian Sub-Abilities. After completeing a Boss Mission, the player will be rewarded with a large amount of EXP and Ryo. Execute MissionsPlayers can accept execute missions by going to the Kage office and clicking on the stack of papers on the desk. They must be level 600 to do an execute mission. Once an execute mission is obtained, the mission will require the users to knock out and execute a player with negative reputation. Execute missions rarely involve a player with positive reputation. Note: If there are no people with negative reputation, then attempting to click on the stack of papers will say, «Nobody to execute right now.» Gai Tailed Spirit Generation 2Gai Tailed SpiritLocationSpawn TimeRarityRequirementsLevelThe Gai Tailed Spirit Sub Ability is a Mode Sub Ability that can be obtained by defeating the Gai Spirit boss, which spawns in the Nimbus Village at 8:25 AM/PM EST with a 1/10 chance. ContentsDescriptionBy holding Z, the user can activate Gai Tailed Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number (except Tentacion Mode), as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stages 1-4 of Gai Tailed Spirit, the user goes down on all fours similar to Okami’s mode and gains a translucent cloak and tails in the color of their Tailed Spirit, with the number of tails being one, four, six, and eight respectively. In the case of the Gai Tailed Spirit, the tails resemble tentacles of a cephalopod. For Stage 5 of Gai Tailed Spirit, the user’s cloak becomes opaque and their face is replaced with a bestial appearance. The user also grows two pairs of horns on their head. For Stage 6 of Gai Tailed Spirit, the user’s cloak loses it tails and gains a certain pattern. The user also stands upright. For Stage 7 of Gai Tailed Spirit, the cloak alters itself to resemble a full-length haori, and regains its tails. The tails are now opaque and have patterns on them. The tails also change appearances, resembling bushy tails of a fox instead of tentacles. For Stage 8, the cloak alters itself to resemble a coat, and loses its tails. The user’s hair glows the same color as their Tailed Spirit, seven black orbs hover behind them, and two short black rods appear on their outer thighs. The user also appears to be wearing a black body suit underneath their coat, with six tiny circles under their neck and a circle on their stomach. AbilityFor Stage 1-3, after pressing Z while in this mode, the user shoots three ink bubbles at the direction of the cursor, dealing damage and stunning enemies. This ability does not use Chi and has a 20 second cooldown. For Stage 4-5, after pressing Z while in this mode, the user curls up their tails and creates a black ball in front of their face, before launching it at the direction of the cursor, creating a giant explosion that deals damage multiple times upon impact. This ability does not use Chi and has a 20 second cooldown. For Stage 4, pressing Z while holding down right-click allows the user to use the ability from Stage 1-3. For Stage 6, after pressing Z while in this mode, the users raises their right hand and creates a black ball of energy with ink bubbles swirling around it, before throwing it at the direction of the cursor, causing a giant explosion and briefly creating an equally large ink bubble that damages and partially blinds enemies hit by it. This ability does not use Chi and has a 30 second cooldown. From this stage onwards, the user’s speed is significantly boosted, and their dash is replaced with teleport. For Stage 7, after pressing Z while in this mode, the user summons the Gai Spirit and rides on top of it, which rampages around before creating a ball of energy with ink bubbles swirling around it (similar to Stage 6’s attack) in front of its mouth and launching it at the direction of the mouse cursor. This ability does not use Chi and has a 30 second cooldown. Pressing Z while holding down right-click allows the user to use the ability from Stage 6. For Stage 8, after pressing Z while in this mode, the user summons the Gai Spirit and rides on top of it, controlling its movements for roughly 10 seconds, during which the user can fire a ball of energy with ink bubbles swirling around it (similar to Stage 7’s attack, but with lower damage) every 3 seconds. This ability does not use Chi to summon the Gai Spirit, uses 500 MD to fire an energy bomb, and has a cooldown of 30 seconds. Pressing Z while holding down right-click allows the user to use the ability from Stage 7. For Tentacion Mode, after pressing Z while in this mode, the user summons the Gai Spirit and briefly stands on top of it, before flying towards the direction of the cursor while wielding two black energy bombs with ink bubbles swirling around them in each hand. Upon impact, the user creates two giant explosions and ink bubbles, damaging and partially blinding enemies hit by them. Meanwhile, the summoned Gai Spirit behaves exactly like the Gai Spirit boss and will automatically attack nearby players with its special attacks for 20 seconds before despawning. This ability does not use Chi and does not have a cooldown. Pressing Q allows the user to use the Z ability from Stage 8. While this mode is active, the user’s basic melee attacks emit teal sparks and drain Chi from the enemies they hit, they passively teleport every second in the direction they are moving, and have a chance to automatically dodge an attack. For Stage 1-7, after pressing Q while in this mode, the user roars loudly, dealing damage to nearby enemies multiple times. This ability does not use Chi and has a 12 second cooldown. For Stage 8, after pressing Q while in this mode, the user shoots several large black orbs at the direction of the cursor, which explode upon impact and deal great knockback, and are also capable of homing. This move uses 3,700 Stamina and has a cooldown of 13 seconds. Pressing Q while holding down right-click allows the user to use the ability from Stage 6. While this mode is active, the user’s basic melee attacks are done with the two black rods, which behave the same as Weapon Ninja Tools. For Stage 8 and Tentacion Mode, the user can fly up by holding down spacebar and descend by holding X with no cost of Stamina. Stat BonusesStat bonuses given by Gai Tailed Spirit when activated are:
LocationThe Gai Tailed Spirit spawns next to the red bridge leading to the outskirts of the Nimbus Village. Sparky SpiritSparky SpiritLocationRarityRequirementsLevelThe Sparky Spirit Sub Ability is a Tailed Spirit Sub Ability that can be obtained with a 1/50 chance after defeating the Sparky Spirit Boss after accepting its respective Boss Mission, which is located in the Haze Village. ContentsDescriptionBy holding Z, the user can activate Sparky Spirit, initially starting at Stage 1. The user can switch between stages by holding Z and pressing the stage’s corresponding number, as long as they meet the sub-ability level requirements of the stage. This mode drains 40 MD per second. For Stage 1 of Sparky Spirit, the user dons a white long sleeved shirt and a pair of white leggings. A hole appears on the user’s stomach. The user also gains a white crown-like structure and white shoulder pauldrons covered in spikes. They also gain a second pair of eyes, and all four of their eyes gain two additional irises. For Stage 2 of Sparky Spirit, the user gains a spiky jaw-like structure below their head, and their shoulder pauldrons become larger with more pronounced spikes. For Stage 3 of Sparky Spirit, the user loses their shirt and gains two bandages draped on the sides of their torso. Their arms are also wrapped in bandages. The crown and jaw structure become larger and more separate, resembling spiky clam shells. The shoulder pauldrons now extend to entirely cover the user’s arms. The user also gains a large spiky crab shell on their back. For Stage 4 of Sparky Spirit, the user retains the same outfit from Stage 3, with some minor changes. The user gains white armor that covers their torso, and they gain the tails of the Sparky Spirit behind them, which resemble spiky shrimp-like tails with red tissue underneath. The user’s skin also turns white. AbilityFor Stage 1, melee attacks are now done with slashes of wind, extending their range and damage. For Stages 2-3, melee attacks are now done with the arms of the Sparky Spirit, extending their range and damage. For Stage 4, melee attacks are now done with the Sparky Spirit, extending their range and damage. For Stage 1, pressing Z while this mode is active causes the user to form a black bomb from their mouth, releasing it quickly afterwards, dealing damage. This ability uses 30,000 Chi and has a cooldown of 25 seconds. For Stage 2, pressing Z while this mode is active causes the user to charge a beam from their left arm, firing it afterwards towards the direction they are facing, dealing damage multiple times. This ability uses 27,000 Chi and has a cooldown of 28 seconds. For Stage 3, pressing Z while this mode is active causes the user to charge a beam in front of their chest, firing it afterwards towards the direction they are facing, dealing damage multiple times. This ability uses 28,000 Chi and has a cooldown of 30 seconds. For Stage 4, pressing Z while this mode is active causes the user to summon Sparky Spirit which fires a beam of black energy followed by multiple black orbs from their mouth towards the direction they are facing. The Sparky Spirit then curls into a ball and rolls forward, dealing damage multiple times. This ability uses 35,000 Chi and has a cooldown of 33 seconds. For Stage 1, pressing Q while this mode is active causes the user to direct a large blast of water at the direction of the cursor which creates a water sphere on impact, dealing damage multiple times and briefly stunning before slowing down enemies hit by it. This ability uses 20,000 Chi and has a cooldown of 20 seconds. For Stage 2, pressing Q while this mode is active causes the user to spew several beams of water at the direction of the cursor which create water spheres on impact that deal damage multiple times and briefly stun before slowing down enemies hit by them. This ability uses 20,000 Chi and has a cooldown of 20 seconds. For Stage 3, pressing Q causes the user to transform into the Sparky Spirit and curl into a ball before rolling forward, leaving large puddles of water behind them while travelling. This deals damage multiple times, and the puddles are capable of slowing down enemies. This ability uses 26,000 Chi and has a cooldown of 25 seconds. For Stage 4, pressing Q while this mode is active causes the user to rush towards the direction they are facing while also summoning the Sparky Spirit, attacking nearby targets. Upon coming into contact with an enemy, the user grabs them and spins around them before throwing them into the air. The user them conjures streams of water to rise from the ground and strike the enemy, which create water spheres upon impact and stun the enemy in a bubble. The user then teleports themselves and the enemy further up in the air, allowing an Aerial Combo. This ability uses 25,000 Chi and has a cooldown of 25 seconds. For Stage 2, pressing E while this mode is active causes the user to fire multiple black bombs, dealing damage multiple times. This ability uses 25,000 Chi and has a cooldown of 20 seconds. For Stage 3, pressing E while this mode is active causes the user to summon the Sparky Spirit, which rapidly fires multiple beams of water from its mouth, dealing damage as well as creating water spheres upon impact that stun and slow down enemies. This ability uses 26,000 Chi and has a cooldown of 25 seconds. For Stage 4, pressing E while this mode is active causes the user to form a black bomb on their mouth. Upon being attacked while the bomb is present, the user summons the Sparky Spirit, which fires a beam of energy along with three bombs to deal damage. This ability uses 30,000 Chi and has a cooldown of 25 seconds. Stat BonusesStat bonuses given by the Sparky Spirit when activated are:
LocationThe Sparky Spirit is located on a tall island near the Rykan Shizen Boss Mission. Shindo Life Wiki:RulesContentsOverviewThe Shindo Life Wiki has its own set of policies that governs how the Wiki is ran, managed, and moderated. This page contains all of the rules, policies, and guidelines the Shindo Life Wiki. The Wiki’s primary objective is to provide information about the Roblox game Shindo Life to any and all users and viewers. It is necessary to be thorough with the rules so that all users understand what is acceptable behavior on the Shindo Life Wiki. The Shindo Life Wiki Staff highly recommend users to read the policies, rules, and guidelines before participating on the Wiki. Most situations will not warrant immediate administrative action. Instead, warnings are given first before administrative action is done. In some scenarios and cases, warnings will not be given and immediate administrative action will be performed. Conduct PoliciesConduct Policies govern how the Wiki runs, what behavior is acceptable, and how other registered FANDOM users can collaborate. User ConductAll users must follow the global and local community guidelinesAll users are expected to follow the global user conduct rules and FANDOM Community Guidelines. The Shindo Life Wiki also has its own set of policies regarding user conduct and behavior. To be specific, users are not permitted to: Assume Good FaithEditors should always assume good faith on all edits. Assuming good faith means that you automatically assume that an editor’s intentions on editing are good. They want to help the wiki, even if they are doing things that might not be correct. Do not label something as vandalism, unless there is a malicious intent behind it. If an edit needs to be undone, do so kindly and explain why it is being undone; do not say «this edit sucks». Do Not MiniModThe Shindo Life Wiki will not permit mini-modding. The act of mini-modding is often described as a user taking it upon themselves to act as a staff member without permission. They may warn or threaten users about their rule infractions or act like they have authority over other users. This type of behavior is not permitted. If a user has broken a rule, please report it to a Staff Member instead of taking matters into your own hands. Do Not ImpersonateAn abridged version may be read under #All users must follow the global and local community guidelines. This policy details how we identify and handle impersonation and verification. The Shindo Life Wiki is a source of information for many users and may be used openly by YouTubers, Shindo Life/Rell Staff, or other well-known individuals or users. We will not permit anyone to impersonate other users. This includes exact or very similar usernames or any of their known handles or aliases. The Wiki Staff may ask certain users to verify their identity. This may be done in a few ways. You may be asked to join the Wiki Discord and verify through a Roblox verification bot. You may be privately messaged a specific phrase to send to a Staff Member to verify your identity. There may be more methods that will be conducted that may not be listed here. Please know that the Wiki Staff would NEVER ask you sensitive information such as your real name, passwords to your accounts, your age, etc. If you think the verification method is inappropriate, please contact a Bureaucrat or Administrator. Users who are caught impersonating may be told to request a username change on FANDOM, have any edits they have done deleted, or may be permanently blocked from the Wiki. Do not use Foul or Inappropriate LanguageThe use of profanity, foul language, swears, curse words, or any other words deemed inappropriate are not permitted on the Shindo Life Wiki. The use of such is strictly prohibited. Innuendos of an inappropriate or sexual nature are not permitted either. The usage of such words/phrases is prohibited in, but not limited to: Users who use such language will have their posts deleted and will be reminded or warned of their breach of policy. Further uses can lead to a temporary Block. Severe usage of foul or inappropriate language may lead to an immediate block up to the discretion of the staff team. What constitutes as a violation of this clause is up to the discretion of the staff team. Commonly used words/phrases, those from other languages or dialects, etc., will be considered. Use common sense when creating a post. If you question whether a word/phrase may be a violation of this policy, don’t use it. Roblox GuidelinesBecause the Shindo Life Wiki is based on a Roblox game, there are some policies that Roblox has in place that the Shindo Life Wiki enforces to ensure the safety of Roblox users and their accounts. The entirety of Roblox’s Terms of Use does not directly apply to Shindo Life Wiki; however, there are a few clauses to remember: The Shindo Life Wiki Staff Team has the explicit right to moderate users (via Reminders, Warnings, or Blocks) regarding issues with Roblox policies that can apply outside of the Roblox platform, website, application, or game. FANDOM ConductThere are FANDOM policies and guidelines that apply to all FANDOM communities (this includes the Shindo Life Wiki). These are the terms of use, the privacy policy, and the community creation policy. These policies are created by FANDOM staff and their enforcement is out of the control of this wiki. However, this wiki specifically enforces the FANDOM Community Guidelines and the user conduct section of the terms of use, in addition to the other policies described on this page. Violation of FANDOM policies (ie: death threats, being underage) is grounds for an immediate block without negotiation. AccountsUsers who have registered to FANDOM with a valid account can edit and participate on the Wiki. Guest users will need to create an account to edit or comment on this Wiki. Users are permitted to have multiple accounts on FANDOM, but using these accounts for sockpuppeting is strictly prohibited. This happens when users attempt to evade blocks, confuse users, or create false feedback on topics. User RightsSome actions require users to have certain rights (or permissions) to conduct them. Our wiki permits all registered FANDOM users to edit and contribute. However, certain actions like deleting pages, rollbacks, and more, are reserved to the staff roles. To see a full list of User rights, please visit w:Help:User Rights. Talk pages and DiscussionsThe policies, guidelines, and rules listed in this category refer to the usage and participation in Talk pages and Discussions. Talk PagesAll other rules that are applicable to user conduct and such apply to Talk pages guidelines. DiscussionsAll other rules that are applicable to user conduct and such apply to Discussions guidelines. Vandalism PolicyVandalism of any type is not permitted on the Shindo Life Wiki. The policies regarding vandalism with cover what is defined as vandalism and how it is acted upon. What is Vandalism?The Shindo Life Wiki defines vandalism as the following: Reporting VandalismIf you find any cases of vandalism, it is highly encouraged that you report it. You can join the Shindo Life Wiki Discord and report it in the channel titled «#wiki-griefing-reports». You can also report vandalism to any Sysop on the Wiki by leaving a message on their Message Wall. When reporting vandalism, include the following: Need help finding the user? Check a page’s «History» and compare edits. This is available to any user and can help locate who vandalised a page. PunishmentsPunishments regarding vandalism can be viewed in section Warnings and Blocks. Note that the general punishment for vandalism without any other compounding issues or reasons is a one (1) month block. Page/Content CreationMany Wikis have policies and guidelines that specify how their pages should be created and maintained. The Shindo Life Wiki is no different. This category contains the policies and guidelines pertaining to the creation and upkeeping of pages. This is by no means a substitution for the Manual of Style. All Pages Should be Made to StandardEvery page made on the Shindo Life Wiki should follow the standards define in the Manual of Style. It covers the specifics for numerous types of pages. Below is a list of guidelines for the creation of pages that applies regardless of page type. Upon creating a new page: Other guidelines that must be followed: File Names Should be DescriptiveWhen uploading files to the Shindo Life Wiki, they should be descriptive of what the file is about. Roblox’s general file name from screenshots is not acceptable, nor is gibberish or inappropriate file names. Offending files may be removed or renamed. It’s editing courtesy to make file names descriptive! It helps fellow editors understand what a file is and makes it easier to add to pages. Images and Videos Should be CroppedIf you are uploading and using an image or video as an asset for a page, you will need to make sure the image or video is cropped. This means that images should not be that of a full-screen screenshot/Print Screen. Crop out unnecessary elements (such as the HUD/UI/GUI) and focus specifically on the content you are photographing. If you are uploading a video, make sure the video duration is only what is needed. Please do not include any extra length that is unneeded. Page Drafts Should be in the UserspaceWhen drafting a new page or a large edit, you should do so in your Userspace. The Userspace is a type of page on FANDOM that belongs to a specific user. You can create a page in your Userspace by naming a new page «User: Visitor /Title». An example would be: «User: Visitor /I love testing edits!«. This policy does not apply for minor edits. Content Should be NeutralPages on the Wiki are to be informational and factual. The creation of pages on the Wiki is to document content in Shindo Life or relating to Shindo Life. We hold a neutrality policy in regards to content on our pages. Pages should be written as unbiased as humanly possible and keep out any opinions. Statements in articles must be verifiable. Opinions that are not verifiable can be presented by quoting significant proponents but they must not be presented as facts. If different sources make conflicting assertions, the assertions should be presented by quoting the sources instead of being presented as facts. Content CriteriaThe Shindo Life Wiki has the right to delete any content on the site. Content on the Wiki must be in EnglishThe Shindo Life Wiki is an English-based encyclopedia for the Roblox game «Shindo Life». Due to human limitations, the staff team is unable to expand and moderate under other languages. When editing or creating pages, or when creating a Talk Page addition or Discussions post, please use the English language. Your content will be deleted or your edits will be reverted. If you are unable to read and navigate the Wiki, please use an online translating service. Currently, there are no sub-wikis or affiliate wikis in other languages for Shindo Life. Are you multilingual? Consider joining the Shindo Life Wiki Staff Team and beginning a new project! Warnings and BlocksLike most wikis, the Shindo Life Wiki must issue moderation to keep the Wiki clean, safe, and user-friendly. When Moderations are IssuedUsers may be issued moderations for when they are not following the policies and rules on the Shindo Life Wiki. Users cannot be issued moderations for certain issues regarding guidelines as they are in place to prevent or assist in user conflicts. Statute of LimitationsSome minor violations and infractions will not be acted on when not caught in a reasonable time frame. This will be up to discretion of the staff. Not all violations may be ignored by a statute of limitations, such as major offenses. Generally, users cannot be punished for actions they did a long time ago. Non-Existing RulesUsers cannot be blocked for a rule that is not stated within or implied within our Rules. A user, however, can be warned for such an offense to discourage future practices of it. The Staff Team may then update the Rules to include said rule into it, but a user cannot be blocked for something that wasn’t stated or implied in our rules after the offense was added to the Rules. Do Not Remove Warnings From Your Message WallEditors should not remove any issued warnings from their message wall, as this serves as documentation regarding what actions have previously been taken for policy violations and ensures consistent application of wiki policies to all editors. Removing message wall warnings may result in a block or an extended block if the editor is currently blocked. Types of WarningsThere are three types of «warnings» that may be issued. These do not carry any Blocks with them. Types of BlocksPlease note that this table is to serve as a reference point. Blocks for given reasons may be for a lesser or longer duration due to any additional factors that were considered
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